Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CoochieWarlock
Mulan
Level 84
God Stats
18W - 11L
1,893 SR
Queue Stats
449W - 458L
1,564 Elo+
Solo
Set
Set
ISweatMilk
Set
Level 125
God Stats
5W - 4L
1,593 SR
Queue Stats
458W - 414L
1,590 Elo+
Party 1
Chaac
Chaac
Warhamm3r262
Chaac
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,761 Elo+
Solo
Gilgamesh
Gilgamesh
javifran21
Gilgamesh
Level 144
God Stats
9W - 11L
1,518 SR
Queue Stats
678W - 713L
1,645 Elo+
Solo
Team Averages
Level 114
1,601 SR
1,612 Elo+

VS

Team Averages
Level 95
1,643 SR
1,690 Elo+
Medusa
Medusa
Bagosheep
Medusa
Level 61
God Stats
1W - 2L
1,724 SR
Queue Stats
26W - 31L
1,621 Elo+
Solo
Athena
Athena
JimERustler
Athena
Level 128
God Stats
0W - 1L
1,553 SR
Queue Stats
33W - 17L
1,730 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kyndrei
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,719 SR
Queue Stats
42W - 32L
1,652 Elo+
Party 2
Terra
Terra
PrimeSwigins
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,643 Elo+
Party 2
Pele
Pele
TheBuffestBear
Pele
Level 39
God Stats
0W - 1L
1,721 SR
Queue Stats
18W - 7L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 4 / 16
9,309
776
11,531
16,788
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 14
10,514
876
14,187
23,307
22,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 3 / 16
10,806
901
14,822
14,651
13,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 15
10,130
844
8,415
13,196
14,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
javifran21
Gilgamesh
18
3 / 4 / 19
10,556
880
14,883
17,410
9,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bagosheep
Medusa
14
2 / 8 / 9
8,579
715
14,434
13,106
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
2 / 5 / 4
9,180
765
9,352
19,420
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Kyndrei
Morgan Le Fay
17
4 / 5 / 6
9,490
791
21,555
14,974
7,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 7
8,940
745
7,280
14,487
16,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 5 / 7
9,462
789
10,483
11,327
7,995
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
27
Kills
14
14
Deaths
27
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
16
2.5
L
Medusa
Bagosheep
Medusa
2
8
9
0.81
W
8
2
14
7.5
W
9
3
16
5.67
L
Athena
2
5
4
0.8
L
Morgan Le Fay
Kyndrei
Morgan Le Fay
4
5
6
1.4
L
3
4
7
1.63
L
3
5
7
1.3
W
5
1
15
12.5
W
Gilgamesh
javifran21
Gilgamesh
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
63,104
85,352
Taken
73,314
68,673
Mitigated
58,330
36,484
Healing
24,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,531
1,809
5,285
4,389
16,788
9,986
1,418
7,118
9,670
18,318
1,269
L
Medusa
Bagosheep
Medusa
14,434
7,739
0
1,632
13,106
5,838
0
2,889
9,991
0
25,563
W
14,187
1,951
3,848
8,845
23,307
22,373
944
10,338
12,969
0
18,118
W
14,822
6,805
2,238
2,463
14,651
13,110
998
8,312
6,339
0
26,622
L
Athena
9,352
2,044
1,745
2,915
19,420
19,704
0
1,786
17,258
16,788
0
L
Morgan Le Fay
Kyndrei
Morgan Le Fay
21,555
1,632
3,125
4,920
14,974
7,959
130
3,269
11,447
43,226
0
L
7,280
1,783
5,262
3,257
14,487
16,834
534
1,921
12,328
11,135
0
L
10,483
2,204
0
2,000
11,327
7,995
1,056
1,280
9,899
0
20,200
W
8,415
1,141
1,180
4,123
13,196
14,041
561
5,583
7,613
0
20,990
W
Gilgamesh
javifran21
Gilgamesh
14,883
3,177
1,704
2,409
17,410
9,163
1,232
6,836
10,574
0
34,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
45,651
114
Minions Killed
117
0
Camps Cleared
0
1,182,866
Distance Traveled
1,050,619
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,309
776
19
2
0
211,547
0
L
Medusa
8,579
715
22
2
0
189,554
1
W
Mulan
10,514
876
13
1
0
253,802
4
W
Set
10,806
901
21
2
0
239,644
0
L
Athena
9,180
765
22
2
0
248,569
0
L
Morgan Le Fay
9,490
791
41
3
0
219,552
0
L
Terra
8,940
745
16
1
0
220,365
0
L
Pele
9,462
789
16
1
0
172,579
1
W
Chaac
10,130
844
18
2
0
253,339
0
W
Gilgamesh
10,556
880
43
4
0
224,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role