Player Matchup

Nike
Nike
FTW Eli
Nike
Level 26
God Stats
4W - 3L
1,497 SR
Queue Stats
66W - 79L
1,290 Elo+
Party 1
Freya
Freya
Ray-_-078
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 86L
1,210 Elo+
Solo
Kukulkan
Kukulkan
eeddfc
Kukulkan
Level 27
God Stats
1W - 0L
1,254 SR
Queue Stats
15W - 38L
1,155 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,218 Elo+

VS

Team Averages
Level 62
1,350 SR
1,222 Elo+
Charybdis
Charybdis
TankHolmes18
Charybdis
Level 105
God Stats
16W - 31L
1,341 SR
Queue Stats
612W - 909L
1,183 Elo+
Solo
Susano
Susano
UniversalApollo
Susano
Level 21
God Stats
0W - 17L
935 SR
Queue Stats
19W - 47L
1,218 Elo+
Solo
Janus
Janus
drugwill
Janus
Level 60
God Stats
2W - 3L
1,774 SR
Queue Stats
27W - 38L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
FTW Eli
Nike
14
9 / 3 / 6
10,329
861
10,786
10,504
5,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Ray-_-078
Freya
12
2 / 6 / 11
8,616
718
6,091
10,371
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
eeddfc
Kukulkan
14
5 / 4 / 9
9,807
817
7,828
7,530
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TankHolmes18
Charybdis
12
4 / 4 / 6
8,618
718
8,511
8,889
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 7 / 9
8,348
696
6,709
9,960
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
drugwill
Janus
11
6 / 5 / 5
8,772
731
6,760
9,228
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
FTW Eli
Nike
9
3
6
4
W
Freya
Ray-_-078
Freya
2
6
11
1.25
L
Charybdis
TankHolmes18
Charybdis
4
4
6
1.75
L
3
7
9
1.07
L
Janus
drugwill
Janus
6
5
5
1.7
W
Kukulkan
eeddfc
Kukulkan
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
21,980
28,405
Taken
28,077
11,947
Mitigated
8,347
5,041
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
FTW Eli
Nike
10,786
1,122
0
3,071
10,504
5,689
1,274
2,313
8,191
0
32,116
W
Freya
Ray-_-078
Freya
6,091
2,463
0
908
10,371
3,441
0
2,331
8,040
15,834
0
L
Charybdis
TankHolmes18
Charybdis
8,511
3,782
0
1,230
8,889
2,748
0
3,620
5,269
0
33,470
L
6,709
1,095
0
250
9,960
3,172
0
6,487
3,473
0
9,536
L
Janus
drugwill
Janus
6,760
1,063
0
406
9,228
2,427
483
4,145
5,083
27,999
0
W
Kukulkan
eeddfc
Kukulkan
7,828
682
0
1,062
7,530
2,817
795
2,534
4,996
43,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
25,738
142
Minions Killed
127
6
Camps Cleared
3
704,071
Distance Traveled
575,771
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,329
861
58
5
3
236,767
0
W
Freya
8,616
718
12
1
0
234,078
0
L
Charybdis
8,618
718
54
5
2
193,285
8
L
Susano
8,348
696
10
1
0
174,200
0
L
Janus
8,772
731
63
5
1
208,286
1
W
Kukulkan
9,807
817
72
6
3
233,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role