Player Matchup

Thanatos
Thanatos
ThePunisher187
Thanatos
Level 160
God Stats
4W - 5L
1,515 SR
Queue Stats
169W - 154L
1,650 Elo+
Party 1
Charybdis
Charybdis
ZEUS1412
Charybdis
Level 160
God Stats
4W - 7L
1,741 SR
Queue Stats
194W - 164L
1,671 Elo+
Party 1
Sobek
Sobek
Zyrant
Sobek
Level 125
God Stats
2W - 1L
1,407 SR
Queue Stats
352W - 286L
1,738 Elo+
Party 1
Yemoja
Yemoja
alexsuarez593
Yemoja
Level 160
God Stats
10W - 13L
1,559 SR
Queue Stats
131W - 127L
1,586 Elo+
Party 1
Neith
Neith
darknessss1
Neith
Level 89
God Stats
7W - 13L
1,492 SR
Queue Stats
89W - 87L
1,545 Elo+
Party 1
Team Averages
Level 139
1,543 SR
1,638 Elo+

VS

Team Averages
Level 131
1,536 SR
1,575 Elo+
Bakasura
Bakasura
Djf1ve0
Bakasura
Level 148
God Stats
13W - 7L
1,726 SR
Queue Stats
829W - 774L
1,555 Elo+
Party 3
Jing Wei
Jing Wei
HiddenAce
Jing Wei
Level 139
God Stats
13W - 13L
1,572 SR
Queue Stats
272W - 284L
1,588 Elo+
Party 2
Ares
Ares
Momolovesyou
Ares
Level 88
God Stats
10W - 10L
1,581 SR
Queue Stats
77W - 96L
1,551 Elo+
Party 2
Anubis
Anubis
RvTGrim
Anubis
Level 119
God Stats
14W - 8L
1,607 SR
Queue Stats
663W - 599L
1,609 Elo+
Party 3
Zhong Kui
Zhong Kui
aimsuxs
Zhong Kui
Level 160
God Stats
6W - 6L
1,197 SR
Queue Stats
511W - 503L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 1 / 0
6,258
569
3,720
7,101
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ZEUS1412
Charybdis
9
2 / 4 / 1
5,583
508
5,671
7,497
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Zyrant
Sobek
11
1 / 0 / 0
5,877
534
4,827
9,036
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
5,124
466
3,530
7,149
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,989
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Djf1ve0
Bakasura
10
2 / 1 / 3
6,180
562
4,098
7,483
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
HiddenAce
Jing Wei
10
3 / 0 / 2
6,053
550
4,425
5,844
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 3 / 4
5,408
492
2,556
8,204
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
RvTGrim
Anubis
11
2 / 1 / 3
6,341
576
5,343
5,553
3,169
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
aimsuxs
Zhong Kui
11
0 / 1 / 0
6,466
588
3,976
6,719
4,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
9
9
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Djf1ve0
Bakasura
2
1
3
3.5
W
Jing Wei
HiddenAce
Jing Wei
3
0
2
4
W
2
3
4
1.33
W
Anubis
RvTGrim
Anubis
2
1
3
3.5
L
Thanatos
3
1
0
3
L
Charybdis
ZEUS1412
Charybdis
2
4
1
0.63
L
Sobek
Zyrant
Sobek
1
0
0
1
W
Zhong Kui
aimsuxs
Zhong Kui
0
1
0
0
L
0
4
2
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
20,398
30,783
Taken
33,803
14,383
Mitigated
15,865
16,594
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Djf1ve0
Bakasura
4,098
3,276
0
5,183
7,483
2,704
0
1,182
6,259
0
28,386
W
Jing Wei
HiddenAce
Jing Wei
4,425
3,831
0
1,850
5,844
1,901
215
1,161
4,623
0
39,460
W
2,556
360
0
500
8,204
3,868
49
802
7,245
7,252
0
W
Anubis
RvTGrim
Anubis
5,343
333
0
2,588
5,553
3,169
165
404
5,015
34,207
0
L
Thanatos
3,720
240
0
7,208
7,101
2,325
0
2,719
4,282
0
33,997
L
Charybdis
ZEUS1412
Charybdis
5,671
3,732
0
2,355
7,497
1,687
0
1,566
5,810
0
25,416
L
Sobek
Zyrant
Sobek
4,827
745
0
6,114
9,036
7,924
0
3,976
5,010
31,145
0
W
Zhong Kui
aimsuxs
Zhong Kui
3,976
1,461
0
3,711
6,719
4,223
0
3,512
2,304
44,322
0
L
3,530
204
264
653
7,149
2,447
0
3,614
3,434
14,671
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
30,448
238
Minions Killed
356
0
Camps Cleared
0
836,436
Distance Traveled
1,081,432
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,180
562
76
7
0
256,394
0
W
Jing Wei
6,053
550
84
8
0
200,777
0
W
Ares
5,408
492
7
1
0
216,106
6
W
Anubis
6,341
576
73
7
0
203,549
0
L
Thanatos
6,258
569
90
8
0
240,614
1
L
Charybdis
5,583
508
53
5
0
171,587
0
L
Sobek
5,877
534
74
7
0
234,249
3
W
Zhong Kui
6,466
588
116
11
0
204,606
2
L
Yemoja
5,124
466
21
2
0
189,986
3
L
Neith
1,989
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role