Player Matchup

Nu Wa
Nu Wa
Alexhunt01
Nu Wa
Level 35
God Stats
14W - 19L
1,516 SR
Queue Stats
40W - 55L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EthanTweaks
Morgan Le Fay
Level 43
God Stats
18W - 14L
1,564 SR
Queue Stats
113W - 154L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
dbalenci
Gilgamesh
Level 77
God Stats
2W - 3L
1,487 SR
Queue Stats
186W - 265L
1,359 Elo+
Party 1
Camazotz
Camazotz
xVasuki
Camazotz
Level 142
God Stats
2W - 4L
1,526 SR
Queue Stats
117W - 135L
1,530 Elo+
Party 3
Hachiman
Hachiman
сloud
Hachiman
Level 121
God Stats
1W - 0L
1,964 SR
Queue Stats
84W - 86L
1,588 Elo+
Party 3
Team Averages
Level 84
1,611 SR
1,481 Elo+

VS

Team Averages
Level 70
1,460 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FrogArmy1
Sol
Level 121
God Stats
13W - 6L
1,727 SR
Queue Stats
574W - 546L
1,526 Elo+
Party 4
Izanami
Izanami
Hadesthebeast3
Izanami
Level 29
God Stats
2W - 7L
1,325 SR
Queue Stats
77W - 99L
1,455 Elo+
Party 4
Nike
Nike
Starguise
Nike
Level 49
God Stats
3W - 6L
1,466 SR
Queue Stats
151W - 151L
1,507 Elo+
Party 4
Achilles
Achilles
UnworldlyEric
Achilles
Level 27
God Stats
23W - 22L
1,284 SR
Queue Stats
90W - 96L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 0 / 8
7,629
545
5,293
3,126
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
EthanTweaks
Morgan Le Fay
12
1 / 1 / 5
7,297
521
4,919
4,741
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dbalenci
Gilgamesh
12
3 / 2 / 2
7,567
541
5,071
12,287
4,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
xVasuki
Camazotz
13
8 / 3 / 2
8,190
585
8,207
13,260
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
сloud
Hachiman
15
7 / 1 / 2
8,532
609
8,199
9,287
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 4 / 0
7,929
566
5,749
12,076
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 2
7,390
528
4,442
9,244
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
6,446
460
4,657
8,194
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
10
2 / 3 / 2
7,249
518
2,829
9,226
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
UnworldlyEric
Achilles
11
0 / 5 / 2
6,159
440
3,237
10,513
7,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
7
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
0
1
W
Nu Wa
1
0
8
5
W
Morgan Le Fay
EthanTweaks
Morgan Le Fay
1
1
5
3.5
L
0
3
2
0.33
L
0
5
0
0
L
Nike
2
3
2
1
L
Achilles
UnworldlyEric
Achilles
0
5
2
0.2
W
Gilgamesh
dbalenci
Gilgamesh
3
2
2
2
W
Camazotz
xVasuki
Camazotz
8
3
2
3
W
Hachiman
сloud
Hachiman
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
20,914
42,701
Taken
49,253
13,721
Mitigated
22,296
15,002
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,749
1,718
276
4,708
12,076
5,754
1,284
3,018
8,882
38,805
12,657
W
Nu Wa
5,293
895
0
415
3,126
806
750
396
2,518
32,551
0
W
Morgan Le Fay
EthanTweaks
Morgan Le Fay
4,919
502
0
764
4,741
1,480
564
1,993
2,748
34,363
0
L
4,442
1,192
0
4,110
9,244
2,170
0
2,257
6,891
50,828
0
L
4,657
2,307
0
718
8,194
2,167
762
998
7,140
0
39,815
L
Nike
2,829
205
254
1,244
9,226
4,233
170
2,481
6,649
0
16,561
L
Achilles
UnworldlyEric
Achilles
3,237
673
0
2,143
10,513
7,972
248
936
9,479
3,724
21,005
W
Gilgamesh
dbalenci
Gilgamesh
5,071
982
0
4,273
12,287
4,302
124
2,074
10,112
0
35,931
W
Camazotz
xVasuki
Camazotz
8,207
2,543
0
5,530
13,260
4,411
1,136
2,086
11,174
0
45,465
W
Hachiman
сloud
Hachiman
8,199
4,898
0
4,020
9,287
2,722
1,584
3,401
5,886
0
49,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
35,173
345
Minions Killed
358
0
Camps Cleared
0
1,285,149
Distance Traveled
1,212,648
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,929
566
99
7
0
197,479
2
W
Nu Wa
7,629
545
66
5
0
247,738
12
W
Morgan Le Fay
7,297
521
61
4
0
271,223
1
L
Sol
7,390
528
106
8
0
262,061
1
L
Izanami
6,446
460
82
6
0
219,087
1
L
Nike
7,249
518
21
2
0
275,704
3
L
Achilles
6,159
440
50
4
0
258,317
0
W
Gilgamesh
7,567
541
55
4
0
201,268
2
W
Camazotz
8,190
585
67
5
0
294,122
4
W
Hachiman
8,532
609
96
7
0
270,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role