Player Matchup

Medusa
Medusa
Kapzzit
Medusa
Level 49
God Stats
11W - 3L
1,656 SR
Queue Stats
147W - 142L
1,488 Elo+
Party 1
Athena
Athena
TheCoolG567
Athena
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,598 Elo+
Party 1
Anubis
Anubis
lKubel
Anubis
Level 68
God Stats
1W - 2L
1,390 SR
Queue Stats
105W - 126L
1,486 Elo+
Party 1
Team Averages
Level 59
1,515 SR
1,524 Elo+

VS

Team Averages
Level 96
1,440 SR
1,363 Elo+
Ganesha
Ganesha
DAnutHANDler
Ganesha
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,356 Elo+
Party 2
Anubis
Anubis
II Get Hyphy II
Anubis
Level 102
God Stats
0W - 1L
1,320 SR
Queue Stats
272W - 320L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
SKULLBASH JR
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kapzzit
Medusa
14
9 / 2 / 8
9,854
821
11,524
8,568
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
4 / 0 / 18
10,201
850
8,188
9,787
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
lKubel
Anubis
14
10 / 3 / 8
9,987
832
11,111
7,163
3,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAnutHANDler
Ganesha
11
0 / 6 / 5
7,731
644
5,631
13,253
11,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 0
6,135
511
559
5,414
907
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SKULLBASH JR
Gilgamesh
11
5 / 10 / 0
8,896
741
8,392
15,880
11,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
5
5
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DAnutHANDler
Ganesha
0
6
5
0.42
L
0
7
0
0
W
Medusa
Kapzzit
Medusa
9
2
8
6.5
L
Gilgamesh
SKULLBASH JR
Gilgamesh
5
10
0
0.5
W
Athena
4
0
18
13
W
Anubis
lKubel
Anubis
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
14,582
25,518
Taken
34,547
15,328
Mitigated
23,884
6,883
Healing
825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DAnutHANDler
Ganesha
5,631
302
0
537
13,253
11,142
0
6,741
6,205
20,202
0
L
559
145
0
0
5,414
907
0
3,209
2,063
1,357
0
W
Medusa
Kapzzit
Medusa
11,524
5,779
0
2,492
8,568
2,788
2,079
2,835
5,733
0
42,023
L
Gilgamesh
SKULLBASH JR
Gilgamesh
8,392
1,191
0
288
15,880
11,835
0
8,581
6,976
289
18,785
W
Athena
8,188
1,523
0
2,193
9,787
9,001
265
1,682
8,105
27,019
0
W
Anubis
lKubel
Anubis
11,111
534
126
2,072
7,163
3,539
218
2,752
4,411
29,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
22,762
147
Minions Killed
44
10
Camps Cleared
0
632,316
Distance Traveled
390,592
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,731
644
12
1
0
202,288
0
L
Anubis
6,135
511
7
1
0
35,378
1
W
Medusa
9,854
821
63
5
3
216,474
0
L
Gilgamesh
8,896
741
25
2
0
152,926
3
W
Athena
10,201
850
29
2
4
218,114
1
W
Anubis
9,987
832
55
5
3
197,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role