Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bizarre_Nuke
Artio
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
548W - 494L
1,559 Elo+
Party 1
Anhur
Anhur
Kekesan
Anhur
Level 66
God Stats
41W - 26L
1,650 SR
Queue Stats
486W - 387L
1,657 Elo+
Party 1
Ares
Ares
Nickyy_SBK
Ares
Level 88
God Stats
16W - 25L
1,466 SR
Queue Stats
126W - 124L
1,531 Elo+
Party 1
Fenrir
Fenrir
Rayqweeezy
Fenrir
Level 123
God Stats
11W - 6L
1,739 SR
Queue Stats
679W - 588L
1,592 Elo+
Party 1
Team Averages
Level 112
1,618 SR
1,568 Elo+

VS

Team Averages
Level 104
1,489 SR
1,550 Elo+
Artio
Artio
Astaoreth
Artio
Level 120
God Stats
3W - 4L
1,743 SR
Queue Stats
367W - 340L
1,537 Elo+
Solo
Thor
Thor
DownToEarth987
Thor
Level 61
God Stats
0W - 1L
1,194 SR
Queue Stats
7W - 5L
1,588 Elo+
Solo
Artemis
Artemis
Rheinnard
Artemis
Level 160
God Stats
21W - 18L
1,601 SR
Queue Stats
880W - 839L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
SarckAngel21
Baron Samedi
Level 60
God Stats
0W - 4L
1,611 SR
Queue Stats
221W - 229L
1,502 Elo+
Solo
Hera
Hera
TheGirthWyrm
Hera
Level 121
God Stats
3W - 7L
1,293 SR
Queue Stats
733W - 662L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 9
9,690
606
10,194
4,826
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 1
8,477
530
6,076
16,020
13,778
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kekesan
Anhur
16
1 / 0 / 7
8,994
562
12,206
9,080
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 5
7,743
484
7,154
10,165
7,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Rayqweeezy
Fenrir
15
8 / 3 / 5
9,055
566
7,711
11,804
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Astaoreth
Artio
10
1 / 7 / 2
6,628
414
5,143
19,905
12,384
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 4
8,375
523
4,228
12,760
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Rheinnard
Artemis
14
1 / 3 / 0
8,163
510
6,910
10,604
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SarckAngel21
Baron Samedi
15
2 / 3 / 3
9,161
573
10,721
12,539
8,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 0
8,360
523
3,061
6,597
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
9
6.5
L
Artio
Astaoreth
Artio
1
7
2
0.29
W
2
3
1
0.83
L
2
4
4
1
W
Anhur
Kekesan
Anhur
1
0
7
4.5
W
6
2
5
4.25
W
Fenrir
Rayqweeezy
Fenrir
8
3
5
3.5
L
Artemis
Rheinnard
Artemis
1
3
0
0.33
L
Baron Samedi
SarckAngel21
Baron Samedi
2
3
3
1.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
30,063
51,895
Taken
62,405
33,121
Mitigated
32,123
17,316
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,194
819
1,399
2,439
4,826
2,038
31
1,122
3,704
76,522
0
L
Artio
Astaoreth
Artio
5,143
619
630
4,805
19,905
12,384
0
9,077
10,828
25,596
0
W
6,076
1,043
378
6,910
16,020
13,778
43
9,295
6,725
47,394
0
L
4,228
680
0
1,212
12,760
6,138
0
2,864
9,896
0
53,252
W
Anhur
Kekesan
Anhur
12,206
7,164
0
2,986
9,080
3,464
0
682
8,398
0
75,445
W
7,154
336
75
645
10,165
7,861
0
4,304
5,861
33,011
0
W
Fenrir
Rayqweeezy
Fenrir
7,711
1,826
0
2,484
11,804
5,980
0
3,522
8,282
0
50,183
L
Artemis
Rheinnard
Artemis
6,910
2,028
0
5,493
10,604
2,875
0
813
9,791
0
57,499
L
Baron Samedi
SarckAngel21
Baron Samedi
10,721
1,017
508
4,810
12,539
8,745
264
7,336
5,203
58,577
0
L
3,061
1,381
0
1,646
6,597
1,981
0
3,334
3,263
52,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
40,687
509
Minions Killed
490
0
Camps Cleared
0
1,593,315
Distance Traveled
1,483,578
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,690
606
152
10
0
335,850
9
L
Artio
6,628
414
31
2
0
285,368
3
W
Artio
8,477
530
94
6
0
287,016
5
L
Thor
8,375
523
89
6
0
304,163
4
W
Anhur
8,994
562
140
9
0
306,067
6
W
Ares
7,743
484
43
3
0
314,395
0
W
Fenrir
9,055
566
80
5
0
349,987
9
L
Artemis
8,163
510
117
7
0
292,588
4
L
Baron Samedi
9,161
573
134
8
0
270,060
1
L
Hera
8,360
523
119
7
0
331,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role