Player Matchup

Chaac
Chaac
Anunnaki Hybrid
Chaac
Level 154
God Stats
1W - 4L
1,030 SR
Queue Stats
88W - 112L
1,360 Elo+
Party 1
Anubis
Anubis
Deaththegirl910
Anubis
Level 43
God Stats
3W - 5L
1,175 SR
Queue Stats
10W - 13L
1,156 Elo+
Solo
Cthulhu
Cthulhu
SpheralFilly55
Cthulhu
Level 145
God Stats
8W - 7L
1,366 SR
Queue Stats
76W - 95L
1,332 Elo+
Party 1
Team Averages
Level 114
1,190 SR
1,282 Elo+

VS

Team Averages
Level 77
1,485 SR
1,334 Elo+
Sylvanus
Sylvanus
STEVEtheDESTROYA
Sylvanus
Level 89
God Stats
57W - 72L
1,479 SR
Queue Stats
112W - 156L
1,376 Elo+
Solo
Izanami
Izanami
flizzip
Izanami
Level 59
God Stats
37W - 46L
1,407 SR
Queue Stats
114W - 173L
1,238 Elo+
Solo
King Arthur
King Arthur
hcmyles
King Arthur
Level 84
God Stats
8W - 12L
1,568 SR
Queue Stats
114W - 143L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
10,226
730
10,876
12,605
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 4
9,128
652
5,962
5,638
2,295
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 6
8,589
614
6,042
11,405
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,847
561
10,280
14,667
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
flizzip
Izanami
13
1 / 5 / 0
8,008
572
3,989
13,790
4,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
hcmyles
King Arthur
1
0 / 0 / 0
5,270
376
0
282
88

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
2
0
4
4
L
0
3
1
0.17
W
0
1
6
3
L
Izanami
flizzip
Izanami
1
5
0
0.2
L
King Arthur
hcmyles
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
14,269
29,648
Taken
28,739
24,498
Mitigated
10,644
10,016
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,876
1,070
0
5,101
12,605
13,002
633
3,273
9,096
6,733
35,280
W
5,962
104
0
2,273
5,638
2,295
1,035
2,956
2,582
38,666
0
L
10,280
1,906
1,784
6,837
14,667
6,540
0
5,855
7,789
28,218
0
W
6,042
87
0
2,642
11,405
9,201
199
4,224
6,785
14,924
0
L
Izanami
flizzip
Izanami
3,989
2,397
0
1,130
13,790
4,016
0
6,510
5,979
0
32,925
L
King Arthur
hcmyles
King Arthur
0
0
0
0
282
88
0
282
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
21,125
160
Minions Killed
107
7
Camps Cleared
3
751,508
Distance Traveled
461,094
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,226
730
87
6
4
264,834
2
W
Anubis
9,128
652
45
3
3
243,253
3
L
Sylvanus
7,847
561
37
3
1
214,837
1
W
Cthulhu
8,589
614
28
2
0
243,421
6
L
Izanami
8,008
572
70
5
2
246,257
4
L
King Arthur
5,270
376
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role