Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AZBALLA70
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,558 Elo+
Party 2
Fenrir
Fenrir
elcooltyler
Fenrir
Level 124
God Stats
3W - 1L
1,679 SR
Queue Stats
60W - 39L
1,633 Elo+
Party 2
Team Averages
Level 113
1,560 SR
1,564 Elo+

VS

Team Averages
Level 109
1,551 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ACommieBrando
Morgan Le Fay
Level 97
God Stats
37W - 30L
1,570 SR
Queue Stats
345W - 348L
1,553 Elo+
Party 1
Thor
Thor
LiteralNaCl
Thor
Level 107
God Stats
29W - 27L
1,582 SR
Queue Stats
501W - 527L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 7 / 3
7,004
637
4,090
9,583
2,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
AZBALLA70
Chang'e
12
3 / 3 / 3
7,909
719
5,133
10,642
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
5 / 4 / 2
8,277
752
4,291
7,568
2,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 2 / 7
8,774
798
7,334
6,817
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ACommieBrando
Morgan Le Fay
12
4 / 3 / 6
8,462
769
7,281
5,336
1,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 7
8,912
810
8,077
9,585
3,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
14
14
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
3
0.36
W
Rama
 
Rama
5
2
7
4.25
W
Morgan Le Fay
ACommieBrando
Morgan Le Fay
4
3
6
2.33
L
Chang'e
AZBALLA70
Chang'e
3
3
3
1.5
W
5
4
7
2.13
L
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,514
Damage
22,692
27,793
Taken
21,738
7,666
Mitigated
7,395
6,322
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,090
1,316
0
750
9,583
2,400
0
2,425
7,158
0
21,642
W
Rama
 
Rama
7,334
4,556
0
936
6,817
2,444
1,051
2,137
4,680
0
34,615
W
Morgan Le Fay
ACommieBrando
Morgan Le Fay
7,281
600
0
858
5,336
1,794
57
526
4,810
18,516
0
L
Chang'e
AZBALLA70
Chang'e
5,133
137
1,427
3,590
10,642
2,977
0
3,235
7,407
25,139
0
W
8,077
1,843
352
626
9,585
3,157
72
2,957
6,628
0
19,163
L
Fenrir
4,291
818
0
555
7,568
2,289
0
1,990
5,578
0
11,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
26,148
114
Minions Killed
115
3
Camps Cleared
6
554,760
Distance Traveled
635,494
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,004
637
35
3
1
158,040
2
W
Rama
8,774
798
72
7
3
194,004
3
W
Morgan Le Fay
8,462
769
23
2
3
221,916
3
L
Chang'e
7,909
719
63
6
2
206,513
3
W
Thor
8,912
810
20
2
0
219,574
2
L
Fenrir
8,277
752
16
1
0
190,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role