Player Matchup

Tyr
Tyr
IBeenShadowBand
Tyr
Level 6
God Stats
13W - 7L
1,790 SR
Queue Stats
275W - 205L
1,729 Elo+
Solo
Camazotz
Camazotz
N3grxian
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 105L
1,662 Elo+
Solo
Neith
Neith
Peng0Wengo
Neith
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 25L
1,549 Elo+
Solo
Scylla
Scylla
Squido2
Scylla
Level 25
God Stats
8W - 6L
1,675 SR
Queue Stats
33W - 17L
1,725 Elo+
Party 2
Sylvanus
Sylvanus
Tielkmeister
Sylvanus
Level 15
God Stats
4W - 1L
1,905 SR
Queue Stats
19W - 11L
1,748 Elo+
Party 2
Team Averages
Level 18
1,715 SR
1,682 Elo+

VS

Team Averages
Level 24
1,602 SR
1,737 Elo+
Baron Samedi
Baron Samedi
Donquincon
Baron Samedi
Level 28
God Stats
4W - 1L
1,716 SR
Queue Stats
78W - 14L
1,902 Elo+
Party 1
Heimdallr
Heimdallr
GGmaKK27
Heimdallr
Level 26
God Stats
4W - 2L
1,533 SR
Queue Stats
160W - 141L
1,615 Elo+
Solo
Nemesis
Nemesis
HiddenPuddle
Nemesis
Level 23
God Stats
2W - 2L
1,422 SR
Queue Stats
74W - 70L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
TonkaHonkBWeggle
Sun Wukong
Level 26
God Stats
3W - 0L
1,841 SR
Queue Stats
79W - 19L
1,888 Elo+
Party 1
Arachne
Arachne
VTSmitty
Arachne
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
29W - 19L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,282
534
17,571
19,985
24,473
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
N3grxian
Camazotz
14
3 / 4 / 6
9,757
424
5,462
15,049
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
14
1 / 12 / 6
9,176
399
7,172
17,490
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Squido2
Scylla
17
4 / 9 / 3
11,488
499
13,719
17,041
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Tielkmeister
Sylvanus
13
0 / 11 / 6
9,091
395
5,456
26,803
28,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donquincon
Baron Samedi
20
12 / 1 / 12
15,341
667
17,855
14,946
9,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
GGmaKK27
Heimdallr
20
4 / 2 / 8
14,132
614
9,348
12,539
5,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
HiddenPuddle
Nemesis
19
2 / 4 / 7
13,051
567
13,148
20,430
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
TonkaHonkBWeggle
Sun Wukong
20
7 / 0 / 8
15,444
671
16,201
22,331
24,256
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
VTSmitty
Arachne
19
13 / 6 / 8
14,079
612
17,774
18,903
12,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
13
Kills
38
38
Deaths
13
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Donquincon
Baron Samedi
12
1
12
18
W
Heimdallr
GGmaKK27
Heimdallr
4
2
8
4
W
Nemesis
HiddenPuddle
Nemesis
2
4
7
1.38
L
5
2
3
3.25
L
Camazotz
N3grxian
Camazotz
3
4
6
1.5
L
Neith
1
12
6
0.33
L
Scylla
Squido2
Scylla
4
9
3
0.61
L
Sylvanus
Tielkmeister
Sylvanus
0
11
6
0.27
W
Sun Wukong
TonkaHonkBWeggle
Sun Wukong
7
0
8
11
W
Arachne
VTSmitty
Arachne
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
74,326
96,368
Taken
89,149
70,898
Mitigated
62,314
28,159
Healing
42,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Donquincon
Baron Samedi
17,855
1,027
1,197
7,744
14,946
9,144
3,544
6,611
8,167
109,313
0
W
Heimdallr
GGmaKK27
Heimdallr
9,348
5,559
0
5,538
12,539
5,925
3,476
2,067
10,472
0
132,842
W
Nemesis
HiddenPuddle
Nemesis
13,148
7,378
0
9,427
20,430
10,665
3,517
3,330
16,629
0
103,486
L
17,571
903
0
7,955
19,985
24,473
0
3,433
15,363
15,544
77,292
L
Camazotz
N3grxian
Camazotz
5,462
1,740
0
9,155
15,049
6,846
0
1,090
13,824
0
49,821
L
Neith
7,172
3,316
5
2,719
17,490
5,205
0
3,918
13,466
0
46,877
L
Scylla
Squido2
Scylla
13,719
1,662
94
2,048
17,041
6,178
0
4,914
11,942
71,462
0
L
Sylvanus
Tielkmeister
Sylvanus
5,456
1,441
1,507
4,676
26,803
28,196
0
6,452
20,128
36,356
0
W
Sun Wukong
TonkaHonkBWeggle
Sun Wukong
16,201
2,320
0
12,392
22,331
24,256
252
4,383
16,875
11,557
98,502
W
Arachne
VTSmitty
Arachne
17,774
12,333
0
6,496
18,903
12,324
1,648
7,871
10,796
0
79,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
72,047
555
Minions Killed
790
0
Camps Cleared
0
1,921,781
Distance Traveled
2,246,742
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,341
667
170
7
0
447,712
0
W
Heimdallr
14,132
614
165
7
0
427,510
5
W
Nemesis
13,051
567
146
6
0
430,909
1
L
Tyr
12,282
534
186
8
0
494,446
5
L
Camazotz
9,757
424
100
4
0
293,111
8
L
Neith
9,176
399
82
4
0
368,816
5
L
Scylla
11,488
499
139
6
0
382,822
6
L
Sylvanus
9,091
395
48
2
0
382,586
2
W
Sun Wukong
15,444
671
211
9
0
491,788
1
W
Arachne
14,079
612
98
4
0
448,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role