Player Matchup

Thanatos
Thanatos
MARCOSMADEB
Thanatos
Level 17
God Stats
11W - 10L
1,515 SR
Queue Stats
34W - 30L
1,439 Elo+
Party 2
Neith
Neith
StockThePrism1
Neith
Level 26
God Stats
3W - 2L
1,775 SR
Queue Stats
117W - 92L
1,475 Elo+
Solo
Jormungandr
Jormungandr
chem1c
Jormungandr
Level 5
God Stats
3W - 5L
1,093 SR
Queue Stats
3W - 8L
1,057 Elo+
Solo
Mulan
Mulan
fjfwnbs1
Mulan
Level 16
God Stats
1W - 3L
1,099 SR
Queue Stats
19W - 16L
1,425 Elo+
Party 2
Janus
Janus
kodahudd
Janus
Level 21
God Stats
59W - 64L
1,379 SR
Queue Stats
301W - 322L
1,426 Elo+
Solo
Team Averages
Level 17
1,372 SR
1,364 Elo+

VS

Team Averages
Level 26
1,542 SR
1,451 Elo+
Hachiman
Hachiman
AnaksuAnamaru
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,334 Elo+
Party 3
Sylvanus
Sylvanus
Moralas
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,334 Elo+
Party 3
Bakasura
Bakasura
Repaphotic
Bakasura
Level 22
God Stats
4W - 4L
1,755 SR
Queue Stats
72W - 57L
1,562 Elo+
Party 1
Anubis
Anubis
WaZel01
Anubis
Level 37
God Stats
14W - 13L
1,454 SR
Queue Stats
126W - 125L
1,477 Elo+
Party 1
Fenrir
Fenrir
xTRIxColt
Fenrir
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 93L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MARCOSMADEB
Thanatos
20
9 / 6 / 4
14,451
516
17,801
28,950
11,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
11 / 4 / 8
14,533
519
25,905
17,339
6,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
chem1c
Jormungandr
18
2 / 6 / 16
13,400
479
9,953
21,943
20,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mulan
fjfwnbs1
Mulan
20
8 / 5 / 6
15,467
552
27,604
31,274
38,332
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
kodahudd
Janus
18
2 / 10 / 5
12,692
453
12,809
17,542
9,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnaksuAnamaru
Hachiman
14
0 / 11 / 8
9,128
326
6,336
20,035
5,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Moralas
Sylvanus
17
0 / 5 / 7
10,095
361
8,247
21,841
24,009
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Repaphotic
Bakasura
18
4 / 8 / 6
11,907
425
8,746
24,393
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
WaZel01
Anubis
20
14 / 6 / 4
14,017
501
27,601
21,869
11,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
xTRIxColt
Fenrir
20
13 / 2 / 6
14,678
524
20,856
29,683
20,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
32
Kills
31
31
Deaths
32
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnaksuAnamaru
Hachiman
0
11
8
0.36
W
Thanatos
MARCOSMADEB
Thanatos
9
6
4
1.83
L
Sylvanus
Moralas
Sylvanus
0
5
7
0.7
L
Bakasura
Repaphotic
Bakasura
4
8
6
0.88
W
11
4
8
3.75
L
Anubis
WaZel01
Anubis
14
6
4
2.67
W
Jormungandr
chem1c
Jormungandr
2
6
16
1.67
W
Mulan
fjfwnbs1
Mulan
8
5
6
2.2
W
Janus
kodahudd
Janus
2
10
5
0.45
L
Fenrir
xTRIxColt
Fenrir
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,072
Damage
71,786
117,048
Taken
117,821
85,264
Mitigated
72,005
43,169
Healing
37,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnaksuAnamaru
Hachiman
6,336
2,570
0
1,908
20,035
5,634
0
4,164
15,871
0
33,302
W
Thanatos
MARCOSMADEB
Thanatos
17,801
4,633
0
24,668
28,950
11,424
904
9,381
19,499
0
117,440
L
Sylvanus
Moralas
Sylvanus
8,247
2,004
3,454
4,972
21,841
24,009
897
4,800
17,041
37,646
6,683
L
Bakasura
Repaphotic
Bakasura
8,746
4,726
0
6,711
24,393
10,607
0
3,569
20,824
0
33,969
W
25,905
12,300
0
4,811
17,339
6,033
3,571
6,042
11,003
0
107,352
L
Anubis
WaZel01
Anubis
27,601
871
0
9,457
21,869
11,536
132
5,227
16,642
97,146
0
W
Jormungandr
chem1c
Jormungandr
9,953
2,845
0
3,856
21,943
20,387
7
8,378
13,278
51,237
0
W
Mulan
fjfwnbs1
Mulan
27,604
4,598
0
7,664
31,274
38,332
1,425
7,473
22,040
2,193
106,603
W
Janus
kodahudd
Janus
12,809
41
0
2,170
17,542
9,088
671
8,744
8,798
65,234
0
L
Fenrir
xTRIxColt
Fenrir
20,856
8,381
0
11,479
29,683
20,219
0
6,613
23,070
0
95,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,543
Gold Earned
59,825
617
Minions Killed
501
0
Camps Cleared
0
2,526,559
Distance Traveled
2,370,179
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,128
326
41
1
0
404,672
0
W
Thanatos
14,451
516
125
4
0
539,806
2
L
Sylvanus
10,095
361
71
3
0
407,358
6
L
Bakasura
11,907
425
104
4
0
538,237
1
W
Neith
14,533
519
148
5
0
517,852
9
L
Anubis
14,017
501
152
5
0
411,054
3
W
Jormungandr
13,400
479
67
2
0
467,277
4
W
Mulan
15,467
552
171
6
0
513,881
1
W
Janus
12,692
453
106
4
0
487,743
10
L
Fenrir
14,678
524
133
5
0
608,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role