Player Matchup

Charybdis
Charybdis
Aragor8212
Charybdis
Level 118
God Stats
22W - 28L
1,361 SR
Queue Stats
137W - 209L
1,387 Elo+
Party 1
Horus
Horus
LordeVader159
Horus
Level 27
God Stats
21W - 20L
1,550 SR
Queue Stats
144W - 153L
1,398 Elo+
Solo
Nox
Nox
fer123lol
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,375 Elo+

VS

Team Averages
Level 40
1,556 SR
1,555 Elo+
Xing Tian
Xing Tian
DigiornoKun
Xing Tian
Level 20
God Stats
1W - 0L
1,758 SR
Queue Stats
12W - 10L
1,501 Elo+
Party 2
Rama
Rama
Kezach
Rama
Level 93
God Stats
3W - 4L
1,355 SR
Queue Stats
188W - 152L
1,694 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
papagio2047
Morgan Le Fay
Level 8
God Stats
3W - 2L
1,556 SR
Queue Stats
9W - 8L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aragor8212
Charybdis
10
0 / 4 / 1
8,050
537
2,913
9,187
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 2
8,775
585
4,050
14,809
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 4 / 1
9,455
630
11,256
13,775
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DigiornoKun
Xing Tian
14
4 / 0 / 6
10,218
681
4,509
8,973
12,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Kezach
Rama
16
8 / 1 / 4
10,960
731
16,229
10,596
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
papagio2047
Morgan Le Fay
12
0 / 3 / 9
9,161
611
9,862
10,823
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aragor8212
Charybdis
0
4
1
0.13
W
Xing Tian
DigiornoKun
Xing Tian
4
0
6
7
W
Rama
Kezach
Rama
8
1
4
10
L
1
4
2
0.5
L
3
4
1
0.88
W
Morgan Le Fay
papagio2047
Morgan Le Fay
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
30,600
37,771
Taken
30,392
23,156
Mitigated
21,078
6,417
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aragor8212
Charybdis
2,913
991
0
1,698
9,187
2,948
210
3,751
5,436
0
21,428
W
Xing Tian
DigiornoKun
Xing Tian
4,509
1,021
0
1,633
8,973
12,457
68
3,171
5,715
20,167
0
W
Rama
Kezach
Rama
16,229
11,260
0
3,481
10,596
4,735
1,958
3,922
6,460
0
72,393
L
4,050
1,067
244
2,495
14,809
15,482
16
5,247
9,562
0
8,742
L
11,256
797
62
1,918
13,775
4,726
0
5,683
8,092
44,060
0
W
Morgan Le Fay
papagio2047
Morgan Le Fay
9,862
1,655
0
1,328
10,823
3,886
452
5,133
5,467
23,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,280
Gold Earned
30,339
118
Minions Killed
157
2
Camps Cleared
11
682,927
Distance Traveled
753,151
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,050
537
47
3
0
212,973
2
W
Xing Tian
10,218
681
37
2
2
266,171
1
W
Rama
10,960
731
104
7
9
238,927
4
L
Horus
8,775
585
5
0
0
228,985
1
L
Nox
9,455
630
66
4
2
240,969
0
W
Morgan Le Fay
9,161
611
16
1
0
248,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role