Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ereazxc
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 130L
1,547 Elo+
Party 3
Izanami
Izanami
ProfChárybdis
Izanami
Level 128
God Stats
11W - 4L
1,630 SR
Queue Stats
247W - 264L
1,477 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,505 Elo+

VS

Team Averages
Level 105
1,602 SR
1,569 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DECRZ
Cthulhu
Level 116
God Stats
0W - 1L
1,709 SR
Queue Stats
84W - 72L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
EpicFlounder27
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,609 Elo+
Party 1
Scylla
Scylla
Jawshua6201
Scylla
Level 107
God Stats
1W - 3L
1,651 SR
Queue Stats
68W - 49L
1,597 Elo+
Party 1
Apollo
Apollo
xwvqr
Apollo
Level 103
God Stats
10W - 5L
1,652 SR
Queue Stats
159W - 126L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
6 / 0 / 0
6,772
677
2,971
3,305
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
10
3 / 1 / 3
6,272
627
2,792
6,360
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
10
3 / 0 / 7
6,208
621
3,201
5,222
3,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Ereazxc
Tsukuyomi
9
1 / 1 / 4
5,527
553
2,959
5,988
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 0
6,497
650
3,824
4,251
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 6 / 1
4,251
425
1,649
6,461
1,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DECRZ
Cthulhu
10
1 / 0 / 0
5,555
556
2,561
6,755
5,427
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
EpicFlounder27
Jormungandr
7
0 / 2 / 0
4,550
455
1,189
5,049
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
8
1 / 3 / 1
4,933
493
3,526
3,939
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
xwvqr
Apollo
9
1 / 2 / 1
5,217
522
3,446
5,407
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
0
6
W
Chang'e
 
Chang'e
3
1
3
4.5
W
Fafnir
 
Fafnir
3
0
7
6.5
L
Charybdis
 
Charybdis
0
6
1
0.08
L
Cthulhu
DECRZ
Cthulhu
1
0
0
1
L
Jormungandr
EpicFlounder27
Jormungandr
0
2
0
0
W
Tsukuyomi
Ereazxc
Tsukuyomi
1
1
4
3
L
Scylla
1
3
1
0.5
W
0
1
0
0
L
Apollo
xwvqr
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
12,371
25,126
Taken
27,611
9,762
Mitigated
12,044
12,195
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,971
1,707
0
855
3,305
1,003
820
705
2,600
0
34,482
W
Chang'e
 
Chang'e
2,792
238
1,038
3,866
6,360
2,036
164
2,139
4,221
29,554
0
W
Fafnir
 
Fafnir
3,201
1,024
142
1,578
5,222
3,478
5
1,394
3,828
16,456
0
L
Charybdis
 
Charybdis
1,649
769
323
516
6,461
1,492
0
1,207
5,254
0
14,047
L
Cthulhu
DECRZ
Cthulhu
2,561
154
0
2,677
6,755
5,427
0
199
6,556
29,961
0
L
Jormungandr
EpicFlounder27
Jormungandr
1,189
412
0
228
5,049
2,061
5
472
4,577
15,103
0
W
Tsukuyomi
Ereazxc
Tsukuyomi
2,959
857
0
3,138
5,988
1,830
0
991
4,997
0
20,662
L
Scylla
3,526
553
0
822
3,939
1,296
0
2,211
1,728
20,356
0
W
3,824
2,909
0
1,578
4,251
1,415
304
2,047
2,204
0
46,714
L
Apollo
xwvqr
Apollo
3,446
1,849
0
1,612
5,407
1,768
0
1,904
3,503
0
33,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
24,506
319
Minions Killed
216
0
Camps Cleared
0
997,696
Distance Traveled
943,038
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,772
677
73
7
0
183,656
3
W
Chang'e
6,272
627
57
6
0
202,888
5
W
Fafnir
6,208
621
25
3
0
207,637
3
L
Charybdis
4,251
425
22
2
0
175,774
7
L
Cthulhu
5,555
556
69
7
0
206,479
2
L
Jormungandr
4,550
455
27
3
0
183,055
0
W
Tsukuyomi
5,527
553
48
5
0
218,717
3
L
Scylla
4,933
493
36
4
0
170,891
3
W
Izanami
6,497
650
116
12
0
184,798
3
L
Apollo
5,217
522
62
6
0
206,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role