Player Matchup

Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cavemanbensmokin
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,688 Elo+
Party 3
Hercules
Hercules
Legatus
Hercules
Level 120
God Stats
3W - 3L
1,526 SR
Queue Stats
93W - 72L
1,617 Elo+
Party 3
Discordia
Discordia
McMayhem
Discordia
Level 101
God Stats
2W - 1L
1,687 SR
Queue Stats
74W - 50L
1,628 Elo+
Party 3
Vamana
Vamana
SillyTheKid_
Vamana
Level 155
God Stats
1W - 0L
1,385 SR
Queue Stats
25W - 22L
1,640 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,615 Elo+

VS

Team Averages
Level 127
1,625 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ImDeafBTW
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,471 Elo+
Party 1
Thoth
Thoth
KitterSenpai
Thoth
Level 140
God Stats
10W - 11L
1,705 SR
Queue Stats
360W - 346L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
KuzuKachu
Xbalanque
Level 146
God Stats
3W - 1L
1,841 SR
Queue Stats
138W - 119L
1,630 Elo+
Solo
Cupid
Cupid
StarberrySenpai
Cupid
Level 160
God Stats
7W - 4L
1,581 SR
Queue Stats
333W - 319L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 5
10,374
865
17,690
5,703
2,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
8,784
732
3,758
6,160
2,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Legatus
Hercules
17
3 / 1 / 9
9,574
798
7,675
26,697
20,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
McMayhem
Discordia
15
1 / 1 / 8
8,940
745
10,201
5,470
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
15
3 / 2 / 7
9,483
790
6,783
11,844
9,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
5 / 3 / 0
8,997
750
13,966
12,669
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
14
0 / 4 / 3
7,931
661
3,267
16,120
18,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 2 / 5
8,919
743
13,570
9,601
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
KuzuKachu
Xbalanque
1
0 / 0 / 0
2,924
244
0
0
0
13
1 / 4 / 3
7,542
629
3,686
10,237
5,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
13
Kills
7
7
Deaths
13
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
5
3.75
L
Tsukuyomi
 
Tsukuyomi
5
3
0
1.67
W
1
1
7
4.5
L
Ares
0
4
3
0.38
L
1
2
5
1.75
L
Xbalanque
KuzuKachu
Xbalanque
0
0
0
0
W
Hercules
Legatus
Hercules
3
1
9
7.5
W
Discordia
McMayhem
Discordia
1
1
8
5
W
Vamana
3
2
7
3.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
34,489
55,874
Taken
48,627
36,801
Mitigated
42,578
31,882
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,690
402
454
1,122
5,703
2,209
1,196
2,989
2,671
35,083
0
L
Tsukuyomi
 
Tsukuyomi
13,966
1,430
315
2,716
12,669
13,390
0
6,289
6,059
0
33,079
W
3,758
1,129
2,038
2,125
6,160
2,582
665
2,219
3,742
0
18,541
L
Ares
3,267
609
218
1,182
16,120
18,823
0
9,189
6,508
5,030
0
L
13,570
195
195
1,149
9,601
4,648
0
6,425
3,031
33,844
0
L
Xbalanque
KuzuKachu
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Legatus
Hercules
7,675
1,527
909
17,251
26,697
20,461
828
6,416
19,446
0
10,435
W
Discordia
McMayhem
Discordia
10,201
436
300
913
5,470
1,957
1,186
1,471
3,864
23,620
0
W
Vamana
6,783
3,533
2,191
4,579
11,844
9,592
1,207
3,742
7,643
0
22,583
L
3,686
1,020
1,775
2,238
10,237
5,717
0
5,988
4,064
0
9,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
36,313
127
Minions Killed
104
0
Camps Cleared
0
1,143,971
Distance Traveled
853,279
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,374
865
42
4
0
204,465
5
L
Tsukuyomi
8,997
750
43
4
0
244,400
0
W
Ullr
8,784
732
37
3
0
226,492
1
L
Ares
7,931
661
3
0
0
215,891
0
L
Thoth
8,919
743
38
3
0
211,993
0
L
Xbalanque
2,924
244
0
0
0
0
0
W
Hercules
9,574
798
3
0
0
263,254
1
W
Discordia
8,940
745
18
2
0
219,033
0
W
Vamana
9,483
790
27
2
0
230,727
0
L
Cupid
7,542
629
20
2
0
180,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role