Player Matchup

Fenrir
Fenrir
Big Papa Kim
Fenrir
Level 60
God Stats
1W - 1L
1,487 SR
Queue Stats
45W - 38L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Dylesxic Ray
Cthulhu
Level 11
God Stats
2W - 1L
1,680 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
ToolSlug
Zhong Kui
Level 48
God Stats
5W - 2L
1,474 SR
Queue Stats
140W - 192L
1,254 Elo+
Party 2
Team Averages
Level 40
1,547 SR
1,419 Elo+

VS

Team Averages
Level 23
1,506 SR
1,360 Elo+
Ymir
Ymir
CLutchNit4DUBZ
Ymir
Level 61
God Stats
4W - 6L
1,639 SR
Queue Stats
423W - 478L
1,410 Elo+
Party 1
Kali
Kali
MrDeeppockets67
Kali
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 41L
1,341 Elo+
Solo
Kukulkan
Kukulkan
rose_prey74
Kukulkan
Level 4
God Stats
1W - 7L
1,381 SR
Queue Stats
5W - 13L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
12 / 1 / 6
11,179
799
15,763
13,930
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Dylesxic Ray
Cthulhu
13
2 / 1 / 12
9,455
675
5,818
8,974
9,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
ToolSlug
Zhong Kui
13
4 / 2 / 11
9,893
707
11,675
8,699
5,101
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,376
598
10,846
17,396
15,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 7 / 3
8,702
622
6,341
12,958
4,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
rose_prey74
Kukulkan
11
1 / 6 / 1
8,358
597
4,522
7,909
3,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
6
15
L
2
5
1
0.5
W
Cthulhu
Dylesxic Ray
Cthulhu
2
1
12
8
L
1
7
3
0.36
W
Zhong Kui
ToolSlug
Zhong Kui
4
2
11
4.75
L
Kukulkan
rose_prey74
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
21,709
31,603
Taken
38,263
25,390
Mitigated
23,871
7,916
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,763
4,537
99
6,184
13,930
11,232
377
5,974
7,956
0
31,595
L
10,846
1,523
384
1,640
17,396
15,766
0
8,965
7,972
24,666
0
W
Cthulhu
Dylesxic Ray
Cthulhu
5,818
747
69
0
8,974
9,057
469
5,752
3,222
25,573
0
L
6,341
2,299
0
1,462
12,958
4,742
0
5,888
6,599
0
19,093
W
Zhong Kui
ToolSlug
Zhong Kui
11,675
2,852
0
1,564
8,699
5,101
37
4,361
4,338
43,118
0
L
Kukulkan
rose_prey74
Kukulkan
4,522
256
10
426
7,909
3,363
0
2,872
4,738
20,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
25,436
134
Minions Killed
117
10
Camps Cleared
2
768,200
Distance Traveled
729,866
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,179
799
30
2
2
272,173
3
L
Ymir
8,376
598
36
3
1
237,668
1
W
Cthulhu
9,455
675
43
3
1
253,459
7
L
Kali
8,702
622
36
3
0
244,386
2
W
Zhong Kui
9,893
707
61
4
7
242,568
0
L
Kukulkan
8,358
597
45
3
1
247,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role