Player Matchup

Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CharonXVl
Olorun
Level 73
God Stats
1W - 1L
1,211 SR
Queue Stats
144W - 120L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
MGM9296
Cthulhu
Level 89
God Stats
1W - 1L
1,305 SR
Queue Stats
158W - 110L
1,594 Elo+
Party 2
Hachiman
Hachiman
Naflae-_-
Hachiman
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 72L
1,541 Elo+
Party 2
Mercury
Mercury
Nezpah
Mercury
Level 31
God Stats
2W - 0L
1,798 SR
Queue Stats
239W - 180L
1,573 Elo+
Party 3
Team Averages
Level 61
1,463 SR
1,559 Elo+

VS

Team Averages
Level 80
1,605 SR
1,557 Elo+
Mercury
Mercury
PandaOnFire2
Mercury
Level 82
God Stats
44W - 38L
1,616 SR
Queue Stats
444W - 429L
1,630 Elo+
Party 1
Izanami
Izanami
SquallyTexas55
Izanami
Level 108
God Stats
31W - 28L
1,749 SR
Queue Stats
354W - 329L
1,640 Elo+
Party 1
Odin
Odin
popi17
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Anubis
Anubis
shiftyauto90
Anubis
Level 29
God Stats
11W - 13L
1,647 SR
Queue Stats
33W - 24L
1,607 Elo+
Party 1
Geb
Geb
the PWNR 15
Geb
Level 116
God Stats
8W - 11L
1,515 SR
Queue Stats
178W - 170L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 2
9,372
586
8,526
11,849
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
CharonXVl
Olorun
14
2 / 0 / 2
8,457
529
3,598
4,670
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MGM9296
Cthulhu
13
1 / 0 / 2
8,609
538
2,437
7,453
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Naflae-_-
Hachiman
14
0 / 3 / 0
7,999
500
3,003
9,717
2,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Nezpah
Mercury
12
1 / 4 / 2
7,511
469
3,211
10,971
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PandaOnFire2
Mercury
8
2 / 3 / 0
6,046
378
2,016
5,172
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 0
9,304
582
10,513
9,384
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
popi17
Odin
3
0 / 0 / 0
4,915
307
0
240
47
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
9
0 / 1 / 1
6,039
377
340
2,135
950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 1
7,557
472
9,021
13,943
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
9
9
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
2
1.5
W
Olorun
CharonXVl
Olorun
2
0
2
3
W
Cthulhu
MGM9296
Cthulhu
1
0
2
2
W
Hachiman
Naflae-_-
Hachiman
0
3
0
0
W
Mercury
Nezpah
Mercury
1
4
2
0.5
L
Mercury
PandaOnFire2
Mercury
2
3
0
0.67
L
4
0
0
4
L
Odin
popi17
Odin
0
0
0
0
L
Anubis
0
1
1
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
21,890
44,660
Taken
30,874
22,148
Mitigated
17,522
16,323
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,526
3,277
0
5,970
11,849
7,837
0
5,309
5,524
0
62,527
W
Olorun
CharonXVl
Olorun
3,598
1,955
565
2,119
4,670
1,802
270
242
4,428
61,151
0
W
Cthulhu
MGM9296
Cthulhu
2,437
48
190
1,777
7,453
6,143
0
519
6,804
42,767
0
W
Hachiman
Naflae-_-
Hachiman
3,003
1,574
0
4,325
9,717
2,860
343
0
9,717
0
55,222
W
Mercury
Nezpah
Mercury
3,211
1,553
0
1,377
10,971
3,506
120
1,888
8,826
0
36,816
L
Mercury
PandaOnFire2
Mercury
2,016
953
0
0
5,172
1,442
0
499
4,673
0
21,078
L
10,513
6,871
0
1,663
9,384
3,334
0
1,819
7,565
0
76,168
L
Odin
popi17
Odin
0
0
0
0
240
47
0
0
240
0
214
L
Anubis
340
0
0
835
2,135
950
0
1,024
1,007
22,969
0
L
9,021
1,285
0
5,214
13,943
11,749
0
2,499
11,354
39,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
33,861
463
Minions Killed
307
0
Camps Cleared
0
1,540,564
Distance Traveled
975,705
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,372
586
122
8
0
315,803
5
W
Olorun
8,457
529
108
7
0
302,209
2
W
Cthulhu
8,609
538
69
4
0
302,958
6
W
Hachiman
7,999
500
99
6
0
292,938
5
W
Mercury
7,511
469
65
4
0
326,656
2
L
Mercury
6,046
378
44
3
0
167,315
2
L
Izanami
9,304
582
158
10
0
313,866
0
L
Odin
4,915
307
1
0
0
33,044
0
L
Anubis
6,039
377
51
3
0
171,226
1
L
Geb
7,557
472
53
3
0
290,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role