Player Matchup

Nemesis
Nemesis
Gold V
PhantomLoki2371
Nemesis
Gold V
Level 48
God Stats
23W - 6L
1,659 SR
Queue Stats
94W - 79L
1,425 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
RandyThaGoliath
Nu Wa
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,952 MMR
Party 1
Ares
Ares
Silver I
finklerules
Ares
Silver I
Level 58
God Stats
37W - 33L
1,550 SR
Queue Stats
155W - 156L
1,212 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,569 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,557 SR
1,535 MMR
Agni
Agni
Gold IV
Rodolfiitohh
Agni
Gold IV
Level 125
God Stats
20W - 19L
1,557 SR
Queue Stats
29W - 32L
1,507 MMR
Solo
Artemis
Artemis
Gold II
SifuAaron
Artemis
Gold II
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 2L
1,786 MMR
Party 2
Chaac
Chaac
Silver IV
SlopppyPapi
Chaac
Silver IV
Level 47
God Stats
1W - 0L
1,614 SR
Queue Stats
8W - 6L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 6
8,393
699
12,147
15,890
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 6 / 3
9,139
762
7,263
9,492
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 11 / 5
8,281
690
3,790
16,760
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GilgameshTiamatPersephoneCabrakan

VS

Bans
Morgan Le FayScyllaAh Muzen CabArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 10
9,938
828
12,854
7,460
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SifuAaron
Artemis
14
7 / 4 / 15
9,936
828
16,190
10,164
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 4 / 15
10,230
853
8,567
15,716
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
22
22
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
5
6
3
1.08
W
9
3
10
4.67
W
Artemis
SifuAaron
Artemis
7
4
15
3.63
W
6
4
15
3.38
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
37,611
42,142
Taken
33,340
30,994
Mitigated
24,217
6,108
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,147
4,546
0
4,018
15,890
10,418
0
4,237
11,653
0
24,569
L
7,263
1,847
0
1,400
9,492
2,855
0
3,791
5,701
33,536
0
W
12,854
1,793
191
2,643
7,460
2,416
816
2,623
4,385
42,164
0
W
Artemis
SifuAaron
Artemis
16,190
10,312
0
3,727
10,164
3,943
910
3,363
6,249
0
43,428
W
8,567
1,575
0
3,914
15,716
17,858
517
4,702
10,078
853
20,999
L
3,790
68
0
690
16,760
17,721
0
5,346
11,414
5,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
30,104
102
Minions Killed
145
5
Camps Cleared
7
548,636
Distance Traveled
602,751
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,393
699
23
2
2
206,104
1
L
Nu Wa
9,139
762
73
6
2
169,872
1
W
Agni
9,938
828
69
6
5
198,801
4
W
Artemis
9,936
828
60
5
2
200,743
3
W
Chaac
10,230
853
16
1
0
203,207
3
L
Ares
8,281
690
6
1
1
172,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role