Player Matchup

Charybdis
Charybdis
Jamanjello
Charybdis
Level 119
God Stats
1W - 2L
1,110 SR
Queue Stats
88W - 83L
1,489 Elo+
Solo
Bellona
Bellona
Jay EDG1
Bellona
Level 97
God Stats
8W - 4L
1,551 SR
Queue Stats
175W - 164L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
t_witz
Baron Samedi
Level 97
God Stats
101W - 59L
1,583 SR
Queue Stats
295W - 303L
1,529 Elo+
Solo
Team Averages
Level 104
1,415 SR
1,508 Elo+

VS

Team Averages
Level 110
1,591 SR
1,510 Elo+
He Bo
He Bo
Luckyrip1
He Bo
Level 150
God Stats
2W - 6L
1,211 SR
Queue Stats
382W - 427L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TachankaPewPew
Ah Muzen Cab
Level 117
God Stats
3W - 2L
1,915 SR
Queue Stats
480W - 413L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
dirkyjerky69
Hun Batz
Level 63
God Stats
8W - 8L
1,647 SR
Queue Stats
405W - 302L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jamanjello
Charybdis
16
3 / 7 / 9
13,455
612
18,518
20,232
6,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jay EDG1
Bellona
19
12 / 6 / 9
15,902
723
22,791
27,583
37,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
t_witz
Baron Samedi
19
7 / 4 / 11
14,892
677
17,310
20,691
12,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Luckyrip1
He Bo
17
5 / 7 / 7
14,735
670
16,809
19,339
7,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TachankaPewPew
Ah Muzen Cab
18
9 / 7 / 4
14,834
674
25,923
23,978
10,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
dirkyjerky69
Hun Batz
16
3 / 8 / 8
13,527
615
13,836
21,915
20,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
22
Kills
17
17
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Jamanjello
Charybdis
3
7
9
1.07
W
Bellona
Jay EDG1
Bellona
12
6
9
2.75
L
He Bo
Luckyrip1
He Bo
5
7
7
1.21
L
Ah Muzen Cab
TachankaPewPew
Ah Muzen Cab
9
7
4
1.57
L
Hun Batz
dirkyjerky69
Hun Batz
3
8
8
0.88
W
Baron Samedi
t_witz
Baron Samedi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,619
Damage
56,568
68,506
Taken
65,232
56,630
Mitigated
37,460
18,456
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Jamanjello
Charybdis
18,518
10,778
0
3,433
20,232
6,821
1,508
5,902
14,330
0
72,099
W
Bellona
Jay EDG1
Bellona
22,791
4,854
0
3,670
27,583
37,748
1,182
6,590
20,993
3,352
44,056
L
He Bo
Luckyrip1
He Bo
16,809
360
32
3,215
19,339
7,086
0
5,861
13,094
44,399
0
L
Ah Muzen Cab
TachankaPewPew
Ah Muzen Cab
25,923
11,633
0
7,412
23,978
10,335
1,920
5,428
18,238
0
70,534
L
Hun Batz
dirkyjerky69
Hun Batz
13,836
2,257
0
463
21,915
20,039
0
7,090
14,420
0
31,235
W
Baron Samedi
t_witz
Baron Samedi
17,310
1,210
3,805
7,548
20,691
12,061
503
5,016
15,675
60,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
43,096
303
Minions Killed
205
13
Camps Cleared
5
1,136,776
Distance Traveled
1,120,261
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,455
612
107
5
8
332,314
3
W
Bellona
15,902
723
95
4
1
412,237
7
L
He Bo
14,735
670
55
3
4
369,121
5
L
Ah Muzen Cab
14,834
674
117
5
0
374,277
7
L
Hun Batz
13,527
615
33
2
1
376,863
3
W
Baron Samedi
14,892
677
101
5
4
392,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role