Player Matchup

Sobek
Sobek
FngerLicknGud
Sobek
Level 69
God Stats
9W - 8L
1,588 SR
Queue Stats
496W - 382L
1,558 Elo+
Party 1
Chang'e
Chang'e
Höbart
Chang'e
Level 108
God Stats
12W - 3L
1,668 SR
Queue Stats
621W - 517L
1,567 Elo+
Party 1
Thor
Thor
RGKV
Thor
Level 17
God Stats
6W - 7L
1,375 SR
Queue Stats
186W - 113L
1,432 Elo+
Party 1
Osiris
Osiris
Xoakus
Osiris
Level 79
God Stats
31W - 26L
1,615 SR
Queue Stats
730W - 579L
1,580 Elo+
Party 1
Izanami
Izanami
Ázonic
Izanami
Level 108
God Stats
1W - 2L
1,419 SR
Queue Stats
640W - 503L
1,597 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,547 Elo+

VS

Team Averages
Level 122
1,549 SR
1,530 Elo+
Ullr
Ullr
CT31996
Ullr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 53L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
HazzyFcrazzy
Sun Wukong
Level 141
God Stats
0W - 3L
1,534 SR
Queue Stats
17W - 32L
1,463 Elo+
Party 2
Bellona
Bellona
Tater-Salad_8
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TheAgnosticSire
Sylvanus
Level 160
God Stats
1W - 3L
1,483 SR
Queue Stats
70W - 82L
1,504 Elo+
Party 2
Anubis
Anubis
TheLoneDingle
Anubis
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 2L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 13
9,774
977
8,596
11,571
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Höbart
Chang'e
15
4 / 2 / 12
9,423
942
11,017
7,077
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
RGKV
Thor
13
2 / 2 / 8
7,485
749
5,432
5,845
3,328
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
Xoakus
Osiris
16
5 / 1 / 14
9,551
955
8,269
11,301
11,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ázonic
Izanami
16
7 / 1 / 8
9,579
958
15,147
7,188
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CT31996
Ullr
14
2 / 4 / 4
7,596
760
6,754
10,205
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
HazzyFcrazzy
Sun Wukong
12
2 / 5 / 7
7,295
730
7,818
11,380
8,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
13
3 / 3 / 5
8,008
801
4,201
13,358
12,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
12
0 / 5 / 9
6,947
695
5,196
10,049
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 5
7,900
790
4,979
9,562
5,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
23
Kills
9
9
Deaths
23
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
CT31996
Ullr
2
4
4
1
W
5
3
13
3.83
L
Sun Wukong
HazzyFcrazzy
Sun Wukong
2
5
7
1.1
W
Chang'e
Höbart
Chang'e
4
2
12
5
W
Thor
RGKV
Thor
2
2
8
3
L
Bellona
3
3
5
1.83
L
Sylvanus
0
5
9
0.9
L
2
6
5
0.75
W
Osiris
Xoakus
Osiris
5
1
14
12
W
Izanami
Ázonic
Izanami
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,461
Damage
28,948
42,982
Taken
54,554
31,161
Mitigated
37,537
12,734
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CT31996
Ullr
6,754
2,481
0
792
10,205
4,453
0
3,967
6,238
0
31,133
W
8,596
618
0
2,804
11,571
11,858
138
3,229
8,342
19,962
0
L
Sun Wukong
HazzyFcrazzy
Sun Wukong
7,818
1,727
139
2,946
11,380
8,839
0
5,198
6,182
0
16,720
W
Chang'e
Höbart
Chang'e
11,017
483
3,149
2,554
7,077
2,184
0
1,735
5,342
34,676
0
W
Thor
RGKV
Thor
5,432
262
0
0
5,845
3,328
0
1,954
3,891
0
11,206
L
Bellona
4,201
1,021
0
2,268
13,358
12,066
0
5,392
7,966
0
9,986
L
Sylvanus
5,196
590
2,134
1,828
10,049
6,532
0
3,726
6,323
14,579
0
L
4,979
144
0
1,333
9,562
5,647
0
3,830
5,732
25,137
0
W
Osiris
Xoakus
Osiris
8,269
972
175
2,227
11,301
11,107
1
1,879
9,422
7,711
15,285
W
Izanami
Ázonic
Izanami
15,147
7,711
0
1,825
7,188
2,684
2,924
1,887
5,301
0
45,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
37,746
230
Minions Killed
175
9
Camps Cleared
5
1,058,766
Distance Traveled
911,782
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,596
760
69
7
3
180,848
0
W
Sobek
9,774
977
25
3
0
210,591
1
L
Sun Wukong
7,295
730
21
2
0
195,466
1
W
Chang'e
9,423
942
75
8
5
212,629
3
W
Thor
7,485
749
11
1
0
201,198
0
L
Bellona
8,008
801
6
1
0
206,547
0
L
Sylvanus
6,947
695
30
3
2
168,025
3
L
Anubis
7,900
790
49
5
0
160,896
0
W
Osiris
9,551
955
35
4
2
224,614
1
W
Izanami
9,579
958
84
8
2
209,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role