Player Matchup

Medusa
Medusa
BIGPANDA1516
Medusa
Level 17
God Stats
5W - 7L
1,819 SR
Queue Stats
37W - 29L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Emma Dooku
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Party 2
Ra
Ra
Manuelex200
Ra
Level 4
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 5L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
Soltero-y-feo
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,593 Elo+
Solo
He Bo
He Bo
ThcNeon
He Bo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 49L
1,673 Elo+
Solo
Team Averages
Level 12
1,593 SR
1,608 Elo+

VS

Team Averages
Level 31
1,570 SR
1,686 Elo+
Ares
Ares
Eliasmina
Ares
Level 26
God Stats
4W - 0L
1,624 SR
Queue Stats
60W - 12L
1,775 Elo+
Solo
Susano
Susano
Laxus2797
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,600 Elo+
Solo
Odin
Odin
LooseGoose10468
Odin
Level 11
God Stats
7W - 3L
1,500 SR
Queue Stats
285W - 233L
1,580 Elo+
Party 1
Neith
Neith
jupiterkind631
Neith
Level 4
God Stats
3W - 1L
1,844 SR
Queue Stats
4W - 1L
1,878 Elo+
Solo
Merlin
Merlin
swazyyyyy
Merlin
Level 95
God Stats
13W - 12L
1,384 SR
Queue Stats
155W - 138L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 6 / 2
9,699
510
10,202
13,044
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Emma Dooku
Sylvanus
8
0 / 9 / 0
5,886
310
1,985
11,355
4,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 11 / 2
6,710
353
3,260
11,829
4,166
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Soltero-y-feo
Sun Wukong
17
4 / 4 / 1
10,015
527
9,404
17,845
17,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
ThcNeon
He Bo
15
2 / 10 / 5
9,390
494
13,311
13,958
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 16
9,485
499
9,788
14,208
12,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Laxus2797
Susano
17
13 / 2 / 8
11,310
595
10,693
15,807
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 0 / 11
11,819
622
12,101
13,239
9,963
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 5 / 3
9,646
508
4,137
9,573
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
swazyyyyy
Merlin
17
12 / 2 / 6
11,743
618
17,063
9,866
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
12
Kills
39
40
Deaths
12
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
6
2
1.17
W
Ares
4
3
16
4
L
Sylvanus
Emma Dooku
Sylvanus
0
9
0
0
W
Susano
Laxus2797
Susano
13
2
8
8.5
W
6
0
11
11.5
L
0
11
2
0.09
L
Sun Wukong
Soltero-y-feo
Sun Wukong
4
4
1
1.13
L
He Bo
ThcNeon
He Bo
2
10
5
0.45
W
4
5
3
1.1
W
Merlin
swazyyyyy
Merlin
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
53,782
68,031
Taken
62,693
35,272
Mitigated
36,340
9,446
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,202
3,520
0
3,280
13,044
5,510
0
5,111
7,863
0
54,969
W
Ares
9,788
747
0
400
14,208
12,696
186
5,529
8,679
25,671
0
L
Sylvanus
Emma Dooku
Sylvanus
1,985
1,244
228
854
11,355
4,670
0
5,277
5,930
12,047
0
W
Susano
Laxus2797
Susano
10,693
1,712
0
5,290
15,807
5,907
0
4,613
11,194
0
75,423
W
12,101
1,665
0
3,270
13,239
9,963
369
1,962
11,277
8,384
65,303
L
3,260
220
274
301
11,829
4,166
0
6,682
4,695
30,280
0
L
Sun Wukong
Soltero-y-feo
Sun Wukong
9,404
1,398
0
3,565
17,845
17,222
0
6,092
11,627
0
67,781
L
He Bo
ThcNeon
He Bo
13,311
731
0
944
13,958
3,704
0
5,235
8,609
70,617
0
W
4,137
2,118
0
1,075
9,573
4,036
2,894
2,124
7,449
0
55,278
W
Merlin
swazyyyyy
Merlin
17,063
862
207
2,084
9,866
3,738
1,303
4,726
5,140
73,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
54,003
412
Minions Killed
535
0
Camps Cleared
0
1,498,476
Distance Traveled
1,817,036
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,699
510
94
5
0
320,396
3
W
Ares
9,485
499
28
1
0
357,767
4
L
Sylvanus
5,886
310
19
1
0
257,109
0
W
Susano
11,310
595
112
6
0
425,007
4
W
Odin
11,819
622
160
8
0
371,627
3
L
Ra
6,710
353
53
3
0
298,331
0
L
Sun Wukong
10,015
527
145
8
0
317,832
5
L
He Bo
9,390
494
101
5
0
304,808
2
W
Neith
9,646
508
97
5
0
306,318
0
W
Merlin
11,743
618
138
7
0
356,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role