Player Matchup

Neith
Neith
AwardedHorse447
Neith
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
19W - 22L
1,551 Elo+
Party 2
Thoth
Thoth
Cornchup
Thoth
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 22L
1,453 Elo+
Solo
Hercules
Hercules
HotHands31
Hercules
Level 98
God Stats
0W - 1L
1,254 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 2
Nemesis
Nemesis
K AN E9161
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,217 Elo+
Solo
Nu Wa
Nu Wa
kalebpl04
Nu Wa
Level 25
God Stats
19W - 20L
1,660 SR
Queue Stats
536W - 561L
1,457 Elo+
Solo
Team Averages
Level 33
1,528 SR
1,430 Elo+

VS

Team Averages
Level 21
1,397 SR
1,435 Elo+
Chernobog
Chernobog
BLOOD DEMON70
Chernobog
Level 13
God Stats
16W - 13L
1,522 SR
Queue Stats
63W - 54L
1,457 Elo+
Party 1
Kali
Kali
Baba_Yaga034
Kali
Level 19
God Stats
2W - 4L
1,272 SR
Queue Stats
61W - 62L
1,414 Elo+
Solo
Set
Set
DeityBnB
Set
Level 19
God Stats
3W - 3L
1,237 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Neith
Neith
FullPinJim
Neith
Level 24
God Stats
19W - 17L
1,587 SR
Queue Stats
114W - 133L
1,496 Elo+
Solo
Ganesha
Ganesha
ant023
Ganesha
Level 29
God Stats
11W - 16L
1,365 SR
Queue Stats
350W - 380L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
11,475
883
7,605
20,420
8,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Cornchup
Thoth
18
3 / 7 / 5
12,003
923
13,582
17,231
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
HotHands31
Hercules
18
4 / 4 / 5
13,125
1,010
16,074
25,963
18,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
K AN E9161
Nemesis
17
0 / 11 / 2
9,710
747
984
17,655
6,861
Nu Wa
kalebpl04
Nu Wa
18
1 / 5 / 8
11,719
901
18,589
18,572
6,819
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLOOD DEMON70
Chernobog
20
13 / 3 / 12
13,629
1,048
25,085
16,237
6,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
9 / 1 / 10
13,651
1,050
18,198
13,631
5,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 12
12,966
997
10,545
10,530
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
10 / 1 / 18
13,804
1,062
24,435
10,934
3,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ant023
Ganesha
20
0 / 2 / 29
12,616
970
12,768
14,777
16,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
9
Kills
37
37
Deaths
9
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Chernobog
BLOOD DEMON70
Chernobog
13
3
12
6.33
W
9
1
10
14
L
Thoth
Cornchup
Thoth
3
7
5
0.79
W
5
2
12
5.5
W
Neith
10
1
18
19
L
Hercules
HotHands31
Hercules
4
4
5
1.63
L
Nemesis
K AN E9161
Nemesis
0
11
2
0.09
W
Ganesha
ant023
Ganesha
0
2
29
7.25
L
Nu Wa
kalebpl04
Nu Wa
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,834
Damage
91,031
99,841
Taken
66,109
46,725
Mitigated
38,918
7,417
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,605
4,181
0
1,842
20,420
8,141
0
3,702
16,718
0
26,860
W
Chernobog
BLOOD DEMON70
Chernobog
25,085
18,003
0
6,838
16,237
6,357
0
7,492
8,745
0
48,006
W
18,198
9,176
0
5,294
13,631
5,887
0
5,957
7,674
0
38,579
L
Thoth
Cornchup
Thoth
13,582
1,620
0
211
17,231
6,151
0
1,653
15,578
34,648
0
W
10,545
3,620
0
1,055
10,530
6,133
0
4,794
5,736
0
40,646
W
Neith
24,435
16,649
0
4,455
10,934
3,906
0
6,494
4,440
0
51,371
L
Hercules
HotHands31
Hercules
16,074
5,111
0
3,464
25,963
18,753
0
3,042
22,921
0
42,176
L
Nemesis
K AN E9161
Nemesis
984
236
0
957
17,655
6,861
0
2,051
14,573
0
2,540
W
Ganesha
ant023
Ganesha
12,768
259
385
506
14,777
16,635
0
7,434
7,343
31,540
0
L
Nu Wa
kalebpl04
Nu Wa
18,589
4,740
40
903
18,572
6,819
0
2,320
16,252
42,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,032
Gold Earned
66,666
188
Minions Killed
264
5
Camps Cleared
9
1,009,218
Distance Traveled
1,197,295
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,475
883
44
3
3
205,805
0
W
Chernobog
13,629
1,048
55
4
0
224,549
0
W
Kali
13,651
1,050
51
4
1
243,649
0
L
Thoth
12,003
923
39
3
0
230,272
3
W
Set
12,966
997
87
7
6
246,441
1
W
Neith
13,804
1,062
71
5
2
224,660
0
L
Hercules
13,125
1,010
58
4
2
245,694
2
L
Nemesis
9,710
747
3
0
0
106,289
0
W
Ganesha
12,616
970
0
0
0
257,996
0
L
Nu Wa
11,719
901
44
3
0
221,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role