Player Matchup

Baron Samedi
Baron Samedi
GNL-Guilherme
Baron Samedi
Level 82
God Stats
1W - 5L
1,320 SR
Queue Stats
475W - 589L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Master Neumann
Guan Yu
Level 81
God Stats
7W - 10L
1,537 SR
Queue Stats
549W - 727L
1,328 Elo+
Solo
Ah Puch
Ah Puch
X_Panda_Polar_X
Ah Puch
Level 85
God Stats
39W - 27L
1,555 SR
Queue Stats
352W - 550L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
Yx_INDOMINUS_xY
Hun Batz
Level 101
God Stats
2W - 5L
1,370 SR
Queue Stats
389W - 584L
1,367 Elo+
Party 2
Neith
Neith
poeblo01
Neith
Level 86
God Stats
17W - 31L
1,405 SR
Queue Stats
529W - 705L
1,429 Elo+
Party 2
Team Averages
Level 87
1,437 SR
1,386 Elo+

VS

Team Averages
Level 90
1,477 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DaisukeSatoru
Zeus
Level 90
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 76L
1,500 Elo+
Solo
Horus
Horus
Sylvandul
Horus
Level 52
God Stats
7W - 5L
1,393 SR
Queue Stats
166W - 249L
1,321 Elo+
Party 3
Bellona
Bellona
UPC_0
Bellona
Level 65
God Stats
3W - 2L
1,506 SR
Queue Stats
405W - 560L
1,377 Elo+
Party 3
Neith
Neith
juuamerico
Neith
Level 125
God Stats
55W - 51L
1,487 SR
Queue Stats
390W - 433L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GNL-Guilherme
Baron Samedi
4
0 / 2 / 0
3,123
625
404
2,825
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 2 / 0
2,681
536
372
1,631
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 1 / 1
3,478
696
1,060
1,703
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
5
1 / 0 / 0
3,405
681
830
2,377
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
poeblo01
Neith
5
0 / 0 / 0
3,088
618
1,362
1,857
336
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 2
4,014
803
2,126
3,026
948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

5
1 / 2 / 0
3,374
675
666
2,092
519
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Sylvandul
Horus
6
1 / 0 / 0
3,729
746
639
2,121
1,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bellona
UPC_0
Bellona
6
0 / 0 / 0
3,483
697
1,222
2,590
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
6
1 / 0 / 2
3,843
769
2,073
1,421
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
2
3
W
1
2
0
0.5
L
Baron Samedi
GNL-Guilherme
Baron Samedi
0
2
0
0
L
0
2
0
0
W
Horus
Sylvandul
Horus
1
0
0
1
W
Bellona
UPC_0
Bellona
0
0
0
0
L
1
1
1
1.5
L
Hun Batz
1
0
0
1
W
Neith
1
0
2
2
L
Neith
poeblo01
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,028
Damage
6,726
10,393
Taken
11,250
2,842
Mitigated
4,223
3,754
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,126
1,022
89
1,556
3,026
948
0
184
2,842
6,664
0
W
666
312
0
175
2,092
519
0
1,032
1,060
6,889
0
L
Baron Samedi
GNL-Guilherme
Baron Samedi
404
110
136
584
2,825
833
0
875
1,950
5,689
0
L
372
183
0
89
1,631
651
0
218
1,413
0
2,381
W
Horus
Sylvandul
Horus
639
375
99
1,302
2,121
1,103
474
0
2,121
0
9,638
W
Bellona
UPC_0
Bellona
1,222
240
0
707
2,590
1,330
0
28
2,562
0
16,598
L
1,060
60
0
775
1,703
469
187
755
948
11,106
0
L
Hun Batz
830
405
0
1,126
2,377
553
0
302
2,075
0
7,820
W
Neith
2,073
1,025
0
938
1,421
323
87
220
1,201
0
17,638
L
Neith
poeblo01
Neith
1,362
785
0
1,044
1,857
336
0
642
1,215
0
8,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,775
Gold Earned
18,443
76
Minions Killed
119
0
Camps Cleared
0
378,584
Distance Traveled
479,307
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,014
803
7
1
0
103,820
2
W
Zeus
3,374
675
15
3
0
76,987
0
L
Baron Samedi
3,123
625
13
3
0
84,186
0
L
Guan Yu
2,681
536
4
1
0
37,425
0
W
Horus
3,729
746
19
4
0
89,849
2
W
Bellona
3,483
697
41
8
0
121,282
1
L
Ah Puch
3,478
696
18
4
0
76,529
0
L
Hun Batz
3,405
681
20
4
0
92,953
0
W
Neith
3,843
769
37
7
0
87,369
1
L
Neith
3,088
618
21
4
0
87,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role