Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
Deedeezly
Morgan Le Fay
Platinum II
Level 98
God Stats
2W - 2L
1,702 SR
Queue Stats
30W - 14L
2,179 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Nìghtbringer
Hou Yi
Platinum II
Level 143
God Stats
9W - 6L
1,665 SR
Queue Stats
51W - 29L
2,270 MMR
Party 1
Ganesha
Ganesha
Platinum I
Rage666
Ganesha
Platinum I
Level 159
God Stats
8W - 12L
1,618 SR
Queue Stats
104W - 61L
2,070 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,662 SR
2,173 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,628 SR
2,233 MMR
Agni
Agni
Diamond IV
GrogLube
Agni
Diamond IV
Level 160
God Stats
2W - 2L
1,581 SR
Queue Stats
67W - 79L
2,182 MMR
Solo
Nike
Nike
Platinum I
NotTrelli
Nike
Platinum I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
2,389 MMR
Solo
Chiron
Chiron
Platinum III
Toaks
Chiron
Platinum III
Level 160
God Stats
1W - 0L
1,804 SR
Queue Stats
70W - 36L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deedeezly
Morgan Le Fay
15
4 / 8 / 4
11,879
660
14,392
22,144
9,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 10 / 3
12,699
706
14,419
23,325
8,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Rage666
Ganesha
15
1 / 5 / 10
11,348
630
6,735
24,802
31,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatThothPersephoneAthenaSobek

VS

Bans
Ne ZhaOdinGilgameshHerculesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 7 / 11
11,909
662
16,202
13,595
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
17
5 / 2 / 16
13,492
750
19,282
29,098
30,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Toaks
Chiron
17
14 / 3 / 6
13,362
742
30,207
14,082
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
23
23
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Deedeezly
Morgan Le Fay
4
8
4
0.75
W
Agni
4
7
11
1.36
W
Nike
5
2
16
6.5
L
6
10
3
0.75
L
Ganesha
Rage666
Ganesha
1
5
10
1.2
W
Chiron
Toaks
Chiron
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
65,691
70,271
Taken
56,775
49,152
Mitigated
40,621
10,448
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Deedeezly
Morgan Le Fay
14,392
1,061
361
2,782
22,144
9,287
29
7,000
15,144
46,569
0
W
Agni
16,202
1,122
111
1,479
13,595
4,540
422
5,017
8,310
62,397
0
W
Nike
19,282
3,168
0
9,624
29,098
30,569
280
9,298
19,126
6,760
35,132
L
14,419
6,563
0
5,363
23,325
8,147
1,346
5,416
17,909
0
41,061
L
Ganesha
Rage666
Ganesha
6,735
694
0
1,942
24,802
31,718
222
7,241
17,561
13,430
0
W
Chiron
Toaks
Chiron
30,207
13,272
1,122
3,442
14,082
5,512
1,832
6,319
7,497
0
65,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
38,763
154
Minions Killed
188
4
Camps Cleared
11
884,325
Distance Traveled
961,583
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,879
660
87
5
2
285,108
2
W
Agni
11,909
662
89
5
7
289,608
6
W
Nike
13,492
750
32
2
2
357,187
4
L
Hou Yi
12,699
706
62
3
2
263,131
2
L
Ganesha
11,348
630
5
0
0
336,086
2
W
Chiron
13,362
742
67
4
2
314,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role