Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BigCluckin
Anubis
Level 28
God Stats
16W - 14L
1,514 SR
Queue Stats
134W - 156L
1,389 Elo+
Party 2
Chernobog
Chernobog
DerpyTurtleGamer
Chernobog
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,476 Elo+
Solo
Neith
Neith
Egokiller4000
Neith
Level 129
God Stats
7W - 7L
1,581 SR
Queue Stats
73W - 61L
1,563 Elo+
Party 1
Hercules
Hercules
YOKIS888
Hercules
Level 42
God Stats
13W - 11L
1,605 SR
Queue Stats
141W - 147L
1,434 Elo+
Party 2
Team Averages
Level 52
1,540 SR
1,472 Elo+

VS

Team Averages
Level 71
1,563 SR
1,518 Elo+
Persephone
Persephone
Gelukking
Persephone
Level 127
God Stats
1W - 2L
1,697 SR
Queue Stats
83W - 66L
1,464 Elo+
Party 3
Medusa
Medusa
Jhuli27
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,535 Elo+
Party 3
Eset
Eset
Killing987
Eset
Level 34
God Stats
20W - 10L
1,672 SR
Queue Stats
333W - 322L
1,582 Elo+
Solo
Loki
Loki
TaCmgPORRA
Loki
Level 68
God Stats
26W - 33L
1,554 SR
Queue Stats
296W - 327L
1,487 Elo+
Solo
Ganesha
Ganesha
shortAfew
Ganesha
Level 95
God Stats
9W - 20L
1,391 SR
Queue Stats
240W - 267L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 1 / 15
9,347
935
4,521
5,601
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
BigCluckin
Anubis
18
9 / 2 / 14
11,292
1,129
17,537
10,613
4,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
18
13 / 4 / 11
12,119
1,212
23,316
11,715
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
15 / 1 / 15
12,753
1,275
24,078
11,783
4,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
YOKIS888
Hercules
18
5 / 2 / 19
10,954
1,095
7,701
15,234
16,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gelukking
Persephone
15
2 / 8 / 5
10,073
1,007
12,773
16,703
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Jhuli27
Medusa
15
0 / 11 / 3
8,201
820
6,564
16,864
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 4
9,374
937
12,704
16,387
7,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 10 / 3
11,184
1,118
11,455
15,600
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
shortAfew
Ganesha
17
0 / 5 / 6
9,472
947
7,593
22,207
27,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
43
Kills
10
10
Deaths
43
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
15
8.5
W
Anubis
BigCluckin
Anubis
9
2
14
8
W
Chernobog
13
4
11
4.63
W
15
1
15
22.5
L
Persephone
Gelukking
Persephone
2
8
5
0.56
L
Medusa
Jhuli27
Medusa
0
11
3
0.14
L
2
9
4
0.44
L
6
10
3
0.75
W
Hercules
YOKIS888
Hercules
5
2
19
7.25
L
Ganesha
shortAfew
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,153
Damage
51,089
54,946
Taken
87,761
35,280
Mitigated
55,880
13,369
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,521
613
0
282
5,601
4,546
0
3,365
2,236
5,071
0
W
Anubis
BigCluckin
Anubis
17,537
495
0
3,606
10,613
4,830
0
5,275
5,338
26,467
0
W
Chernobog
23,316
14,476
28
1,676
11,715
5,522
0
6,938
4,777
0
42,421
W
24,078
14,078
0
3,805
11,783
4,230
0
8,347
3,436
0
55,888
L
Persephone
Gelukking
Persephone
12,773
1,423
0
1,125
16,703
6,347
0
3,511
13,184
31,963
0
L
Medusa
Jhuli27
Medusa
6,564
3,106
0
617
16,864
7,246
0
3,452
13,412
0
13,730
L
12,704
1,224
216
443
16,387
7,542
0
4,311
12,076
25,060
0
L
11,455
5,040
0
73
15,600
7,048
0
4,869
10,731
0
34,173
W
Hercules
YOKIS888
Hercules
7,701
2,742
0
3,972
15,234
16,152
0
9,145
6,089
0
12,852
L
Ganesha
shortAfew
Ganesha
7,593
833
0
981
22,207
27,697
0
5,913
16,294
19,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,465
Gold Earned
48,304
159
Minions Killed
125
6
Camps Cleared
6
861,445
Distance Traveled
856,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,347
935
1
0
0
135,000
0
W
Anubis
11,292
1,129
22
2
0
174,065
0
W
Chernobog
12,119
1,212
48
5
2
172,941
0
W
Neith
12,753
1,275
78
8
4
186,935
0
L
Persephone
10,073
1,007
45
5
1
171,362
0
L
Medusa
8,201
820
9
1
2
143,318
0
L
Eset
9,374
937
32
3
0
195,523
1
L
Loki
11,184
1,118
34
3
2
165,041
3
W
Hercules
10,954
1,095
10
1
0
192,504
2
L
Ganesha
9,472
947
5
1
1
181,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role