Player Matchup

Sol
Sol
Bofamabalz
Sol
Level 21
God Stats
22W - 42L
1,296 SR
Queue Stats
116W - 172L
1,286 Elo+
Party 1
Sobek
Sobek
DazaiStrayDogs
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 84L
1,475 Elo+
Party 4
Osiris
Osiris
HalfSeraph
Osiris
Level 58
God Stats
30W - 33L
1,361 SR
Queue Stats
409W - 462L
1,361 Elo+
Party 1
Artemis
Artemis
MarkMathies03
Artemis
Level 27
God Stats
4W - 4L
1,424 SR
Queue Stats
31W - 32L
1,400 Elo+
Party 4
Serqet
Serqet
toxicshooter01
Serqet
Level 65
God Stats
14W - 11L
1,451 SR
Queue Stats
98W - 133L
1,360 Elo+
Party 1
Team Averages
Level 56
1,406 SR
1,376 Elo+

VS

Team Averages
Level 80
1,492 SR
1,416 Elo+
Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
D4rkBorr
Bastet
Level 27
God Stats
4W - 5L
1,329 SR
Queue Stats
143W - 208L
1,314 Elo+
Party 2
Set
Set
TopTier1
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,402 Elo+
Party 3
Heimdallr
Heimdallr
Xucurus
Heimdallr
Level 41
God Stats
28W - 23L
1,593 SR
Queue Stats
261W - 361L
1,319 Elo+
Party 2
Zhong Kui
Zhong Kui
Yoman2k9
Zhong Kui
Level 147
God Stats
18W - 12L
1,537 SR
Queue Stats
160W - 134L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
11,557
642
7,408
7,735
3,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 11
9,817
545
6,612
13,343
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
HalfSeraph
Osiris
17
9 / 4 / 4
10,739
597
5,888
13,961
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
16
11 / 2 / 1
10,121
562
12,594
10,068
3,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 10
9,210
512
6,533
13,181
6,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
9 / 6 / 2
11,355
631
11,112
11,293
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
D4rkBorr
Bastet
13
0 / 7 / 8
8,197
455
4,898
12,574
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 6 / 6
7,712
428
4,029
9,349
3,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Xucurus
Heimdallr
13
0 / 9 / 3
8,227
457
2,841
14,323
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Yoman2k9
Zhong Kui
18
5 / 4 / 1
11,227
624
10,115
12,883
10,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
31
Kills
14
14
Deaths
32
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
6
2
1.67
W
6
1
2
7
L
Bastet
D4rkBorr
Bastet
0
7
8
0.57
W
2
2
11
3.75
W
Osiris
HalfSeraph
Osiris
9
4
4
2.75
W
Artemis
11
2
1
5.75
L
0
6
6
0.5
L
Heimdallr
Xucurus
Heimdallr
0
9
3
0.17
L
Zhong Kui
Yoman2k9
Zhong Kui
5
4
1
1.38
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
32,995
58,288
Taken
60,422
36,949
Mitigated
23,720
20,480
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,112
6,166
0
2,371
11,293
3,048
1,904
208
10,938
0
44,271
W
7,408
2,025
0
3,845
7,735
3,745
882
1,603
6,132
68,172
0
L
Bastet
D4rkBorr
Bastet
4,898
1,961
0
2,661
12,574
2,963
70
2,137
10,305
0
39,282
W
6,612
603
0
6,312
13,343
13,075
621
2,993
10,350
25,809
0
W
Osiris
HalfSeraph
Osiris
5,888
1,640
0
5,072
13,961
9,825
0
2,810
11,151
0
66,831
W
Artemis
12,594
6,936
0
4,901
10,068
3,921
4,924
1,978
8,090
0
68,759
L
4,029
1,054
0
110
9,349
3,196
383
1,708
7,545
0
37,938
L
Heimdallr
Xucurus
Heimdallr
2,841
2,074
0
2,082
14,323
3,913
0
5,140
9,183
0
34,188
L
Zhong Kui
Yoman2k9
Zhong Kui
10,115
1,178
0
4,327
12,883
10,600
0
5,035
7,674
86,767
0
W
6,533
1,485
0
350
13,181
6,383
410
1,014
12,167
539
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
46,718
462
Minions Killed
449
0
Camps Cleared
0
1,797,175
Distance Traveled
1,628,231
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,355
631
82
5
0
303,594
14
W
Sol
11,557
642
148
8
0
354,338
7
L
Bastet
8,197
455
62
3
0
379,815
2
W
Sobek
9,817
545
24
1
0
402,751
5
W
Osiris
10,739
597
117
7
0
401,865
3
W
Artemis
10,121
562
113
6
0
318,919
2
L
Set
7,712
428
62
3
0
338,699
0
L
Heimdallr
8,227
457
62
3
0
279,312
0
L
Zhong Kui
11,227
624
181
10
0
326,811
8
W
Serqet
9,210
512
60
3
0
319,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role