Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HeronSoldier
Kukulkan
Level 107
God Stats
6W - 4L
1,563 SR
Queue Stats
177W - 96L
1,707 Elo+
Party 1
Amaterasu
Amaterasu
Neruchi
Amaterasu
Level 17
God Stats
7W - 1L
1,828 SR
Queue Stats
279W - 138L
1,853 Elo+
Party 1
Team Averages
Level 55
1,630 SR
1,687 Elo+

VS

Team Averages
Level 61
1,454 SR
1,536 Elo+
Cupid
Cupid
DreadSoul84
Cupid
Level 139
God Stats
0W - 1L
1,296 SR
Queue Stats
26W - 31L
1,661 Elo+
Party 2
Ymir
Ymir
Malverd3
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ToastyWonder
Cthulhu
Level 28
God Stats
16W - 12L
1,568 SR
Queue Stats
106W - 128L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
16 / 1 / 8
9,649
965
18,457
6,445
3,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
HeronSoldier
Kukulkan
12
3 / 2 / 12
8,045
805
8,210
5,364
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Neruchi
Amaterasu
12
5 / 3 / 12
8,279
828
5,358
9,200
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,364
636
3,453
10,809
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
2 / 7 / 4
7,287
729
3,620
12,787
7,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
ToastyWonder
Cthulhu
10
2 / 8 / 4
6,710
671
3,329
13,486
5,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
6
6
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
8
20
L
2
9
2
0.33
W
Kukulkan
HeronSoldier
Kukulkan
3
2
12
4.5
L
Ymir
2
7
4
0.57
W
Amaterasu
Neruchi
Amaterasu
5
3
12
3.67
L
Cthulhu
ToastyWonder
Cthulhu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
10,402
21,009
Taken
37,082
9,827
Mitigated
15,239
10,682
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,457
4,359
0
8,951
6,445
3,366
1,415
1,785
4,660
0
31,438
L
3,453
1,448
86
1,493
10,809
2,527
0
1,846
8,963
0
16,662
W
Kukulkan
HeronSoldier
Kukulkan
8,210
665
0
0
5,364
1,948
462
2,973
2,391
34,000
0
L
Ymir
3,620
716
172
950
12,787
7,404
0
4,621
8,166
12,599
0
W
Amaterasu
Neruchi
Amaterasu
5,358
2,520
0
1,731
9,200
4,513
646
2,661
6,539
0
17,798
L
Cthulhu
ToastyWonder
Cthulhu
3,329
173
177
846
13,486
5,308
0
1,743
11,743
9,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
20,361
108
Minions Killed
67
8
Camps Cleared
1
582,616
Distance Traveled
420,446
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,649
965
28
3
4
208,290
5
L
Cupid
6,364
636
42
4
1
136,384
2
W
Kukulkan
8,045
805
57
6
3
181,120
4
L
Ymir
7,287
729
13
1
0
121,009
0
W
Amaterasu
8,279
828
23
2
1
193,206
0
L
Cthulhu
6,710
671
12
1
0
163,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role