Player Matchup

Sylvanus
Sylvanus
DelaFibonacci
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,655 Elo+
Party 1
Charybdis
Charybdis
GiusMarius
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,491 Elo+
Party 1
Zeus
Zeus
ImmaWizard4Realz
Zeus
Level 74
God Stats
40W - 30L
1,649 SR
Queue Stats
566W - 560L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
SenokaDono
Gilgamesh
Level 5
God Stats
2W - 1L
1,822 SR
Queue Stats
3W - 4L
1,649 Elo+
Party 1
Thanatos
Thanatos
nate2662
Thanatos
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
106W - 93L
1,658 Elo+
Party 1
Team Averages
Level 45
1,594 SR
1,601 Elo+

VS

Team Averages
Level 23
1,631 SR
1,612 Elo+
Chang'e
Chang'e
LunarisNyx
Chang'e
Level 26
God Stats
4W - 4L
1,391 SR
Queue Stats
158W - 181L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
MíaKhalífa
Cthulhu
Level 27
God Stats
1W - 0L
1,840 SR
Queue Stats
40W - 11L
1,722 Elo+
Party 3
Bellona
Bellona
Saotam
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SirSpadge
Merlin
Level 32
God Stats
77W - 74L
1,590 SR
Queue Stats
371W - 374L
1,521 Elo+
Party 2
Mercury
Mercury
SloppyUncleJoe
Mercury
Level 27
God Stats
3W - 0L
1,833 SR
Queue Stats
44W - 9L
1,864 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DelaFibonacci
Sylvanus
18
3 / 7 / 15
12,449
1,132
6,182
19,203
26,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
GiusMarius
Charybdis
18
9 / 7 / 10
13,637
1,240
27,097
18,374
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 11 / 12
12,111
1,101
31,969
20,125
8,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SenokaDono
Gilgamesh
18
1 / 11 / 8
10,357
942
8,657
24,977
18,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
nate2662
Thanatos
18
6 / 12 / 13
11,860
1,078
16,727
20,980
8,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LunarisNyx
Chang'e
19
5 / 6 / 27
12,353
1,123
13,055
17,826
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MíaKhalífa
Cthulhu
20
9 / 3 / 34
14,332
1,303
25,677
28,200
29,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Saotam
Bellona
19
1 / 7 / 21
10,508
955
3,241
17,570
9,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SirSpadge
Merlin
19
4 / 4 / 26
12,642
1,149
16,278
16,030
4,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
29 / 5 / 10
17,608
1,601
38,149
17,360
8,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
166
25
Kills
48
48
Deaths
25
58
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DelaFibonacci
Sylvanus
3
7
15
1.5
L
Charybdis
GiusMarius
Charybdis
9
7
10
2
L
6
11
12
1.09
W
Chang'e
LunarisNyx
Chang'e
5
6
27
3.08
W
Cthulhu
MíaKhalífa
Cthulhu
9
3
34
8.67
W
Bellona
Saotam
Bellona
1
7
21
1.64
L
Gilgamesh
SenokaDono
Gilgamesh
1
11
8
0.45
W
Merlin
SirSpadge
Merlin
4
4
26
4.25
W
29
5
10
6.8
L
Thanatos
nate2662
Thanatos
6
12
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,632
Damage
96,400
103,659
Taken
96,986
69,377
Mitigated
57,877
15,889
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DelaFibonacci
Sylvanus
6,182
2,268
1,557
2,556
19,203
26,099
0
10,851
8,054
22,780
0
L
Charybdis
GiusMarius
Charybdis
27,097
17,662
0
2,678
18,374
8,119
0
10,858
7,037
0
55,564
L
31,969
2,838
0
2,008
20,125
8,676
0
6,610
13,205
55,682
0
W
Chang'e
LunarisNyx
Chang'e
13,055
2,356
9,066
5,356
17,826
5,290
0
8,501
9,325
25,999
0
W
Cthulhu
MíaKhalífa
Cthulhu
25,677
2,162
257
1,874
28,200
29,854
0
6,937
21,263
48,739
0
W
Bellona
Saotam
Bellona
3,241
797
0
178
17,570
9,998
0
9,561
8,009
3
10,163
L
Gilgamesh
SenokaDono
Gilgamesh
8,657
2,173
0
120
24,977
18,037
0
12,092
12,549
0
24,871
W
Merlin
SirSpadge
Merlin
16,278
1,477
0
953
16,030
4,546
0
8,083
7,947
45,757
0
W
38,149
22,632
0
1,370
17,360
8,189
0
5,069
12,291
0
50,778
L
Thanatos
nate2662
Thanatos
16,727
2,750
0
6,970
20,980
8,446
0
12,657
7,804
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,414
Gold Earned
67,443
202
Minions Killed
218
5
Camps Cleared
9
985,736
Distance Traveled
1,079,941
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,449
1,132
25
2
0
168,714
0
L
Charybdis
13,637
1,240
60
5
1
195,549
1
L
Zeus
12,111
1,101
54
5
3
201,547
0
W
Chang'e
12,353
1,123
46
4
2
217,863
0
W
Cthulhu
14,332
1,303
65
6
0
230,841
0
W
Bellona
10,508
955
18
2
0
144,962
1
L
Gilgamesh
10,357
942
39
4
0
203,312
0
W
Merlin
12,642
1,149
62
6
3
211,347
3
W
Mercury
17,608
1,601
27
2
4
274,928
2
L
Thanatos
11,860
1,078
24
2
1
216,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role