Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
Aurora Demon
Xing Tian
Masters
Level 156
God Stats
44W - 8L
1,799 SR
Queue Stats
285W - 27L
2,755 MMR
Party 1
Osiris
Osiris
Masters
SusanosQuirk
Osiris
Masters
Level 53
God Stats
2W - 1L
1,512 SR
Queue Stats
38W - 22L
2,676 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 122
1,604 SR
2,310 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,727 SR
2,306 MMR
Hou Yi
Hou Yi
Diamond II
IKourage
Hou Yi
Diamond II
Level 159
God Stats
0W - 2L
1,594 SR
Queue Stats
65W - 41L
2,388 MMR
Party 2
Bellona
Bellona
Diamond II
JulietAbh
Bellona
Diamond II
Level 128
God Stats
7W - 6L
1,805 SR
Queue Stats
65W - 41L
2,388 MMR
Party 2
Ah Puch
Ah Puch
Diamond V
Studaah
Ah Puch
Diamond V
Level 139
God Stats
0W - 1L
1,781 SR
Queue Stats
46W - 23L
2,142 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 1 / 5
10,326
688
15,074
11,373
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Aurora Demon
Xing Tian
15
4 / 0 / 6
11,241
749
11,401
18,181
22,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
14
2 / 1 / 9
9,803
654
7,549
15,489
15,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneTiamatMorgan Le FayFenrirOdin

VS

Bans
GilgameshScyllaEsetThothZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IKourage
Hou Yi
12
0 / 4 / 1
8,438
563
9,951
10,664
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
JulietAbh
Bellona
12
2 / 4 / 0
9,106
607
9,054
16,381
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Studaah
Ah Puch
13
0 / 3 / 2
8,728
582
13,139
12,851
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
5
7.5
W
Xing Tian
Aurora Demon
Xing Tian
4
0
6
7
L
Hou Yi
IKourage
Hou Yi
0
4
1
0.13
L
Bellona
JulietAbh
Bellona
2
4
0
0.5
L
Ah Puch
Studaah
Ah Puch
0
3
2
0.33
W
Osiris
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
32,144
45,043
Taken
39,896
44,024
Mitigated
22,469
12,536
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,074
6,698
0
3,910
11,373
5,511
1,441
2,427
8,470
0
58,673
W
Xing Tian
Aurora Demon
Xing Tian
11,401
905
0
5,405
18,181
22,907
403
5,203
12,684
35,017
0
L
Hou Yi
IKourage
Hou Yi
9,951
4,299
0
2,683
10,664
3,133
0
3,061
7,603
0
39,805
L
Bellona
JulietAbh
Bellona
9,054
1,870
0
2,308
16,381
13,449
0
3,172
13,209
0
27,755
L
Ah Puch
Studaah
Ah Puch
13,139
555
0
3,451
12,851
5,887
0
5,706
7,145
32,609
0
W
Osiris
7,549
1,765
0
3,221
15,489
15,606
669
6,433
8,712
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
26,272
224
Minions Killed
163
6
Camps Cleared
7
938,881
Distance Traveled
824,770
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,326
688
126
8
3
284,194
5
W
Xing Tian
11,241
749
51
3
2
319,674
4
L
Hou Yi
8,438
563
64
4
0
252,524
7
L
Bellona
9,106
607
51
3
4
280,773
4
L
Ah Puch
8,728
582
48
3
3
291,473
3
W
Osiris
9,803
654
47
3
1
335,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role