Player Matchup

Cthulhu
Cthulhu
Only1me8091
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,374 Elo+
Solo
Nox
Nox
SkinnesS
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,379 Elo+
Solo
Eset
Eset
dashingace
Eset
Level 84
God Stats
2W - 2L
1,837 SR
Queue Stats
90W - 87L
1,491 Elo+
Solo
Bastet
Bastet
sbrstick
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,528 Elo+
Solo
Sobek
Sobek
yuri2001boyka
Sobek
Level 89
God Stats
4W - 2L
1,567 SR
Queue Stats
277W - 283L
1,441 Elo+
Solo
Team Averages
Level 69
1,581 SR
1,442 Elo+

VS

Team Averages
Level 93
1,400 SR
1,357 Elo+
Fenrir
Fenrir
B0Bzi
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 92L
1,026 Elo+
Solo
Thor
Thor
FRIDAY4life
Thor
Level 136
God Stats
1W - 4L
1,171 SR
Queue Stats
265W - 267L
1,423 Elo+
Solo
Chiron
Chiron
Just Equinox
Chiron
Level 102
God Stats
2W - 5L
1,474 SR
Queue Stats
293W - 313L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
JustinTzu
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Solo
Neith
Neith
XApplePhoenixX
Neith
Level 149
God Stats
3W - 4L
1,357 SR
Queue Stats
76W - 107L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Only1me8091
Cthulhu
20
11 / 5 / 17
12,941
924
22,523
28,040
27,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 1 / 16
11,870
848
14,528
10,662
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 25
11,215
801
12,435
9,227
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
sbrstick
Bastet
18
6 / 4 / 21
11,233
802
11,507
12,658
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 5 / 18
10,962
783
10,633
21,033
38,181
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B0Bzi
Fenrir
14
1 / 10 / 6
8,862
633
4,444
19,596
12,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 9 / 7
8,583
613
5,520
14,369
5,665
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
17
7 / 5 / 6
10,067
719
20,484
12,672
5,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
JustinTzu
Hun Batz
15
3 / 9 / 5
9,082
649
9,677
15,461
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 5 / 9
11,110
794
15,403
15,187
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
49
38
Kills
16
17
Deaths
38
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
B0Bzi
Fenrir
1
10
6
0.4
L
0
9
7
0.39
L
Chiron
7
5
6
2
L
Hun Batz
JustinTzu
Hun Batz
3
9
5
0.61
W
Cthulhu
Only1me8091
Cthulhu
11
5
17
3.9
W
11
1
16
19
L
5
5
9
1.9
W
4
2
25
8.25
W
Bastet
sbrstick
Bastet
6
4
21
4.13
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,626
Damage
55,528
81,620
Taken
77,285
82,575
Mitigated
37,979
28,230
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
B0Bzi
Fenrir
4,444
1,602
46
2,698
19,596
12,490
0
15,168
4,101
0
7,502
L
5,520
1,228
901
2,032
14,369
5,665
0
10,202
3,945
0
12,359
L
Chiron
20,484
6,458
3,012
3,212
12,672
5,514
0
10,777
1,850
0
35,427
L
Hun Batz
JustinTzu
Hun Batz
9,677
2,673
512
1,858
15,461
8,202
0
12,717
2,577
0
19,897
W
Cthulhu
Only1me8091
Cthulhu
22,523
561
1,525
8,881
28,040
27,412
287
0
28,040
44,117
0
W
14,528
995
1,242
4,281
10,662
5,563
1,176
0
10,662
29,135
0
L
15,403
4,896
1,359
3,674
15,187
6,108
0
11,254
3,697
0
37,431
W
12,435
547
1,993
1,516
9,227
3,937
2,407
0
9,227
27,741
0
W
Bastet
sbrstick
Bastet
11,507
2,588
819
2,369
12,658
7,482
1,299
0
12,658
0
17,895
W
10,633
650
1,197
4,407
21,033
38,181
918
0
21,033
21,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
47,704
150
Minions Killed
138
0
Camps Cleared
0
1,318,793
Distance Traveled
1,130,750
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,862
633
10
1
0
240,077
1
L
Thor
8,583
613
21
2
0
215,075
0
L
Chiron
10,067
719
32
2
0
232,482
0
L
Hun Batz
9,082
649
20
1
0
218,507
0
W
Cthulhu
12,941
924
44
3
0
244,379
5
W
Nox
11,870
848
34
2
0
285,709
1
L
Neith
11,110
794
55
4
0
224,609
0
W
Eset
11,215
801
38
3
0
270,024
2
W
Bastet
11,233
802
12
1
0
282,152
0
W
Sobek
10,962
783
22
2
0
236,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role