Player Matchup

Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Beasttoeast19
Hachiman
Level 160
God Stats
2W - 3L
1,475 SR
Queue Stats
5W - 10L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
Berdman
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,512 Elo+
Party 2
Agni
Agni
Tartsu
Agni
Level 89
God Stats
0W - 1L
1,371 SR
Queue Stats
245W - 220L
1,505 Elo+
Party 3
Kali
Kali
noturdog
Kali
Level 89
God Stats
20W - 19L
1,549 SR
Queue Stats
185W - 155L
1,517 Elo+
Solo
Team Averages
Level 119
1,479 SR
1,509 Elo+

VS

Team Averages
Level 102
1,574 SR
1,451 Elo+
Kukulkan
Kukulkan
KRampus2415
Kukulkan
Level 129
God Stats
36W - 33L
1,540 SR
Queue Stats
524W - 512L
1,473 Elo+
Solo
Nu Wa
Nu Wa
enrique1313
Nu Wa
Level 66
God Stats
5W - 4L
1,560 SR
Queue Stats
33W - 38L
1,442 Elo+
Party 1
King Arthur
King Arthur
espiricueta7
King Arthur
Level 151
God Stats
3W - 5L
1,478 SR
Queue Stats
115W - 114L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
fernand0u
Cthulhu
Level 64
God Stats
1W - 1L
1,525 SR
Queue Stats
24W - 31L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jalileo
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 2L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 0 / 5
10,883
837
7,416
5,019
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Beasttoeast19
Hachiman
17
1 / 4 / 6
9,159
705
8,339
13,485
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Berdman
Gilgamesh
15
2 / 8 / 4
8,872
682
8,225
15,502
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
Tartsu
Agni
15
2 / 3 / 8
9,069
698
7,695
8,139
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
15
2 / 3 / 6
8,912
686
10,694
14,950
5,541
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KRampus2415
Kukulkan
17
4 / 3 / 7
10,397
800
9,311
8,667
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 10
9,281
714
10,192
8,491
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
espiricueta7
King Arthur
16
5 / 4 / 2
10,178
783
4,629
11,365
10,184
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
fernand0u
Cthulhu
15
1 / 1 / 9
9,464
728
7,238
13,844
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
jalileo
Ah Muzen Cab
19
6 / 1 / 10
11,375
875
16,246
8,152
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
13
Kills
18
18
Deaths
13
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
0
5
8.5
L
Hachiman
Beasttoeast19
Hachiman
1
4
6
1
L
Gilgamesh
Berdman
Gilgamesh
2
8
4
0.5
W
Kukulkan
KRampus2415
Kukulkan
4
3
7
2.5
L
Agni
Tartsu
Agni
2
3
8
2
W
2
4
10
1.75
W
King Arthur
espiricueta7
King Arthur
5
4
2
1.5
W
Cthulhu
fernand0u
Cthulhu
1
1
9
5.5
W
Ah Muzen Cab
jalileo
Ah Muzen Cab
6
1
10
11
L
Kali
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
47,616
57,095
Taken
50,519
26,254
Mitigated
35,453
11,707
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,416
705
270
1,346
5,019
1,452
0
2,510
2,509
41,062
0
L
Hachiman
Beasttoeast19
Hachiman
8,339
4,014
0
4,274
13,485
4,239
428
6,005
7,480
0
45,979
L
Gilgamesh
Berdman
Gilgamesh
8,225
2,086
202
1,416
15,502
12,369
0
8,094
7,408
0
23,899
W
Kukulkan
KRampus2415
Kukulkan
9,311
379
0
548
8,667
3,427
285
2,721
5,617
32,615
0
L
Agni
Tartsu
Agni
7,695
514
0
895
8,139
2,653
0
3,644
4,495
23,904
0
W
10,192
3,149
0
409
8,491
4,187
204
2,870
5,245
20,119
0
W
King Arthur
espiricueta7
King Arthur
4,629
342
0
160
11,365
10,184
0
3,654
7,129
0
24,318
W
Cthulhu
fernand0u
Cthulhu
7,238
388
180
1,020
13,844
13,951
1
3,923
9,305
24,293
0
W
Ah Muzen Cab
jalileo
Ah Muzen Cab
16,246
3,236
0
3,854
8,152
3,704
1,455
1,235
6,779
0
62,475
L
Kali
10,694
3,923
0
3,304
14,950
5,541
0
6,895
8,055
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,895
Gold Earned
50,695
359
Minions Killed
313
10
Camps Cleared
7
1,265,904
Distance Traveled
1,224,016
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,883
837
124
10
2
286,931
3
L
Hachiman
9,159
705
92
7
1
214,317
3
L
Gilgamesh
8,872
682
41
3
3
217,985
0
W
Kukulkan
10,397
800
66
5
2
250,156
1
L
Agni
9,069
698
50
4
3
249,973
2
W
Nu Wa
9,281
714
22
2
1
221,671
0
W
King Arthur
10,178
783
39
3
1
205,865
2
W
Cthulhu
9,464
728
43
3
0
288,672
0
W
Ah Muzen Cab
11,375
875
143
11
3
257,652
2
L
Kali
8,912
686
52
4
1
296,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role