Player Matchup

Nox
Nox
Silver I
Furaxyk
Nox
Silver I
Level 43
God Stats
5W - 3L
1,713 SR
Queue Stats
8W - 7L
1,501 MMR
Party 2
Medusa
Medusa
Silver I
Naömi
Medusa
Silver I
Level 32
God Stats
3W - 2L
1,700 SR
Queue Stats
8W - 7L
1,501 MMR
Party 2
Khepri
Khepri
Silver II
xDimensio
Khepri
Silver II
Level 155
God Stats
3W - 3L
1,564 SR
Queue Stats
20W - 11L
1,534 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,659 SR
1,512 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,609 SR
1,500 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Bodo08
Ymir
Bronze III
Level 146
God Stats
1W - 0L
1,626 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
MikeTheGodlike
Scylla
Bronze III
Level 135
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
7 / 6 / 7
12,045
753
12,034
12,179
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Naömi
Medusa
14
6 / 5 / 6
11,255
703
21,477
15,857
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
xDimensio
Khepri
13
2 / 6 / 12
11,220
701
5,895
20,773
24,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneThothMorgan Le FayAthenaGilgamesh

VS

Bans
AphroditeCabrakanCupidBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 5 / 5
12,416
776
20,594
15,977
6,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Bodo08
Ymir
14
3 / 5 / 14
11,893
743
8,902
20,855
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 10
10,491
656
16,328
11,870
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
15
Kills
17
17
Deaths
15
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
5
5
2.5
W
Ymir
Bodo08
Ymir
3
5
14
2
L
Nox
7
6
7
1.75
W
4
5
10
1.8
L
Medusa
Naömi
Medusa
6
5
6
1.8
L
Khepri
xDimensio
Khepri
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
45,824
48,809
Taken
48,702
35,785
Mitigated
34,918
4,768
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,594
10,682
0
4,598
15,977
6,992
1,266
5,264
10,713
0
76,115
W
Ymir
Bodo08
Ymir
8,902
1,431
0
4,998
20,855
22,715
266
8,123
12,732
24,556
0
L
Nox
12,034
1,085
0
480
12,179
5,264
0
6,989
5,005
34,014
0
W
16,328
3,456
0
1,751
11,870
5,211
0
5,173
6,697
32,535
0
L
Medusa
Naömi
Medusa
21,477
15,079
0
2,828
15,857
5,653
39
7,162
8,511
0
37,432
L
Khepri
xDimensio
Khepri
5,895
727
0
1,460
20,773
24,868
0
10,235
10,050
12,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
34,800
122
Minions Killed
176
2
Camps Cleared
12
867,013
Distance Traveled
763,325
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,416
776
93
6
8
248,047
1
W
Ymir
11,893
743
37
2
2
253,633
5
L
Nox
12,045
753
65
4
2
297,118
6
W
Scylla
10,491
656
46
3
2
261,645
2
L
Medusa
11,255
703
37
2
0
288,115
1
L
Khepri
11,220
701
20
1
0
281,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role