Player Matchup

Gilgamesh
Gilgamesh
Jacktown
Gilgamesh
Level 88
God Stats
2W - 5L
1,540 SR
Queue Stats
68W - 66L
1,470 Elo+
Party 1
Hercules
Hercules
NotThatGuyPal
Hercules
Level 108
God Stats
1W - 0L
1,356 SR
Queue Stats
91W - 76L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
SimpWalk
Zhong Kui
Level 126
God Stats
11W - 3L
1,726 SR
Queue Stats
201W - 171L
1,469 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,483 Elo+

VS

Team Averages
Level 75
1,518 SR
1,567 Elo+
Artemis
Artemis
GreasyFert
Artemis
Level 7
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 4L
1,788 Elo+
Solo
Chang'e
Chang'e
asspuned0007
Chang'e
Level 62
God Stats
1W - 2L
1,326 SR
Queue Stats
43W - 52L
1,456 Elo+
Solo
Chaac
Chaac
nLukazz
Chaac
Level 155
God Stats
0W - 1L
1,556 SR
Queue Stats
178W - 198L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jacktown
Gilgamesh
12
4 / 5 / 11
8,947
813
5,438
14,726
6,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
NotThatGuyPal
Hercules
14
9 / 0 / 9
10,250
932
11,768
13,498
11,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SimpWalk
Zhong Kui
14
9 / 2 / 10
9,516
865
15,004
15,940
12,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GreasyFert
Artemis
9
0 / 11 / 3
6,592
599
5,677
12,050
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
asspuned0007
Chang'e
11
3 / 6 / 2
7,579
689
10,510
12,129
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
nLukazz
Chaac
11
4 / 5 / 2
8,632
785
10,926
15,847
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
7
7
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
GreasyFert
Artemis
0
11
3
0.14
W
Gilgamesh
Jacktown
Gilgamesh
4
5
11
1.9
W
Hercules
NotThatGuyPal
Hercules
9
0
9
13.5
W
Zhong Kui
SimpWalk
Zhong Kui
9
2
10
7
L
Chang'e
asspuned0007
Chang'e
3
6
2
0.67
L
Chaac
nLukazz
Chaac
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
27,113
44,164
Taken
40,026
30,110
Mitigated
24,317
17,888
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GreasyFert
Artemis
5,677
2,616
0
198
12,050
3,627
64
5,901
6,149
0
13,713
W
Gilgamesh
Jacktown
Gilgamesh
5,438
1,732
943
2,351
14,726
6,503
378
5,399
9,037
0
24,527
W
Hercules
NotThatGuyPal
Hercules
11,768
5,742
684
4,556
13,498
11,536
35
4,950
8,199
0
26,706
W
Zhong Kui
SimpWalk
Zhong Kui
15,004
1,821
0
9,354
15,940
12,071
2,191
4,076
11,276
41,576
0
L
Chang'e
asspuned0007
Chang'e
10,510
498
1,193
3,727
12,129
3,955
0
3,724
8,405
28,476
0
L
Chaac
nLukazz
Chaac
10,926
1,130
0
3,386
15,847
16,735
0
5,653
10,194
6,633
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
22,803
135
Minions Killed
85
9
Camps Cleared
1
639,598
Distance Traveled
494,625
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,592
599
28
3
0
127,691
0
W
Gilgamesh
8,947
813
33
3
4
212,253
1
W
Hercules
10,250
932
32
3
3
232,047
3
W
Zhong Kui
9,516
865
70
6
2
195,298
2
L
Chang'e
7,579
689
41
4
1
174,922
1
L
Chaac
8,632
785
16
1
0
192,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role