Player Matchup

Yemoja
Yemoja
Chain_Mal
Yemoja
Level 62
God Stats
1W - 0L
1,279 SR
Queue Stats
15W - 15L
1,464 Elo+
Party 1
Izanami
Izanami
MikeMishima
Izanami
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 211L
1,468 Elo+
Party 1
Vamana
Vamana
NocturneLion
Vamana
Level 137
God Stats
54W - 44L
1,553 SR
Queue Stats
1,228W - 1,298L
1,459 Elo+
Solo
Amaterasu
Amaterasu
W1LDCARD50
Amaterasu
Level 122
God Stats
3W - 2L
1,245 SR
Queue Stats
168W - 159L
1,397 Elo+
Solo
Cupid
Cupid
Warflies
Cupid
Level 155
God Stats
1W - 3L
1,075 SR
Queue Stats
128W - 115L
1,497 Elo+
Solo
Team Averages
Level 118
1,330 SR
1,457 Elo+

VS

Team Averages
Level 99
1,545 SR
1,460 Elo+
Nike
Nike
 
Nike
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BTYx10
Hera
Level 109
God Stats
8W - 9L
1,454 SR
Queue Stats
225W - 249L
1,429 Elo+
Party 2
Vulcan
Vulcan
DOGGYS666
Vulcan
Level 157
God Stats
13W - 9L
1,755 SR
Queue Stats
511W - 531L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
HolocostMeALife
Baron Samedi
Level 108
God Stats
1W - 1L
1,518 SR
Queue Stats
272W - 289L
1,427 Elo+
Party 2
He Bo
He Bo
xX STOPKIKOO Xx
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chain_Mal
Yemoja
17
2 / 2 / 7
11,428
672
8,877
17,559
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MikeMishima
Izanami
19
5 / 4 / 6
11,561
680
18,832
15,302
10,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
5 / 2 / 10
12,430
731
14,713
30,323
35,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
W1LDCARD50
Amaterasu
18
5 / 4 / 9
11,299
665
10,442
24,200
34,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Warflies
Cupid
19
2 / 1 / 12
11,671
687
18,243
16,718
9,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
2 / 2 / 6
9,914
583
10,753
24,306
14,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
BTYx10
Hera
18
6 / 6 / 4
11,041
649
13,612
12,186
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
DOGGYS666
Vulcan
18
2 / 3 / 7
10,482
617
29,066
11,380
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
HolocostMeALife
Baron Samedi
18
3 / 2 / 8
10,694
629
21,711
14,548
11,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 6
9,123
537
7,337
14,086
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
19
Kills
13
13
Deaths
19
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
6
2.5
L
Hera
BTYx10
Hera
6
6
4
1.33
W
Yemoja
Chain_Mal
Yemoja
2
2
7
2.75
L
Vulcan
DOGGYS666
Vulcan
2
3
7
1.83
L
Baron Samedi
HolocostMeALife
Baron Samedi
3
2
8
3.5
W
Izanami
MikeMishima
Izanami
5
4
6
2
W
Vamana
5
2
10
5
W
Amaterasu
W1LDCARD50
Amaterasu
5
4
9
2.38
W
Cupid
Warflies
Cupid
2
1
12
8
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
82,479
104,102
Taken
76,506
109,188
Mitigated
41,757
53,820
Healing
36,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,753
843
1,469
9,258
24,306
14,159
0
2,545
21,761
0
18,507
L
Hera
BTYx10
Hera
13,612
2,896
1,175
1,200
12,186
5,494
179
1,442
10,744
27,191
0
W
Yemoja
Chain_Mal
Yemoja
8,877
1,886
9,897
3,459
17,559
19,455
854
15,626
1,933
17,772
0
L
Vulcan
DOGGYS666
Vulcan
29,066
14,671
2,834
2,818
11,380
5,560
0
1,348
10,032
56,070
0
L
Baron Samedi
HolocostMeALife
Baron Samedi
21,711
612
6,782
7,328
14,548
11,432
0
1,966
12,582
35,837
0
W
Izanami
MikeMishima
Izanami
18,832
14,297
414
4,692
15,302
10,433
551
11,743
3,559
0
42,906
W
Vamana
14,713
4,719
3,293
12,112
30,323
35,698
827
16,293
14,030
0
38,501
W
Amaterasu
W1LDCARD50
Amaterasu
10,442
3,432
1,144
8,292
24,200
34,466
835
14,246
9,954
0
18,958
W
Cupid
Warflies
Cupid
18,243
5,629
5,251
5,266
16,718
9,136
2,357
13,818
2,900
0
64,423
L
7,337
345
354
3,090
14,086
5,112
0
1,576
12,510
16,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
51,254
216
Minions Killed
142
0
Camps Cleared
0
1,596,041
Distance Traveled
1,511,354
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,914
583
17
1
0
338,119
0
L
Hera
11,041
649
25
1
0
248,555
0
W
Yemoja
11,428
672
9
1
0
307,169
1
L
Vulcan
10,482
617
57
3
0
327,163
3
L
Baron Samedi
10,694
629
28
2
0
305,998
2
W
Izanami
11,561
680
53
3
0
290,277
0
W
Vamana
12,430
731
32
2
0
353,400
0
W
Amaterasu
11,299
665
15
1
0
312,059
2
W
Cupid
11,671
687
107
6
0
333,136
3
L
He Bo
9,123
537
15
1
0
291,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role