Player Matchup

Danzaburou
Danzaburou
AnxiousVir
Danzaburou
Level 29
God Stats
18W - 10L
1,535 SR
Queue Stats
47W - 52L
1,333 Elo+
Party 2
Anubis
Anubis
Vanguard_DTB
Anubis
Level 13
God Stats
7W - 3L
1,377 SR
Queue Stats
12W - 19L
1,206 Elo+
Party 3
He Bo
He Bo
ahhhhhhhashsdhhd
He Bo
Level 18
God Stats
10W - 11L
1,364 SR
Queue Stats
11W - 13L
1,230 Elo+
Solo
Mulan
Mulan
irankedstyle
Mulan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
zinny2002
Sun Wukong
Level 17
God Stats
11W - 10L
1,368 SR
Queue Stats
14W - 23L
1,227 Elo+
Party 3
Team Averages
Level 20
1,429 SR
1,262 Elo+

VS

Team Averages
Level 18
1,311 SR
1,361 Elo+
Da Ji
Da Ji
ERA KittyKat
Da Ji
Level 25
God Stats
2W - 7L
1,070 SR
Queue Stats
25W - 47L
1,273 Elo+
Solo
Neith
Neith
KLAYISBACK
Neith
Level 18
God Stats
11W - 26L
1,296 SR
Queue Stats
11W - 27L
1,209 Elo+
Solo
Persephone
Persephone
PopularUnicorny
Persephone
Level 13
God Stats
0W - 3L
1,191 SR
Queue Stats
12W - 11L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
SpyTheGuy
Aphrodite
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Cthulhu
Cthulhu
iiDIRERAVENii
Cthulhu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 34L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnxiousVir
Danzaburou
20
13 / 0 / 8
14,299
572
24,770
16,375
6,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
6 / 2 / 18
12,205
488
16,606
18,901
8,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 2 / 7
14,395
576
26,698
12,648
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 3 / 16
11,504
460
13,341
16,224
15,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
zinny2002
Sun Wukong
18
9 / 2 / 8
12,917
517
8,393
19,073
16,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
11,020
441
7,286
16,945
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
14
0 / 7 / 2
9,234
369
7,386
19,764
5,146
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
PopularUnicorny
Persephone
16
2 / 11 / 0
11,187
447
8,500
18,853
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SpyTheGuy
Aphrodite
15
2 / 13 / 1
10,241
410
8,196
22,402
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
15
2 / 8 / 2
9,903
396
11,770
28,303
30,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
47
Kills
7
9
Deaths
46
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnxiousVir
Danzaburou
13
0
8
17
L
1
7
4
0.43
L
Neith
0
7
2
0.14
L
Persephone
PopularUnicorny
Persephone
2
11
0
0.18
L
Aphrodite
SpyTheGuy
Aphrodite
2
13
1
0.19
W
Anubis
6
2
18
7.5
W
16
2
7
9.75
L
Cthulhu
2
8
2
0.38
W
3
3
16
3.67
W
Sun Wukong
zinny2002
Sun Wukong
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,808
Damage
43,138
83,221
Taken
106,267
52,404
Mitigated
70,319
31,597
Healing
24,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnxiousVir
Danzaburou
24,770
11,621
0
9,589
16,375
6,741
6,098
8,294
8,081
0
120,145
L
7,286
2,524
0
2,185
16,945
7,790
0
4,473
12,354
0
71,026
L
Neith
7,386
4,069
0
1,706
19,764
5,146
454
14,057
5,336
0
47,124
L
Persephone
PopularUnicorny
Persephone
8,500
554
0
2,589
18,853
5,454
352
14,197
4,237
42,927
0
L
Aphrodite
SpyTheGuy
Aphrodite
8,196
1,939
5,289
7,357
22,402
21,547
411
5,545
16,831
38,378
0
W
Anubis
16,606
2,128
198
9,010
18,901
8,407
1,180
4,199
14,702
55,314
0
W
26,698
1,562
0
3,773
12,648
4,802
4,816
6,759
5,889
97,297
0
L
Cthulhu
11,770
530
0
4,884
28,303
30,382
286
7,600
20,546
44,619
0
W
13,341
1,354
0
2,158
16,224
15,624
506
8,220
8,004
18,745
41,334
W
Sun Wukong
zinny2002
Sun Wukong
8,393
2,876
0
6,869
19,073
16,830
681
1,553
17,520
0
68,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,320
Gold Earned
51,585
575
Minions Killed
397
0
Camps Cleared
0
2,251,128
Distance Traveled
2,009,937
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,299
572
146
6
0
443,848
4
L
Da Ji
11,020
441
111
4
0
375,301
6
L
Neith
9,234
369
87
3
0
410,474
0
L
Persephone
11,187
447
68
3
0
391,927
4
L
Aphrodite
10,241
410
72
3
0
374,192
2
W
Anubis
12,205
488
78
3
0
447,945
1
W
He Bo
14,395
576
158
6
0
437,439
3
L
Cthulhu
9,903
396
59
2
0
458,043
1
W
Mulan
11,504
460
69
3
0
467,558
3
W
Sun Wukong
12,917
517
124
5
0
454,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role