Player Matchup

Chang'e
Chang'e
Forllok
Chang'e
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 101L
1,521 Elo+
Party 2
Susano
Susano
MikesBackForYou
Susano
Level 105
God Stats
4W - 2L
1,633 SR
Queue Stats
164W - 145L
1,548 Elo+
Party 2
Ganesha
Ganesha
njnj
Ganesha
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
242W - 216L
1,472 Elo+
Party 2
Team Averages
Level 130
1,489 SR
1,514 Elo+

VS

Team Averages
Level 55
1,458 SR
1,546 Elo+
Neith
Neith
Edalvc
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Khepri
Khepri
Schupp
Khepri
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,560 Elo+
Party 1
He Bo
He Bo
t3txlegacy
He Bo
Level 68
God Stats
0W - 4L
1,373 SR
Queue Stats
107W - 90L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forllok
Chang'e
14
10 / 1 / 6
9,495
863
13,210
7,879
3,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 1 / 9
8,603
782
10,194
9,007
3,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
njnj
Ganesha
12
0 / 1 / 15
8,589
781
3,190
7,044
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edalvc
Neith
9
0 / 4 / 1
6,349
577
3,282
5,028
1,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Schupp
Khepri
10
1 / 5 / 1
7,354
669
3,051
13,464
10,418
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
11
2 / 8 / 1
8,151
741
5,742
13,464
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Edalvc
Neith
0
4
1
0.13
W
Chang'e
Forllok
Chang'e
10
1
6
13
W
7
1
9
11.5
L
Khepri
Schupp
Khepri
1
5
1
0.3
W
Ganesha
njnj
Ganesha
0
1
15
7.5
L
He Bo
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
12,075
23,930
Taken
31,956
12,927
Mitigated
15,849
9,570
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Edalvc
Neith
3,282
1,173
0
295
5,028
1,397
0
2,144
2,884
0
11,971
W
Chang'e
Forllok
Chang'e
13,210
1,606
2,364
3,515
7,879
3,380
700
4,090
3,789
39,660
0
W
10,194
1,886
0
2,392
9,007
3,292
570
3,579
5,428
0
24,781
L
Khepri
Schupp
Khepri
3,051
58
0
933
13,464
10,418
0
6,879
6,585
14,948
0
W
Ganesha
njnj
Ganesha
3,190
197
0
1,299
7,044
6,255
240
1,629
5,415
19,577
0
L
He Bo
5,742
78
0
1,014
13,464
4,034
0
7,573
5,891
19,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
21,854
125
Minions Killed
71
6
Camps Cleared
2
589,083
Distance Traveled
442,097
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,349
577
17
2
0
116,529
3
W
Chang'e
9,495
863
77
7
3
191,633
1
W
Susano
8,603
782
42
4
3
205,453
1
L
Khepri
7,354
669
20
2
1
164,744
2
W
Ganesha
8,589
781
6
1
0
191,997
3
L
He Bo
8,151
741
34
3
1
160,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role