Player Matchup

Medusa
Medusa
Akaza W
Medusa
Level 23
God Stats
1W - 1L
1,425 SR
Queue Stats
21W - 16L
1,629 Elo+
Party 3
Arachne
Arachne
Arctic81
Arachne
Level 17
God Stats
43W - 32L
1,722 SR
Queue Stats
183W - 128L
1,612 Elo+
Party 1
Hel
Hel
Black Cat4670
Hel
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 8L
1,510 Elo+
Party 3
Ares
Ares
Silverfox79
Ares
Level 24
God Stats
10W - 6L
1,669 SR
Queue Stats
325W - 278L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
tamoenao
Nu Wa
Level 6
God Stats
45W - 32L
1,500 SR
Queue Stats
184W - 149L
1,405 Elo+
Party 3
Team Averages
Level 19
1,613 SR
1,551 Elo+

VS

Team Averages
Level 14
1,553 SR
1,496 Elo+
Kukulkan
Kukulkan
CANESfootball23
Kukulkan
Level 20
God Stats
84W - 83L
1,559 SR
Queue Stats
125W - 124L
1,474 Elo+
Party 2
Hachiman
Hachiman
Cootscootboogy
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 4
Horus
Horus
Grayseeker
Horus
Level 12
God Stats
25W - 26L
1,511 SR
Queue Stats
202W - 223L
1,554 Elo+
Solo
Mercury
Mercury
PrimeSuspect444
Mercury
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 6L
1,745 Elo+
Party 4
Poseidon
Poseidon
bluch64
Poseidon
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
305W - 322L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akaza W
Medusa
19
7 / 1 / 24
11,734
1,067
18,774
7,830
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Arctic81
Arachne
19
20 / 1 / 14
13,689
1,244
22,035
8,206
4,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 1 / 21
12,517
1,138
17,814
8,042
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 2 / 30
11,764
1,069
19,650
16,014
14,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
tamoenao
Nu Wa
18
3 / 4 / 21
10,883
989
9,713
12,362
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 6 / 1
10,009
910
8,811
11,023
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
16
0 / 13 / 5
9,206
837
7,135
19,801
5,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
17
1 / 6 / 6
10,230
930
11,880
26,922
25,404
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 10 / 4
9,898
900
8,312
16,402
5,999
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
bluch64
Poseidon
17
4 / 11 / 3
11,470
1,043
11,519
18,780
5,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
28
46
Kills
9
9
Deaths
46
110
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akaza W
Medusa
7
1
24
19
W
Arachne
Arctic81
Arachne
20
1
14
27
W
10
1
21
20.5
L
Kukulkan
2
6
1
0.42
L
Hachiman
0
13
5
0.19
L
Horus
1
6
6
0.67
L
2
10
4
0.4
W
6
2
30
10.5
L
Poseidon
bluch64
Poseidon
4
11
3
0.5
W
Nu Wa
tamoenao
Nu Wa
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,986
Damage
47,657
52,454
Taken
92,928
31,980
Mitigated
46,353
22,565
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akaza W
Medusa
18,774
10,367
651
2,230
7,830
4,049
0
2,639
5,191
0
45,044
W
Arachne
Arctic81
Arachne
22,035
17,949
120
2,542
8,206
4,963
0
3,627
4,579
0
31,354
W
17,814
364
9,052
4,543
8,042
3,979
0
4,309
3,733
45,570
0
L
Kukulkan
8,811
349
0
181
11,023
2,973
0
7,517
3,506
44,557
0
L
Hachiman
7,135
2,700
0
0
19,801
5,979
0
7,362
12,439
0
17,873
L
Horus
11,880
3,753
2,704
4,168
26,922
25,404
0
13,414
13,508
8,622
19,235
L
8,312
3,254
0
0
16,402
5,999
0
9,917
6,485
0
23,504
W
19,650
478
528
2,899
16,014
14,049
0
7,393
8,621
23,086
0
L
Poseidon
bluch64
Poseidon
11,519
2,308
0
0
18,780
5,998
0
8,967
9,813
33,338
0
W
Nu Wa
tamoenao
Nu Wa
9,713
2,242
0
0
12,362
4,940
0
5,253
7,109
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,587
Gold Earned
50,813
194
Minions Killed
216
9
Camps Cleared
3
1,015,191
Distance Traveled
864,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,734
1,067
70
6
1
203,067
0
W
Arachne
13,689
1,244
12
1
6
232,035
0
W
Hel
12,517
1,138
81
7
1
221,053
0
L
Kukulkan
10,009
910
86
8
2
159,133
0
L
Hachiman
9,206
837
13
1
0
130,747
0
L
Horus
10,230
930
39
4
0
196,603
0
L
Mercury
9,898
900
37
3
0
214,216
0
W
Ares
11,764
1,069
2
0
0
198,903
0
L
Poseidon
11,470
1,043
41
4
1
163,529
0
W
Nu Wa
10,883
989
29
3
1
160,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role