Player Matchup

Gilgamesh
Gilgamesh
AwolElephant
Gilgamesh
Level 126
God Stats
2W - 2L
1,761 SR
Queue Stats
7W - 4L
1,669 Elo+
Party 1
Achilles
Achilles
LijiTower
Achilles
Level 103
God Stats
1W - 0L
1,330 SR
Queue Stats
7W - 3L
1,684 Elo+
Party 1
Osiris
Osiris
Sauceking69
Osiris
Level 82
God Stats
1W - 0L
1,324 SR
Queue Stats
7W - 4L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
Xeftur
Guan Yu
Level 88
God Stats
1W - 0L
1,162 SR
Queue Stats
7W - 3L
1,750 Elo+
Party 1
Team Averages
Level 100
1,394 SR
1,692 Elo+

VS

Team Averages
Level 107
1,576 SR
1,532 Elo+
Mulan
Mulan
Dr_Bubbles_000
Mulan
Level 146
God Stats
0W - 3L
1,487 SR
Queue Stats
4W - 8L
1,591 Elo+
Party 2
King Arthur
King Arthur
MystiKTitan
King Arthur
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
4W - 8L
1,591 Elo+
Party 2
Merlin
Merlin
kodacain
Merlin
Level 128
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 6L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
sukunasvessel_
Aphrodite
Level 24
God Stats
0W - 3L
1,508 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwolElephant
Gilgamesh
18
5 / 5 / 7
13,762
765
15,164
21,015
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
LijiTower
Achilles
18
3 / 1 / 11
13,002
722
11,801
19,628
22,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
19
6 / 2 / 11
13,388
744
15,028
17,192
16,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Xeftur
Guan Yu
20
7 / 1 / 12
14,258
792
15,395
23,693
29,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
12,253
681
15,037
20,383
24,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
MystiKTitan
King Arthur
17
1 / 7 / 6
11,333
630
7,854
19,551
26,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
kodacain
Merlin
20
5 / 4 / 3
13,630
757
23,878
12,352
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
sukunasvessel_
Aphrodite
16
0 / 7 / 3
10,733
596
8,006
13,930
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
9
9
Deaths
21
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwolElephant
Gilgamesh
5
5
7
1.7
L
3
3
2
1.33
W
Achilles
LijiTower
Achilles
3
1
11
8.5
L
King Arthur
MystiKTitan
King Arthur
1
7
6
0.57
W
Osiris
6
2
11
5.75
W
Guan Yu
Xeftur
Guan Yu
7
1
12
13
L
Merlin
kodacain
Merlin
5
4
3
1.63
L
Aphrodite
sukunasvessel_
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
54,775
81,528
Taken
66,216
87,051
Mitigated
63,444
23,742
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwolElephant
Gilgamesh
15,164
5,028
0
4,097
21,015
17,729
2,007
6,735
14,280
0
58,470
L
15,037
1,790
171
5,332
20,383
24,988
0
504
18,903
0
58,444
W
Achilles
LijiTower
Achilles
11,801
3,329
0
2,665
19,628
22,819
828
7,832
10,521
0
40,556
L
King Arthur
MystiKTitan
King Arthur
7,854
890
0
2,583
19,551
26,360
0
311
17,960
0
32,283
W
Osiris
15,028
6,258
0
765
17,192
16,524
2,334
7,522
9,318
0
44,029
W
Guan Yu
Xeftur
Guan Yu
15,395
1,856
6,966
9,249
23,693
29,979
2,122
10,685
12,388
562
48,859
L
Merlin
kodacain
Merlin
23,878
785
0
809
12,352
3,909
680
277
11,824
85,637
0
L
Aphrodite
sukunasvessel_
Aphrodite
8,006
619
2,762
2,860
13,930
8,187
0
119
13,433
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
47,949
260
Minions Killed
286
14
Camps Cleared
12
1,488,323
Distance Traveled
1,222,668
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,762
765
60
3
7
343,984
2
L
Mulan
12,253
681
80
4
8
363,853
3
W
Achilles
13,002
722
63
4
1
367,837
4
L
King Arthur
11,333
630
46
3
0
291,743
3
W
Osiris
13,388
744
57
3
1
355,851
1
W
Guan Yu
14,258
792
80
4
5
420,651
2
L
Merlin
13,630
757
113
6
2
297,169
2
L
Aphrodite
10,733
596
47
3
2
269,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role