Player Matchup

Ne Zha
Ne Zha
Azayoi Sakuya
Ne Zha
Level 128
God Stats
21W - 42L
1,297 SR
Queue Stats
775W - 812L
1,453 Elo+
Solo
Freya
Freya
LeGordis
Freya
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
16W - 10L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
OtakuGamerNyaa
Aphrodite
Level 85
God Stats
0W - 1L
1,553 SR
Queue Stats
18W - 16L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
Vinisexotruco
Hou Yi
Level 106
God Stats
0W - 3L
1,576 SR
Queue Stats
44W - 29L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
pepelgrillo16
Cabrakan
Level 66
God Stats
0W - 1L
1,403 SR
Queue Stats
10W - 17L
1,449 Elo+
Party 2
Team Averages
Level 94
1,425 SR
1,494 Elo+

VS

Team Averages
Level 101
1,491 SR
1,419 Elo+
Da Ji
Da Ji
Laubickt
Da Ji
Level 123
God Stats
1W - 1L
1,226 SR
Queue Stats
136W - 129L
1,477 Elo+
Party 1
Pele
Pele
Scaith1
Pele
Level 82
God Stats
1W - 0L
1,734 SR
Queue Stats
19W - 31L
1,362 Elo+
Party 3
Anhur
Anhur
TREPSA
Anhur
Level 129
God Stats
2W - 0L
1,530 SR
Queue Stats
199W - 197L
1,454 Elo+
Party 1
Chang'e
Chang'e
TheGreatJ14
Chang'e
Level 83
God Stats
3W - 1L
1,488 SR
Queue Stats
76W - 110L
1,412 Elo+
Party 3
Izanami
Izanami
lightning101054
Izanami
Level 88
God Stats
3W - 3L
1,474 SR
Queue Stats
76W - 112L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
8,488
772
11,347
7,724
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
LeGordis
Freya
14
1 / 6 / 13
7,986
726
7,998
13,319
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
OtakuGamerNyaa
Aphrodite
16
3 / 3 / 10
8,427
766
5,441
8,534
7,044
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 2 / 3
10,869
988
13,506
10,306
4,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
pepelgrillo16
Cabrakan
12
1 / 4 / 11
7,498
682
3,957
7,548
5,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Laubickt
Da Ji
14
1 / 5 / 11
8,329
757
7,515
11,602
6,009
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Scaith1
Pele
18
8 / 3 / 7
10,258
933
12,985
11,055
4,718
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
TREPSA
Anhur
15
2 / 5 / 9
8,966
815
4,154
10,425
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TheGreatJ14
Chang'e
15
4 / 5 / 9
9,589
872
8,047
10,263
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 8
9,239
840
9,553
8,361
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
21
Kills
17
17
Deaths
21
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
2
12
4.5
W
Da Ji
Laubickt
Da Ji
1
5
11
1.3
L
Freya
LeGordis
Freya
1
6
13
1.25
L
Aphrodite
OtakuGamerNyaa
Aphrodite
3
3
10
2.67
W
Pele
Scaith1
Pele
8
3
7
3.83
W
Anhur
TREPSA
Anhur
2
5
9
1.3
W
Chang'e
TheGreatJ14
Chang'e
4
5
9
1.7
L
13
2
3
7.25
W
2
3
8
2
L
Cabrakan
pepelgrillo16
Cabrakan
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
42,254
47,431
Taken
51,706
24,154
Mitigated
21,745
18,840
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,347
566
1,364
1,450
7,724
3,116
0
1,493
6,231
0
22,516
W
Da Ji
Laubickt
Da Ji
7,515
620
1,426
2,042
11,602
6,009
0
3,507
8,001
0
11,046
L
Freya
LeGordis
Freya
7,998
2,543
1,033
3,979
13,319
4,494
0
1,682
11,637
14,012
0
L
Aphrodite
OtakuGamerNyaa
Aphrodite
5,441
270
2,109
3,173
8,534
7,044
0
2,499
6,035
15,122
0
W
Pele
Scaith1
Pele
12,985
1,766
406
1,431
11,055
4,718
0
4,974
5,989
0
27,913
W
Anhur
TREPSA
Anhur
4,154
1,805
2,795
1,588
10,425
3,729
1,449
3,543
6,882
0
15,794
W
Chang'e
TheGreatJ14
Chang'e
8,047
121
3,474
3,080
10,263
3,560
200
2,750
7,413
11,913
0
L
13,506
5,954
676
3,728
10,306
4,468
0
1,135
9,171
0
34,151
W
9,553
2,794
1,278
1,405
8,361
3,729
352
2,336
6,025
0
33,406
L
Cabrakan
pepelgrillo16
Cabrakan
3,957
222
416
912
7,548
5,032
0
1,238
6,310
5,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
46,381
107
Minions Killed
131
0
Camps Cleared
0
1,038,611
Distance Traveled
1,097,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,488
772
12
1
0
242,190
0
W
Da Ji
8,329
757
9
1
0
218,073
0
L
Freya
7,986
726
14
1
0
208,192
0
L
Aphrodite
8,427
766
24
2
0
203,050
0
W
Pele
10,258
933
41
4
0
250,958
1
W
Anhur
8,966
815
27
2
0
196,640
0
W
Chang'e
9,589
872
11
1
0
218,316
1
L
Hou Yi
10,869
988
51
5
0
234,155
0
W
Izanami
9,239
840
43
4
0
213,951
0
L
Cabrakan
7,498
682
6
1
0
151,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role