Player Matchup

Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ItZtoXic_bomb
Sobek
Level 34
God Stats
15W - 15L
1,437 SR
Queue Stats
459W - 570L
1,362 Elo+
Solo
Izanami
Izanami
Shnittzhell
Izanami
Level 101
God Stats
13W - 13L
1,458 SR
Queue Stats
140W - 163L
1,319 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,393 Elo+

VS

Team Averages
Level 57
1,348 SR
1,457 Elo+
Scylla
Scylla
Canon2189
Scylla
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
ExploShiver
Neith
Level 5
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
alecupim
Cerberus
Level 159
God Stats
158W - 200L
1,507 SR
Queue Stats
825W - 1,132L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
9 / 3 / 11
10,301
792
16,086
7,788
2,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 2 / 12
10,324
794
7,902
12,192
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Shnittzhell
Izanami
12
3 / 3 / 15
9,280
714
7,121
8,813
2,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Canon2189
Scylla
9
0 / 10 / 4
7,213
555
1,688
10,202
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 9 / 3
8,312
639
5,043
11,413
5,376
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
alecupim
Cerberus
12
5 / 3 / 2
9,314
716
8,990
17,244
18,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
7
8
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
11
4.83
L
Scylla
Canon2189
Scylla
0
10
4
0.2
L
2
9
3
0.39
W
10
2
12
8
W
Izanami
Shnittzhell
Izanami
3
3
15
3.5
L
Cerberus
alecupim
Cerberus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
15,721
28,793
Taken
38,859
18,427
Mitigated
26,783
6,958
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,086
2,338
811
1,206
7,788
2,499
589
3,748
4,026
32,062
0
L
Scylla
Canon2189
Scylla
1,688
331
0
268
10,202
2,803
0
6,579
3,285
5,015
0
L
5,043
1,415
0
811
11,413
5,376
0
8,125
2,987
0
8,168
W
7,902
662
151
2,818
12,192
13,518
96
3,674
8,262
20,367
0
W
Izanami
Shnittzhell
Izanami
7,121
4,027
0
1,972
8,813
2,410
727
3,631
5,182
63
33,627
L
Cerberus
alecupim
Cerberus
8,990
773
0
2,258
17,244
18,604
0
8,834
7,856
35,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
24,839
107
Minions Killed
76
6
Camps Cleared
4
632,374
Distance Traveled
561,048
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,301
792
29
2
3
193,937
1
L
Scylla
7,213
555
7
1
0
169,351
0
L
Neith
8,312
639
9
1
0
165,623
0
W
Sobek
10,324
794
29
2
0
230,208
1
W
Izanami
9,280
714
49
4
3
208,229
1
L
Cerberus
9,314
716
60
5
4
226,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role