Player Matchup

Baron Samedi
Baron Samedi
DramaticLeech12
Baron Samedi
Level 102
God Stats
75W - 60L
1,555 SR
Queue Stats
607W - 604L
1,483 Elo+
Solo
Chaac
Chaac
WheresMyWiggle
Chaac
Level 147
God Stats
23W - 10L
1,764 SR
Queue Stats
554W - 555L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
randalltheman
Tsukuyomi
Level 160
God Stats
18W - 16L
1,463 SR
Queue Stats
267W - 258L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
snake-eyes-247
Hou Yi
Level 156
God Stats
3W - 3L
1,683 SR
Queue Stats
151W - 146L
1,544 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zombie_dude47
Kumbhakarna
Level 109
God Stats
1W - 3L
1,219 SR
Queue Stats
304W - 293L
1,465 Elo+
Party 1
Team Averages
Level 135
1,537 SR
1,484 Elo+

VS

Team Averages
Level 108
1,599 SR
1,501 Elo+
Ymir
Ymir
AnubisWolf48
Ymir
Level 68
God Stats
2W - 7L
1,497 SR
Queue Stats
163W - 167L
1,465 Elo+
Solo
Hel
Hel
BigIslandBuilt
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 469L
1,505 Elo+
Solo
Hun Batz
Hun Batz
JellyBae
Hun Batz
Level 160
God Stats
1W - 1L
1,764 SR
Queue Stats
28W - 29L
1,516 Elo+
Solo
Osiris
Osiris
Kaselnomty1
Osiris
Level 111
God Stats
2W - 5L
1,277 SR
Queue Stats
375W - 354L
1,506 Elo+
Solo
Medusa
Medusa
murdermurkin
Medusa
Level 134
God Stats
10W - 4L
1,960 SR
Queue Stats
345W - 329L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DramaticLeech12
Baron Samedi
11
5 / 0 / 4
6,482
648
7,322
7,064
3,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 2 / 1
6,457
646
4,902
8,639
6,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
randalltheman
Tsukuyomi
10
5 / 2 / 5
6,408
641
3,184
6,758
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
11 / 1 / 5
7,526
753
10,375
6,609
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
zombie_dude47
Kumbhakarna
10
3 / 1 / 9
6,041
604
3,466
9,833
5,987
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,172
517
2,157
9,252
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,491
449
3,293
6,679
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
JellyBae
Hun Batz
9
2 / 5 / 1
5,533
553
5,011
8,686
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
2 / 6 / 0
5,853
585
4,680
7,935
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
7
1 / 8 / 0
4,382
438
5,425
8,953
1,924

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
29
Kills
6
6
Deaths
29
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
6
0
0
W
Baron Samedi
DramaticLeech12
Baron Samedi
5
0
4
7
L
Hun Batz
JellyBae
Hun Batz
2
5
1
0.5
L
Osiris
2
6
0
0.33
W
5
2
1
2.75
L
Medusa
1
8
0
0.13
W
Tsukuyomi
randalltheman
Tsukuyomi
5
2
5
3.75
W
11
1
5
13.5
W
Kumbhakarna
zombie_dude47
Kumbhakarna
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
20,566
38,903
Taken
41,505
19,824
Mitigated
17,522
15,561
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,157
812
0
1,432
9,252
4,639
0
1,587
7,665
19,792
0
L
3,293
418
366
1,063
6,679
2,212
0
4,361
2,318
17,719
0
W
Baron Samedi
DramaticLeech12
Baron Samedi
7,322
855
630
3,796
7,064
3,289
474
2,803
4,261
31,170
0
L
Hun Batz
JellyBae
Hun Batz
5,011
1,871
0
1,808
8,686
2,590
0
3,401
5,285
0
21,233
L
Osiris
4,680
2,157
0
1,372
7,935
6,157
0
1,043
6,892
0
26,185
W
4,902
1,191
0
3,517
8,639
6,753
744
233
8,406
292
25,347
L
Medusa
5,425
2,482
0
302
8,953
1,924
0
688
8,265
0
15,278
W
Tsukuyomi
randalltheman
Tsukuyomi
3,184
863
0
2,267
6,758
1,946
878
667
6,091
0
23,641
W
10,375
5,364
0
3,242
6,609
1,849
1,455
976
5,633
0
37,792
W
Kumbhakarna
zombie_dude47
Kumbhakarna
3,466
922
0
2,109
9,833
5,987
353
771
9,062
19,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
25,431
251
Minions Killed
188
0
Camps Cleared
0
934,948
Distance Traveled
876,095
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,172
517
42
4
0
165,834
6
L
Hel
4,491
449
23
2
0
175,799
1
W
Baron Samedi
6,482
648
50
5
0
191,064
1
L
Hun Batz
5,533
553
47
5
0
195,732
2
L
Osiris
5,853
585
50
5
0
168,750
1
W
Chaac
6,457
646
61
6
0
189,950
4
L
Medusa
4,382
438
26
3
0
169,980
1
W
Tsukuyomi
6,408
641
45
5
0
190,255
0
W
Hou Yi
7,526
753
61
6
0
163,273
1
W
Kumbhakarna
6,041
604
34
3
0
200,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role