Player Matchup

Amaterasu
Amaterasu
BoREYY
Amaterasu
Level 20
God Stats
0W - 1L
1,316 SR
Queue Stats
32W - 27L
1,605 Elo+
Party 1
Izanami
Izanami
InfamousBurr
Izanami
Level 121
God Stats
16W - 10L
1,699 SR
Queue Stats
183W - 139L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
JakeGoodOkYes
Baron Samedi
Level 109
God Stats
2W - 3L
1,597 SR
Queue Stats
180W - 143L
1,699 Elo+
Party 1
Ymir
Ymir
RockLeeee
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,549 Elo+
Party 1
Mulan
Mulan
SenpaiUWUSenpai
Mulan
Level 24
God Stats
8W - 4L
1,532 SR
Queue Stats
50W - 28L
1,692 Elo+
Party 1
Team Averages
Level 64
1,529 SR
1,647 Elo+

VS

Team Averages
Level 110
1,674 SR
1,588 Elo+
Heimdallr
Heimdallr
Ru3ditas
Heimdallr
Level 160
God Stats
11W - 1L
1,747 SR
Queue Stats
76W - 42L
1,698 Elo+
Party 2
Erlang Shen
Erlang Shen
SkorpionBlack6
Erlang Shen
Level 146
God Stats
17W - 6L
1,788 SR
Queue Stats
267W - 192L
1,670 Elo+
Party 2
Hercules
Hercules
XxSnakeZombiexX
Hercules
Level 146
God Stats
2W - 1L
1,724 SR
Queue Stats
283W - 201L
1,695 Elo+
Party 2
Cerberus
Cerberus
chickenchaser11
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 2
Janus
Janus
unc54
Janus
Level 69
God Stats
20W - 25L
1,611 SR
Queue Stats
362W - 348L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoREYY
Amaterasu
9
1 / 6 / 3
5,630
563
2,741
8,490
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
InfamousBurr
Izanami
9
0 / 4 / 3
5,476
548
5,388
5,588
1,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
JakeGoodOkYes
Baron Samedi
9
2 / 3 / 2
5,689
569
4,245
4,845
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
2 / 3 / 1
5,627
563
1,078
8,031
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,867
587
3,839
7,461
3,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ru3ditas
Heimdallr
10
2 / 2 / 5
6,015
602
3,959
7,026
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
SkorpionBlack6
Erlang Shen
13
11 / 0 / 3
7,886
789
8,644
7,298
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
11
1 / 0 / 2
6,171
617
3,160
6,026
4,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
8
1 / 1 / 4
5,234
523
1,419
4,841
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
unc54
Janus
11
3 / 2 / 5
6,529
653
5,665
4,313
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
18
18
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BoREYY
Amaterasu
1
6
3
0.42
L
Izanami
InfamousBurr
Izanami
0
4
3
0.38
L
Baron Samedi
JakeGoodOkYes
Baron Samedi
2
3
2
1
L
Ymir
2
3
1
0.83
W
Heimdallr
Ru3ditas
Heimdallr
2
2
5
2.25
L
0
2
0
0
W
Erlang Shen
SkorpionBlack6
Erlang Shen
11
0
3
12.5
W
Hercules
1
0
2
2
W
Cerberus
1
1
4
3
W
Janus
unc54
Janus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
22,847
34,415
Taken
29,504
14,216
Mitigated
13,354
7,768
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BoREYY
Amaterasu
2,741
1,454
0
2,015
8,490
3,077
0
2,136
6,175
0
24,248
L
Izanami
InfamousBurr
Izanami
5,388
3,257
0
829
5,588
1,180
0
1,622
3,906
0
40,595
L
Baron Samedi
JakeGoodOkYes
Baron Samedi
4,245
687
207
1,345
4,845
1,513
0
1,272
3,437
32,124
0
L
Ymir
1,078
29
0
1,396
8,031
4,468
0
1,609
6,352
9,896
0
W
Heimdallr
Ru3ditas
Heimdallr
3,959
2,091
0
1,973
7,026
2,072
513
963
5,993
0
36,972
L
3,839
207
0
1,976
7,461
3,978
0
0
7,461
586
29,322
W
Erlang Shen
SkorpionBlack6
Erlang Shen
8,644
4,428
0
3,870
7,298
3,608
0
1,394
5,856
0
51,417
W
Hercules
3,160
1,010
0
3,243
6,026
4,319
0
52
5,974
0
30,084
W
Cerberus
1,419
102
0
1,857
4,841
2,244
340
814
4,023
6,243
0
W
Janus
unc54
Janus
5,665
420
0
410
4,313
1,111
560
2,087
2,045
35,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
31,835
283
Minions Killed
324
0
Camps Cleared
0
955,270
Distance Traveled
1,028,086
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,630
563
50
5
0
195,916
2
L
Izanami
5,476
548
82
8
0
176,232
3
L
Baron Samedi
5,689
569
59
6
0
180,574
3
L
Ymir
5,627
563
19
2
0
214,621
0
W
Heimdallr
6,015
602
80
8
0
181,464
1
L
Mulan
5,867
587
73
7
0
187,927
1
W
Erlang Shen
7,886
789
88
9
0
234,503
2
W
Hercules
6,171
617
68
7
0
211,385
4
W
Cerberus
5,234
523
16
2
0
192,044
3
W
Janus
6,529
653
72
7
0
208,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role