Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FierceFett
Tyr
Level 120
God Stats
1W - 0L
1,309 SR
Queue Stats
75W - 48L
1,639 Elo+
Party 3
Baron Samedi
Baron Samedi
Stewpidaz342
Baron Samedi
Level 67
God Stats
4W - 3L
2,050 SR
Queue Stats
243W - 214L
1,629 Elo+
Solo
Khepri
Khepri
huhyouexist
Khepri
Level 75
God Stats
51W - 31L
1,642 SR
Queue Stats
814W - 546L
1,582 Elo+
Party 2
Fenrir
Fenrir
ohScythe
Fenrir
Level 128
God Stats
4W - 2L
1,704 SR
Queue Stats
80W - 52L
1,630 Elo+
Party 3
Team Averages
Level 102
1,641 SR
1,596 Elo+

VS

Team Averages
Level 99
1,596 SR
1,611 Elo+
Scylla
Scylla
Odlawok
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,672 Elo+
Party 1
Mercury
Mercury
Seraphex
Mercury
Level 124
God Stats
5W - 5L
1,458 SR
Queue Stats
68W - 55L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
SerratedSocksTV
Xing Tian
Level 117
God Stats
7W - 9L
1,571 SR
Queue Stats
682W - 641L
1,580 Elo+
Solo
Hou Yi
Hou Yi
TECTORLUIS
Hou Yi
Level 125
God Stats
1W - 2L
1,832 SR
Queue Stats
198W - 162L
1,578 Elo+
Solo
Tyr
Tyr
ohDooski
Tyr
Level 61
God Stats
4W - 4L
1,618 SR
Queue Stats
253W - 224L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 1
7,379
671
5,059
4,501
1,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 0
5,862
533
1,426
6,149
4,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Stewpidaz342
Baron Samedi
12
1 / 1 / 7
6,522
593
5,224
5,863
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
9
2 / 1 / 9
6,321
575
2,924
8,185
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ohScythe
Fenrir
12
5 / 0 / 4
6,831
621
2,909
7,148
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Odlawok
Scylla
10
1 / 4 / 1
5,938
540
4,825
4,972
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Seraphex
Mercury
10
1 / 3 / 1
5,851
532
2,888
6,760
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SerratedSocksTV
Xing Tian
12
0 / 0 / 0
6,356
578
3,479
4,386
4,317
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
TECTORLUIS
Hou Yi
10
0 / 2 / 1
5,501
500
1,937
4,915
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 4 / 0
5,404
491
1,763
7,019
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
W
0
0
0
0
L
Scylla
Odlawok
Scylla
1
4
1
0.38
L
Mercury
Seraphex
Mercury
1
3
1
0.5
L
Xing Tian
SerratedSocksTV
Xing Tian
0
0
0
0
W
Baron Samedi
Stewpidaz342
Baron Samedi
1
1
7
4.5
L
Hou Yi
TECTORLUIS
Hou Yi
0
2
1
0.25
W
Khepri
2
1
9
6.5
L
1
4
0
0.25
W
Fenrir
ohScythe
Fenrir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
14,892
31,846
Taken
28,052
17,066
Mitigated
13,966
10,133
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,059
3,213
0
1,443
4,501
1,553
1,101
186
4,315
0
56,430
W
1,426
106
0
2,536
6,149
4,147
46
2,781
3,368
0
29,774
L
Scylla
Odlawok
Scylla
4,825
1,161
0
656
4,972
1,430
0
2,297
2,525
29,883
0
L
Mercury
Seraphex
Mercury
2,888
429
0
250
6,760
2,148
0
2,411
4,212
0
28,435
L
Xing Tian
SerratedSocksTV
Xing Tian
3,479
181
0
1,209
4,386
4,317
0
907
3,449
35,523
0
W
Baron Samedi
Stewpidaz342
Baron Samedi
5,224
589
873
1,991
5,863
2,570
54
1,772
3,862
41,001
0
L
Hou Yi
TECTORLUIS
Hou Yi
1,937
1,080
0
1,243
4,915
1,160
0
340
4,575
0
29,717
W
Khepri
2,924
674
0
1,106
8,185
6,267
0
1,942
6,127
8,191
0
L
1,763
221
0
2,059
7,019
4,911
0
1,891
5,080
0
16,570
W
Fenrir
ohScythe
Fenrir
2,909
760
0
2,184
7,148
2,529
16
1,186
5,870
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
29,050
364
Minions Killed
307
0
Camps Cleared
0
1,123,684
Distance Traveled
1,092,435
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,379
671
118
11
0
206,808
5
W
Tyr
5,862
533
66
6
0
249,817
4
L
Scylla
5,938
540
73
7
0
201,896
3
L
Mercury
5,851
532
61
6
0
263,582
4
L
Xing Tian
6,356
578
74
7
0
212,775
4
W
Baron Samedi
6,522
593
92
8
0
204,295
3
L
Hou Yi
5,501
500
69
6
0
200,393
5
W
Khepri
6,321
575
13
1
0
213,706
8
L
Tyr
5,404
491
30
3
0
213,789
5
W
Fenrir
6,831
621
75
7
0
249,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role