Player Matchup

Sun Wukong
Sun Wukong
Gold II
Dunkel-aka-DUNK
Sun Wukong
Gold II
Level 97
God Stats
27W - 29L
1,614 SR
Queue Stats
150W - 152L
1,648 MMR
Party 2
Scylla
Scylla
Gold II
Th3_ImPECCABLE__
Scylla
Gold II
Level 96
God Stats
3W - 5L
1,371 SR
Queue Stats
208W - 226L
1,602 MMR
Party 2
Cerberus
Cerberus
Platinum II
Th3_PiNNACLE__
Cerberus
Platinum II
Level 112
God Stats
3W - 2L
1,746 SR
Queue Stats
269W - 286L
1,909 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,577 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,491 SR
1,659 MMR
Khepri
Khepri
Platinum V
DaT_GirL_Savage
Khepri
Platinum V
Level 123
God Stats
21W - 26L
1,509 SR
Queue Stats
300W - 294L
1,585 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
Kn0cKk0uT
Ah Puch
Platinum I
Level 159
God Stats
1W - 3L
1,288 SR
Queue Stats
270W - 287L
1,822 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
oo6BEAST
Xbalanque
Platinum V
Level 155
God Stats
15W - 12L
1,675 SR
Queue Stats
250W - 258L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dunkel-aka-DUNK
Sun Wukong
16
1 / 4 / 5
12,991
541
12,868
24,732
33,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 9 / 2
13,342
556
16,692
18,236
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
16
3 / 6 / 3
13,642
568
21,342
33,652
36,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditePersephoneCthulhuSolAthena

VS

Bans
GilgameshMedusaMorgan Le FayHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 17
13,749
573
8,081
18,208
20,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Kn0cKk0uT
Ah Puch
19
6 / 1 / 12
15,102
629
25,147
22,940
11,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
oo6BEAST
Xbalanque
19
13 / 5 / 4
16,802
700
32,378
19,844
6,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
L
Sun Wukong
Dunkel-aka-DUNK
Sun Wukong
1
4
5
0.88
W
Ah Puch
Kn0cKk0uT
Ah Puch
6
1
12
12
L
2
9
2
0.33
L
Cerberus
3
6
3
0.75
W
Xbalanque
oo6BEAST
Xbalanque
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
65,606
76,620
Taken
60,992
77,054
Mitigated
37,598
8,843
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,081
565
579
3,981
18,208
20,109
272
9,458
7,234
25,943
0
L
Sun Wukong
Dunkel-aka-DUNK
Sun Wukong
12,868
1,912
0
2,529
24,732
33,087
0
9,001
15,731
0
42,872
W
Ah Puch
Kn0cKk0uT
Ah Puch
25,147
2,365
0
11,444
22,940
11,289
1,312
14,007
7,831
85,908
0
L
16,692
653
0
0
18,236
7,047
0
10,823
7,413
55,781
0
L
Cerberus
21,342
1,493
0
6,314
33,652
36,920
0
13,942
19,710
58,009
0
W
Xbalanque
oo6BEAST
Xbalanque
32,378
17,440
0
4,532
19,844
6,200
2,649
12,316
6,283
0
116,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
45,653
298
Minions Killed
302
6
Camps Cleared
13
1,181,415
Distance Traveled
1,331,648
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,749
573
29
1
2
468,298
5
L
Sun Wukong
12,991
541
66
3
1
432,528
5
W
Ah Puch
15,102
629
132
6
2
444,157
7
L
Scylla
13,342
556
132
6
3
347,661
2
L
Cerberus
13,642
568
100
4
2
401,226
0
W
Xbalanque
16,802
700
141
6
9
419,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role