Player Matchup

Khepri
Khepri
Platinum V
BOSS THE HAAS
Khepri
Platinum V
Level 140
God Stats
4W - 7L
1,394 SR
Queue Stats
187W - 216L
1,460 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
Black Mam8a06
Ah Puch
Platinum III
Level 159
God Stats
35W - 30L
1,642 SR
Queue Stats
377W - 390L
1,921 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
death shotter
Danzaburou
Gold IV
Level 125
God Stats
5W - 10L
1,502 SR
Queue Stats
209W - 259L
1,610 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,513 SR
1,664 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,629 SR
1,639 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
SifuAaron
Morgan Le Fay
Platinum IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,948 MMR
Party 1
Ares
Ares
Silver III
SlopppyPapi
Ares
Silver III
Level 48
God Stats
2W - 0L
1,797 SR
Queue Stats
8W - 6L
1,475 MMR
Party 1
Neith
Neith
Bronze III
loves2dai
Neith
Bronze III
Level 118
God Stats
3W - 2L
1,590 SR
Queue Stats
4W - 6L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
11,503
575
6,912
26,095
41,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
15
2 / 1 / 0
11,404
570
28,052
11,024
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
death shotter
Danzaburou
12
0 / 5 / 2
10,257
513
9,331
12,630
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Bans
CabrakanGilgameshPersephoneOdinAthena

VS

Bans
YmirCu ChulainnXing TianSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SifuAaron
Morgan Le Fay
17
3 / 0 / 6
12,797
640
22,285
16,763
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 5
13,446
672
8,647
24,391
31,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
loves2dai
Neith
16
4 / 0 / 2
12,482
624
13,836
16,309
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
10
10
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Ah Puch
2
1
0
2
W
Morgan Le Fay
SifuAaron
Morgan Le Fay
3
0
6
6
W
3
2
5
2.75
L
Danzaburou
death shotter
Danzaburou
0
5
2
0.2
W
Neith
loves2dai
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
44,768
49,749
Taken
57,463
53,735
Mitigated
46,628
6,504
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,912
193
116
3,398
26,095
41,921
0
13,638
11,716
25,176
0
L
Ah Puch
28,052
249
0
1,450
11,024
6,681
0
7,411
3,343
79,844
0
W
Morgan Le Fay
SifuAaron
Morgan Le Fay
22,285
1,338
344
8,468
16,763
7,998
868
10,355
6,408
78,871
0
W
8,647
465
0
6,008
24,391
31,546
893
13,241
11,150
23,940
0
L
Danzaburou
death shotter
Danzaburou
9,331
2,956
0
1,540
12,630
5,133
144
8,644
3,636
0
33,835
W
Neith
loves2dai
Neith
13,836
6,551
540
8,763
16,309
7,084
1,127
11,747
4,562
0
69,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
38,725
196
Minions Killed
284
8
Camps Cleared
10
933,275
Distance Traveled
1,171,088
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,503
575
42
2
2
340,959
4
L
Ah Puch
11,404
570
100
5
3
360,300
13
W
Morgan Le Fay
12,797
640
105
5
2
432,741
5
W
Ares
13,446
672
39
2
1
389,861
5
L
Danzaburou
10,257
513
54
3
3
232,016
2
W
Neith
12,482
624
140
7
7
348,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role