Player Matchup

Hou Yi
Hou Yi
BeenVibin95
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Janus
Janus
PUHHMUFFIN3000
Janus
Level 25
God Stats
0W - 3L
1,187 SR
Queue Stats
116W - 122L
1,423 Elo+
Party 1
King Arthur
King Arthur
VengefulMartian
King Arthur
Level 27
God Stats
0W - 2L
1,306 SR
Queue Stats
100W - 102L
1,414 Elo+
Party 1
Team Averages
Level 26
1,331 SR
1,446 Elo+

VS

Team Averages
Level 54
1,699 SR
1,473 Elo+
Set
Set
FecalDuke
Set
Level 66
God Stats
5W - 1L
1,687 SR
Queue Stats
37W - 40L
1,462 Elo+
Party 2
Anubis
Anubis
ManUpxBrutality
Anubis
Level 18
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Minibaster12
Arachne
Level 78
God Stats
7W - 5L
1,627 SR
Queue Stats
39W - 43L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 4 / 2
7,129
648
6,805
8,900
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 3
6,999
636
5,625
6,183
1,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VengefulMartian
King Arthur
8
1 / 6 / 2
6,908
628
4,387
10,055
3,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,460
769
10,326
10,464
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 5
7,284
662
3,267
4,853
2,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Minibaster12
Arachne
12
7 / 1 / 9
8,562
778
7,812
6,797
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
16
16
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
2
0.75
W
8
1
5
10.5
W
1
3
5
1.17
W
Arachne
Minibaster12
Arachne
7
1
9
11.5
L
1
6
3
0.42
L
King Arthur
VengefulMartian
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
21,405
25,138
Taken
22,114
7,558
Mitigated
12,283
2,930
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,805
3,167
0
1,415
8,900
2,692
0
1,136
7,764
0
19,385
W
10,326
4,199
0
1,188
10,464
7,193
297
2,686
7,778
0
24,384
W
3,267
227
0
298
4,853
2,017
265
1,557
3,296
25,396
0
W
Arachne
Minibaster12
Arachne
7,812
3,798
0
1,885
6,797
3,073
350
1,672
5,125
0
13,603
L
5,625
245
0
250
6,183
1,405
0
657
5,526
22,740
0
L
King Arthur
VengefulMartian
King Arthur
4,387
1,235
0
1,265
10,055
3,461
0
2,221
7,834
0
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
24,306
102
Minions Killed
100
3
Camps Cleared
6
519,807
Distance Traveled
581,942
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,129
648
43
4
1
172,975
4
W
Set
8,460
769
31
3
4
198,906
3
W
Anubis
7,284
662
61
6
2
168,223
0
W
Arachne
8,562
778
8
1
0
214,813
2
L
Janus
6,999
636
43
4
0
180,812
3
L
King Arthur
6,908
628
16
1
2
166,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role