Player Matchup

Loki
Loki
Butahscotch
Loki
Level 126
God Stats
0W - 2L
1,483 SR
Queue Stats
257W - 224L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
MATATUDO_CHEJUS
Ne Zha
Level 160
God Stats
78W - 84L
1,562 SR
Queue Stats
502W - 504L
1,511 Elo+
Solo
Sobek
Sobek
Witedarknes
Sobek
Level 54
God Stats
6W - 5L
1,598 SR
Queue Stats
174W - 140L
1,500 Elo+
Party 2
Ra
Ra
dragonfor3es
Ra
Level 89
God Stats
6W - 3L
1,724 SR
Queue Stats
107W - 102L
1,498 Elo+
Solo
Heimdallr
Heimdallr
iLAG Jhelmeth
Heimdallr
Level 62
God Stats
1W - 1L
1,488 SR
Queue Stats
324W - 316L
1,515 Elo+
Solo
Team Averages
Level 98
1,571 SR
1,507 Elo+

VS

Team Averages
Level 120
1,563 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JRIGS
Bellona
Level 106
God Stats
13W - 14L
1,554 SR
Queue Stats
200W - 192L
1,507 Elo+
Party 1
Serqet
Serqet
MarbleJunction
Serqet
Level 129
God Stats
7W - 8L
1,534 SR
Queue Stats
381W - 381L
1,414 Elo+
Solo
Ra
Ra
Sirwin5
Ra
Level 129
God Stats
14W - 17L
1,441 SR
Queue Stats
688W - 650L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
chavillegas
Xbalanque
Level 79
God Stats
16W - 5L
1,784 SR
Queue Stats
413W - 347L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
6,923
495
3,424
12,118
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 4 / 1
7,671
548
3,944
11,688
3,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,674
405
2,795
13,121
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 1
6,514
465
4,769
7,196
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
iLAG Jhelmeth
Heimdallr
13
1 / 3 / 0
7,354
525
4,349
8,935
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 6
7,474
534
4,418
7,051
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
JRIGS
Bellona
16
6 / 1 / 1
9,403
672
6,984
8,520
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 10
9,162
654
7,391
9,531
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 3
9,216
658
11,711
6,601
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
chavillegas
Xbalanque
13
1 / 1 / 3
7,945
568
6,489
9,282
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
6
4
L
2
5
0
0.4
W
Bellona
JRIGS
Bellona
6
1
1
6.5
L
0
4
1
0.13
W
5
1
10
10
W
8
0
3
9.5
L
0
4
0
0
W
Xbalanque
chavillegas
Xbalanque
1
1
3
2.5
L
0
5
1
0.1
L
Heimdallr
iLAG Jhelmeth
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
36,993
53,058
Taken
40,985
21,000
Mitigated
23,275
16,604
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,418
774
3,568
5,086
7,051
5,164
22
3,429
3,622
28,922
0
L
3,424
587
0
4,987
12,118
3,587
0
1,728
10,223
0
46,736
W
Bellona
JRIGS
Bellona
6,984
1,966
0
2,898
8,520
8,832
732
0
8,520
5,791
55,761
L
3,944
1,422
0
4,556
11,688
3,878
0
1,254
9,842
0
52,031
W
7,391
2,412
0
2,878
9,531
3,800
600
224
9,307
0
52,854
W
11,711
1,060
1,531
3,433
6,601
2,849
454
3,915
2,686
57,881
0
L
2,795
189
0
2,837
13,121
7,927
0
7,310
5,429
12,759
0
W
Xbalanque
chavillegas
Xbalanque
6,489
3,404
0
4,002
9,282
2,630
977
276
9,006
0
52,206
L
4,769
278
390
1,287
7,196
2,549
0
4,245
2,469
56,881
0
L
Heimdallr
iLAG Jhelmeth
Heimdallr
4,349
1,896
0
2,547
8,935
3,059
186
1,272
7,625
0
48,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
43,200
423
Minions Killed
453
0
Camps Cleared
0
1,376,196
Distance Traveled
1,478,982
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,474
534
45
3
0
281,492
5
L
Loki
6,923
495
94
7
0
302,350
7
W
Bellona
9,403
672
122
9
0
255,462
2
L
Ne Zha
7,671
548
104
7
0
273,425
5
W
Serqet
9,162
654
80
6
0
363,283
6
W
Ra
9,216
658
115
8
0
323,607
1
L
Sobek
5,674
405
24
2
0
278,407
0
W
Xbalanque
7,945
568
91
7
0
255,138
6
L
Ra
6,514
465
100
7
0
265,250
3
L
Heimdallr
7,354
525
101
7
0
256,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role