Player Matchup

Tiamat
Tiamat
Death123467
Tiamat
Level 20
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 2L
1,449 Elo+
Party 4
Bacchus
Bacchus
Maddiel
Bacchus
Level 26
God Stats
6W - 7L
1,433 SR
Queue Stats
125W - 106L
1,526 Elo+
Party 3
Arachne
Arachne
Punkysmurf
Arachne
Level 160
God Stats
9W - 7L
1,494 SR
Queue Stats
88W - 78L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 67
God Stats
26W - 37L
1,424 SR
Queue Stats
146W - 172L
1,390 Elo+
Party 4
Sol
Sol
Vanquishlol
Sol
Level 147
God Stats
3W - 1L
1,874 SR
Queue Stats
78W - 70L
1,498 Elo+
Party 3
Team Averages
Level 84
1,551 SR
1,471 Elo+

VS

Team Averages
Level 46
1,525 SR
1,410 Elo+
Rama
Rama
Deafcone1
Rama
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 46L
1,318 Elo+
Party 1
Ymir
Ymir
Dovahkiin14550
Ymir
Level 49
God Stats
9W - 9L
1,642 SR
Queue Stats
196W - 197L
1,563 Elo+
Solo
Cupid
Cupid
Rumple3Skin
Cupid
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
XxrotcehxX0711
Ratatoskr
Level 65
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Ares
Ares
firstfather
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 10 / 2
7,974
443
3,997
11,691
5,576
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Maddiel
Bacchus
14
1 / 3 / 15
9,154
509
5,028
11,061
13,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Punkysmurf
Arachne
18
19 / 3 / 1
12,270
682
16,281
12,534
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Ssddf
Cthulhu
17
2 / 2 / 2
10,834
602
7,884
15,400
13,640
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 3 / 8
11,681
649
25,628
16,883
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 9 / 3
8,444
469
9,497
14,508
5,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 4 / 0
8,426
468
7,244
16,094
12,869
15
9 / 8 / 0
10,107
562
11,394
14,132
5,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
XxrotcehxX0711
Ratatoskr
13
4 / 6 / 6
8,624
479
4,798
12,107
4,333
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 9 / 4
7,178
399
5,386
19,211
13,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
36
Kills
21
21
Deaths
36
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
4
9
3
0.61
W
Tiamat
0
10
2
0.1
L
3
4
0
0.75
W
Bacchus
Maddiel
Bacchus
1
3
15
2.83
W
Arachne
Punkysmurf
Arachne
19
3
1
6.5
L
9
8
0
1.13
W
Cthulhu
Ssddf
Cthulhu
2
2
2
1.5
W
14
3
8
6
L
Ratatoskr
XxrotcehxX0711
Ratatoskr
4
6
6
1.17
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
38,319
67,569
Taken
76,052
47,513
Mitigated
41,428
22,175
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,497
5,142
0
2,918
14,508
5,538
0
9,567
4,740
0
51,058
W
Tiamat
3,997
333
0
782
11,691
5,576
440
147
11,544
26,113
0
L
7,244
2,988
0
2,985
16,094
12,869
694
5,912
10,182
43,060
4,398
W
Bacchus
Maddiel
Bacchus
5,028
769
148
210
11,061
13,949
338
1,027
10,034
17,507
0
W
Arachne
Punkysmurf
Arachne
16,281
9,982
0
6,144
12,534
6,881
782
971
11,563
0
78,782
L
11,394
6,601
194
3,207
14,132
5,328
1,443
6,831
7,273
0
50,184
W
Cthulhu
Ssddf
Cthulhu
7,884
609
70
3,293
15,400
13,640
1,936
6,695
8,705
64,392
0
W
25,628
11,449
0
11,528
16,883
7,467
6,908
3,240
13,643
81,252
9,806
L
Ratatoskr
XxrotcehxX0711
Ratatoskr
4,798
1,645
303
1,394
12,107
4,333
364
4,042
8,065
0
41,470
L
5,386
418
0
1,225
19,211
13,360
0
13,028
6,125
14,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
42,779
477
Minions Killed
336
0
Camps Cleared
0
1,612,318
Distance Traveled
1,549,892
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,444
469
99
6
0
282,107
0
W
Tiamat
7,974
443
38
2
0
239,193
1
L
Ymir
8,426
468
72
4
0
265,631
0
W
Bacchus
9,154
509
28
2
0
355,965
8
W
Arachne
12,270
682
119
7
0
409,152
2
L
Cupid
10,107
562
90
5
0
302,364
0
W
Cthulhu
10,834
602
151
8
0
300,091
6
W
Sol
11,681
649
141
8
0
307,917
5
L
Ratatoskr
8,624
479
64
4
0
347,804
1
L
Ares
7,178
399
11
1
0
351,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role