Player Matchup

Janus
Janus
 
Janus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BTILUIS
Bellona
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
2W - 2L
1,820 Elo+
Solo
Neith
Neith
BurningBush007
Neith
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 15L
1,774 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Caieshioa
Morgan Le Fay
Level 29
God Stats
73W - 82L
1,622 SR
Queue Stats
98W - 106L
1,604 Elo+
Solo
Mercury
Mercury
MarshallBr0
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,790 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,698 Elo+

VS

Team Averages
Level 25
1,597 SR
1,601 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MackeeGH
Anhur
Level 44
God Stats
10W - 4L
1,770 SR
Queue Stats
80W - 51L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoldierZ
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,449 Elo+
Solo
Hercules
Hercules
deadgame7
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,819 Elo+
Party 1
Bacchus
Bacchus
sanguinarra
Bacchus
Level 18
God Stats
15W - 7L
1,716 SR
Queue Stats
66W - 71L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 7 / 6
8,990
473
5,932
13,126
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
BTILUIS
Bellona
11
3 / 10 / 5
7,919
417
3,841
15,745
9,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 2
7,501
395
4,174
10,908
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Caieshioa
Morgan Le Fay
15
1 / 5 / 6
9,133
481
10,882
17,031
13,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mercury
MarshallBr0
Mercury
15
6 / 9 / 6
10,080
531
14,777
18,858
6,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
10 / 1 / 9
13,025
686
19,838
19,122
13,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
MackeeGH
Anhur
17
11 / 3 / 12
11,774
620
11,255
13,578
6,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SoldierZ
Morgan Le Fay
15
3 / 6 / 11
9,736
512
6,428
10,587
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
deadgame7
Hercules
16
10 / 2 / 17
12,059
635
14,182
26,145
33,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
sanguinarra
Bacchus
17
6 / 3 / 12
11,202
590
8,996
14,453
11,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
15
Kills
40
40
Deaths
15
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
7
6
1
W
Sylvanus
 
Sylvanus
10
1
9
14.5
L
Bellona
BTILUIS
Bellona
3
10
5
0.55
L
1
9
2
0.22
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
1
5
6
0.8
W
Anhur
MackeeGH
Anhur
11
3
12
5.67
L
Mercury
MarshallBr0
Mercury
6
9
6
1
W
Morgan Le Fay
SoldierZ
Morgan Le Fay
3
6
11
1.42
W
Hercules
deadgame7
Hercules
10
2
17
9.25
W
Bacchus
sanguinarra
Bacchus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
60,699
75,668
Taken
83,885
35,768
Mitigated
69,024
10,336
Healing
42,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,932
748
0
1,700
13,126
4,444
0
8,721
4,307
44,984
0
W
Sylvanus
 
Sylvanus
19,838
7,723
6,217
12,734
19,122
13,145
3,370
6,155
12,967
102,727
24,948
L
Bellona
BTILUIS
Bellona
3,841
565
0
335
15,745
9,352
0
6,820
8,868
3,834
4,271
L
4,174
1,507
0
1,376
10,908
2,615
0
3,149
7,759
0
30,378
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
10,882
1,264
0
3,685
17,031
13,220
0
8,764
8,029
65,565
0
W
Anhur
MackeeGH
Anhur
11,255
7,544
0
4,039
13,578
6,498
1,293
1,535
12,043
0
89,841
L
Mercury
MarshallBr0
Mercury
14,777
6,281
442
2,798
18,858
6,137
0
5,687
13,054
0
60,678
W
Morgan Le Fay
SoldierZ
Morgan Le Fay
6,428
1,019
0
1,997
10,587
4,066
963
4,299
6,288
34,590
0
W
Hercules
deadgame7
Hercules
14,182
4,563
0
10,110
26,145
33,391
308
4,341
21,804
0
51,975
W
Bacchus
sanguinarra
Bacchus
8,996
1,293
0
7,051
14,453
11,924
956
4,045
10,408
66,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,623
Gold Earned
57,796
356
Minions Killed
535
0
Camps Cleared
0
1,810,356
Distance Traveled
1,846,648
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,990
473
89
5
0
365,920
12
W
Sylvanus
13,025
686
197
10
0
363,958
8
L
Bellona
7,919
417
7
0
0
328,070
5
L
Neith
7,501
395
51
3
0
379,040
4
L
Morgan Le Fay
9,133
481
124
7
0
334,206
11
W
Anhur
11,774
620
125
7
0
356,193
3
L
Mercury
10,080
531
85
4
0
403,120
3
W
Morgan Le Fay
9,736
512
56
3
0
363,179
7
W
Hercules
12,059
635
38
2
0
385,161
7
W
Bacchus
11,202
590
119
6
0
378,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role