Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MadamBorgia
Aphrodite
Level 27
God Stats
6W - 4L
1,285 SR
Queue Stats
153W - 172L
1,360 Elo+
Solo
Izanami
Izanami
MasaCocadinha
Izanami
Level 28
God Stats
17W - 7L
1,661 SR
Queue Stats
117W - 63L
1,711 Elo+
Party 1
Susano
Susano
YoYuki20
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,643 Elo+
Party 1
Team Averages
Level 24
1,489 SR
1,543 Elo+

VS

Team Averages
Level 24
1,599 SR
1,508 Elo+
Nu Wa
Nu Wa
HolydramonBR
Nu Wa
Level 29
God Stats
143W - 139L
1,531 SR
Queue Stats
164W - 179L
1,494 Elo+
Solo
Rama
Rama
Khalunia
Rama
Level 22
God Stats
0W - 1L
1,707 SR
Queue Stats
11W - 10L
1,751 Elo+
Solo
Izanami
Izanami
Lothmor
Izanami
Level 25
God Stats
3W - 2L
1,716 SR
Queue Stats
79W - 88L
1,450 Elo+
Solo
Merlin
Merlin
Meritina
Merlin
Level 29
God Stats
12W - 13L
1,544 SR
Queue Stats
179W - 198L
1,416 Elo+
Solo
Nemesis
Nemesis
raviery14
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
9 / 1 / 23
12,707
1,271
15,517
15,031
19,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
17
2 / 2 / 20
9,715
972
10,935
11,932
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
MadamBorgia
Aphrodite
17
6 / 0 / 18
11,006
1,101
8,201
7,189
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
18
12 / 2 / 14
12,331
1,233
22,707
13,691
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
YoYuki20
Susano
17
6 / 4 / 16
10,374
1,037
9,038
13,449
5,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

257

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
9,183
918
15,169
14,288
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
3 / 6 / 3
9,474
947
7,760
11,855
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lothmor
Izanami
15
1 / 4 / 5
8,809
881
12,015
13,282
4,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Meritina
Merlin
15
2 / 9 / 4
9,530
953
9,933
12,133
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
raviery14
Nemesis
15
2 / 8 / 5
9,546
955
10,638
19,385
7,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
35
Kills
9
9
Deaths
35
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
23
20.5
W
Chang'e
 
Chang'e
2
2
20
6
L
1
8
5
0.44
L
Rama
3
6
3
0.75
L
Izanami
Lothmor
Izanami
1
4
5
0.88
W
Aphrodite
MadamBorgia
Aphrodite
6
0
18
15
W
Izanami
12
2
14
9.5
L
Merlin
Meritina
Merlin
2
9
4
0.44
W
Susano
YoYuki20
Susano
6
4
16
3.5
L
Nemesis
raviery14
Nemesis
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,398
Damage
55,515
61,292
Taken
70,943
37,810
Mitigated
24,515
26,269
Healing
2,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,517
1,914
0
1,098
15,031
19,214
0
5,430
9,601
19,403
0
W
Chang'e
 
Chang'e
10,935
953
6,194
3,731
11,932
4,373
0
4,455
7,477
29,406
0
L
15,169
2,694
0
212
14,288
4,621
0
8,325
5,963
31,940
0
L
Rama
7,760
6,262
0
0
11,855
4,049
0
5,953
5,902
0
31,937
L
Izanami
Lothmor
Izanami
12,015
7,818
0
468
13,282
4,360
0
5,144
8,138
0
31,002
W
Aphrodite
MadamBorgia
Aphrodite
8,201
706
7,597
4,935
7,189
3,651
0
3,993
3,196
22,186
0
W
Izanami
22,707
15,289
0
2,686
13,691
5,372
0
5,202
8,489
0
68,187
L
Merlin
Meritina
Merlin
9,933
317
0
86
12,133
4,383
0
6,158
5,975
34,655
0
W
Susano
YoYuki20
Susano
9,038
1,323
0
28
13,449
5,200
0
6,022
7,427
0
16,077
L
Nemesis
raviery14
Nemesis
10,638
3,592
0
1,443
19,385
7,102
0
9,073
10,312
0
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
46,542
201
Minions Killed
185
12
Camps Cleared
6
954,252
Distance Traveled
869,551
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,707
1,271
8
1
1
203,016
1
W
Chang'e
9,715
972
31
3
4
185,773
0
L
Nu Wa
9,183
918
35
4
0
168,091
0
L
Rama
9,474
947
50
5
0
160,339
2
L
Izanami
8,809
881
42
4
1
163,185
2
W
Aphrodite
11,006
1,101
29
3
0
211,071
0
W
Izanami
12,331
1,233
116
12
4
172,519
0
L
Merlin
9,530
953
41
4
2
168,896
1
W
Susano
10,374
1,037
17
2
3
181,873
0
L
Nemesis
9,546
955
17
2
3
209,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role