Player Matchup

Cabrakan
Cabrakan
FeedMeYourSoul
Cabrakan
Level 16
God Stats
27W - 16L
1,668 SR
Queue Stats
55W - 38L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marrakae3
Morgan Le Fay
Level 3
God Stats
3W - 1L
1,683 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 3
Fenrir
Fenrir
Shigabop
Fenrir
Level 27
God Stats
1W - 2L
1,567 SR
Queue Stats
47W - 26L
1,659 Elo+
Party 1
Artemis
Artemis
TrinityThePotato
Artemis
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
14W - 7L
1,740 Elo+
Party 3
Ymir
Ymir
uglyCushdaddy
Ymir
Level 48
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 20
1,680 SR
1,633 Elo+

VS

Team Averages
Level 20
1,564 SR
1,608 Elo+
Sylvanus
Sylvanus
AerophobicBird
Sylvanus
Level 15
God Stats
9W - 1L
1,827 SR
Queue Stats
86W - 58L
1,687 Elo+
Party 2
Awilix
Awilix
CøsmicPancake
Awilix
Level 27
God Stats
7W - 8L
1,450 SR
Queue Stats
168W - 139L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Quetzalito
Baron Samedi
Level 29
God Stats
15W - 7L
1,670 SR
Queue Stats
136W - 136L
1,551 Elo+
Solo
Hercules
Hercules
SoloLaneBestLane
Hercules
Level 21
God Stats
5W - 5L
1,248 SR
Queue Stats
137W - 115L
1,622 Elo+
Party 2
Neith
Neith
Zemlex
Neith
Level 7
God Stats
25W - 15L
1,625 SR
Queue Stats
26W - 17L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 8 / 6
9,815
892
12,992
17,490
17,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Marrakae3
Morgan Le Fay
16
2 / 1 / 5
10,468
952
14,879
9,963
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Shigabop
Fenrir
16
2 / 5 / 7
10,087
917
10,496
12,824
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 3 / 6
9,137
831
6,824
9,019
3,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 5 / 6
11,365
1,033
19,760
16,229
8,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

160

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 1 / 21
11,815
1,074
10,043
14,658
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
7 / 1 / 11
11,559
1,051
8,216
11,083
12,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Quetzalito
Baron Samedi
18
7 / 6 / 12
11,285
1,026
17,359
12,609
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 13
11,075
1,007
14,423
17,545
17,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Zemlex
Neith
17
2 / 2 / 12
10,730
975
10,205
12,644
4,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
12
Kills
22
22
Deaths
12
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
21
11.5
W
7
1
11
12.5
L
Cabrakan
2
8
6
0.63
L
Morgan Le Fay
Marrakae3
Morgan Le Fay
2
1
5
4.5
W
Baron Samedi
Quetzalito
Baron Samedi
7
6
12
2.17
L
Fenrir
Shigabop
Fenrir
2
5
7
1.1
W
5
2
13
5.75
L
0
3
6
1
W
Neith
Zemlex
Neith
2
2
12
4
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,951
Damage
60,246
65,525
Taken
68,539
40,594
Mitigated
54,820
2,641
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,043
2,484
5,535
6,355
14,658
14,832
0
10,815
3,843
31,930
0
W
8,216
2,620
0
54
11,083
12,040
0
7,378
3,705
0
14,286
L
Cabrakan
12,992
1,132
0
867
17,490
17,935
0
5,036
12,454
24,183
0
L
Morgan Le Fay
Marrakae3
Morgan Le Fay
14,879
1,389
0
584
9,963
4,283
0
5,038
4,925
59,985
0
W
Baron Samedi
Quetzalito
Baron Samedi
17,359
450
3,612
1,615
12,609
5,752
0
9,675
2,934
39,846
0
L
Fenrir
Shigabop
Fenrir
10,496
1,545
0
536
12,824
5,906
0
6,508
6,316
0
17,385
W
14,423
3,607
0
2,934
17,545
17,407
0
11,626
5,919
0
25,745
L
6,824
3,763
0
0
9,019
3,503
0
3,858
5,161
0
17,214
W
Neith
Zemlex
Neith
10,205
3,539
0
954
12,644
4,789
0
8,137
4,507
0
44,955
L
19,760
2,221
0
654
16,229
8,967
0
6,962
9,267
31,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
56,464
177
Minions Killed
234
9
Camps Cleared
5
899,055
Distance Traveled
1,001,431
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,815
1,074
48
4
0
187,931
1
W
Awilix
11,559
1,051
28
3
1
217,280
0
L
Cabrakan
9,815
892
17
2
0
173,381
0
L
Morgan Le Fay
10,468
952
98
9
1
209,274
0
W
Baron Samedi
11,285
1,026
43
4
0
191,077
2
L
Fenrir
10,087
917
10
1
1
213,486
0
W
Hercules
11,075
1,007
30
3
2
223,116
3
L
Artemis
9,137
831
26
2
1
118,495
0
W
Neith
10,730
975
85
8
2
182,027
2
L
Ymir
11,365
1,033
26
2
6
184,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role