Player Matchup

Thanatos
Thanatos
BigMacBray
Thanatos
Level 17
God Stats
5W - 10L
1,215 SR
Queue Stats
113W - 136L
1,245 Elo+
Party 2
Discordia
Discordia
EchoSimp
Discordia
Level 21
God Stats
1W - 7L
1,158 SR
Queue Stats
15W - 21L
1,294 Elo+
Solo
Hercules
Hercules
ItsSimplyAce
Hercules
Level 43
God Stats
2W - 4L
1,366 SR
Queue Stats
277W - 347L
1,374 Elo+
Party 2
Team Averages
Level 27
1,246 SR
1,304 Elo+

VS

Team Averages
Level 44
1,518 SR
1,341 Elo+
Cerberus
Cerberus
B-RAD_BTW
Cerberus
Level 11
God Stats
2W - 4L
1,376 SR
Queue Stats
4W - 6L
1,215 Elo+
Party 1
Scylla
Scylla
Baylord909
Scylla
Level 106
God Stats
0W - 3L
1,346 SR
Queue Stats
131W - 140L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
The bigfoots
Heimdallr
Level 14
God Stats
20W - 27L
1,830 SR
Queue Stats
24W - 39L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigMacBray
Thanatos
15
4 / 5 / 17
11,714
689
9,057
13,610
8,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
EchoSimp
Discordia
17
8 / 3 / 16
12,718
748
16,820
7,629
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ItsSimplyAce
Hercules
17
15 / 2 / 11
13,814
813
18,596
18,328
18,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-RAD_BTW
Cerberus
13
1 / 7 / 8
10,738
632
5,586
20,087
18,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Baylord909
Scylla
15
5 / 10 / 5
11,652
685
12,318
16,508
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
The bigfoots
Heimdallr
15
4 / 10 / 4
11,661
686
9,069
14,488
5,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
27
Kills
10
10
Deaths
27
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B-RAD_BTW
Cerberus
1
7
8
0.71
L
Scylla
Baylord909
Scylla
5
10
5
0.75
W
Thanatos
BigMacBray
Thanatos
4
5
17
2.5
W
Discordia
EchoSimp
Discordia
8
3
16
5.33
W
Hercules
ItsSimplyAce
Hercules
15
2
11
10.25
L
Heimdallr
The bigfoots
Heimdallr
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
26,973
39,567
Taken
51,083
29,997
Mitigated
29,392
11,846
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B-RAD_BTW
Cerberus
5,586
235
0
2,850
20,087
18,571
239
7,303
12,784
13,317
0
L
Scylla
Baylord909
Scylla
12,318
988
0
2,214
16,508
5,403
576
6,623
9,885
44,596
0
W
Thanatos
BigMacBray
Thanatos
9,057
2,711
232
6,073
13,610
8,142
1,192
6,438
6,850
0
24,252
W
Discordia
EchoSimp
Discordia
16,820
1,421
0
940
7,629
2,918
615
3,330
4,235
59,508
0
W
Hercules
ItsSimplyAce
Hercules
18,596
3,343
0
4,601
18,328
18,937
595
8,674
9,302
3,526
40,439
L
Heimdallr
The bigfoots
Heimdallr
9,069
4,663
0
958
14,488
5,418
682
5,227
9,261
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
34,051
179
Minions Killed
136
9
Camps Cleared
6
966,877
Distance Traveled
806,728
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,738
632
27
2
1
294,507
1
L
Scylla
11,652
685
80
5
3
265,080
4
W
Thanatos
11,714
689
34
2
1
333,050
2
W
Discordia
12,718
748
103
6
7
319,375
1
W
Hercules
13,814
813
42
2
1
314,452
3
L
Heimdallr
11,661
686
29
2
2
247,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role